Showing posts with label Factoids. Show all posts
Showing posts with label Factoids. Show all posts

Wednesday, October 21, 2026

Humility & Self-Reflection! Anime Jason's Yearly Update


 

My year in a nutshell, with a side of humble pie, and hopes for the future. I won't let parasocial boundaries stop my goals for next year, that's for sure!

Wednesday, January 15, 2025

Pokemon Facts Part 2 - Generation 2

Pokemon Generation 2 - Nihon (aka The Spaceworld '97 Build)

Pokermon Gold and Silver began life as 'Pokemon 2' and was scheduled to release Late-1997/Early-1998. However, due to the 'Pokemon Shock' incident (i'll go into that another time), the Anime was put on hold for a few months, and by extension, the Games. 

Thanks to the delay, Game Freak had more time to improve the Games.

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Initially, Generation 2 was to have 351 Pokemon, the Original 151 and 200 New ones. Most of the New Pokemon were cut down to just 101 much later in development, likely due to the lack of cart space.

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There was gonna be a Sheep Pokemon based on Dolly the Sheep (look her up), but this was deemed too controversial, so the Mareep Line was created in it's place.

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During This stage in development The Region was called 'Nihon' and was based on the Entirety of Japan....complete with a "Downsized" Kanto. 

Other areas include a High Tech City, a Desert Town,a couple of Japanese-Style Cities, a Snowy Island, a Wintery City, and More. There was also an Aquarium in one of these cities. And some caves were gonna have mine carts.

Oh, and New Bark Town was called Silent Hills and had a blocked off path that led to Victory Road.

I'll talk more in detail about these Towns another time.

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The Story was a bit different during this era of development. 1 Year after the events of Red/Green/Blue, Prof. Oak moved to the Player's home town and settled in as the Professor (so no Prof. Elm) Assisting Oak was Green/Blue, who was now more humble.

Oak secretly moved to the Player's Home Town to study the New Pokemon.

And Silver, the Rival, was the Player's hot-blooded competitive friend with ZERO relation or connection to Giovanni. This is a sharp contrast to Final!Silver.

Team Rocket was more involved in the Story and even had an Imposter Prof. Oak. Plus, Giovanni was gonna lead them once again.

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Instead of the Bike,the Player was gonna get a Skateboard instead.

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Gym Leaders Falkner, Jasmine (who was a ghost-type gym leader at this stage), Bugsy (who was Gym Leader #3) and Morty looked different (and likely specialized in another type, sinse Jasmine was the Ghost-Type specialist here).

Whitney was the 2nd Gym Leader,Pryce didn't exist yet, in his place was a Dark-Type Gym Leader named, Okera, who had no unique Sprite yet.

Red was a Gym Leader,instead of a Super Boss. And Clair was called Gama and,like with Okera, had no unique Sprite yet.

As for the Elite 4, It consisted of Bruno, Misty,and Lorelei,and.... Giovanni?!!!  Yes, Giovanni. Why and How was he a member of the Elite 4 is a mystery, as in this build, he was Still part of Team Rocket as their Leader.

Lorelei,who was absent in the final games, was the Leader of the Elite 4 and Lance was the Champion (like he is in the final games) 

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Kurt the Pokeball Maker was once intended to be battled. Plus, Agatha was set to return, but was scrapped before the final build. 

Imakuni (based on Tomoaki Imakuni) , was intended to host a radio show at the Radio Tower.

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There were many Pokemon in this build that never made it to the final game, some had different designs, while others from the final game were absent.

Now, I won't list them all, but here are the notable ones.

Chikorita evolved into a disturbing Plant Monster instead of Bayleef.  The Cyndaquil and Totodile Lines were replaced by a family of Fire Bears and Plesiosaurs respectively.

Tangela not only had a Pre-Evolution but also an Evolution. Girafarig had a Pre-Evolution that resembled Twin Ghosts. Speaking of, Girafarig was gonna have another Giraffe Head, this one looking sinister. This head was modified into the Chain-Chomp head it has in the final.

Kotora and Raitora from the Gen 1 Beta was set to return, but was scrapped once again. There were More Ghost-Types in the game. One was a Cursed Straw Doll with a Nail stuck in it. There was also a Panda that was based on a Jiangshi, a Chinese Hopping Vampire, which often acts Zombie-like.

Speaking of Disturbing, Hitmontop's design at this stage in development would've been an unnerving sight if encountered. The Shell on Slowbro's tail was once it's own Pokemon. It's relation to Shellder would've been explained in full, had it not been cut.

Sneasel had a completely different design, as did Politoad and Noctowl. There were 2 Pokemon who were covered in furs, with their True forms being unknown. They were both Ice-Types. 

Remoraid and Octillary resembled a Revolver and a Tank respectively. Ladiba had a different Evolution.

Their were also a buncha scrapped Baby Pokemon too, other than Tengala's. Baby Forms of Ponyta, Growlith, Vulpix, Doduo, Meowth, Mr. Mime, Grimer, and Goldeen were all cut. Though Mr. Mime's Pre-Evo Was revived for Generation 4. 

The Baby Pokemon that Did make it in had different designs. Those Mon were Pichu, Smoochum, Elekid (known here as elebaby), and Magby.

Farfetch'd, Pinser, were intended to get Evolutions. Likitung would get an Evo in Gen 4, Pinser would get a Mega-Evo in Gen 6, and Farfetch'd (at least a regional variant) would get an Evo in Gen 8.

There was also 2 scrapped nocturnal Cat Pokemon, with a Bell gimmick, A Shark with an Anchor attached to it, and a Blowfish with a Lightning Bolt on it's head.

Umbreon was originally a Poison-Type (a remenent of this is seen in it's pokedex entry) . The Hoppip Line was more cat-like. Ditto had a Steel-Type Evolution.

And finally, The 3 Legendary Beasts were Elemental Dogs. 

I'll go more into detail about these Monsters at another date.   

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Pokemon Generation 2 - Kansai 

From Late 1998 - Early 1999, Game Freak scrapped the concept of the region being based on the entirety of Japan and just decided to based it on just one region - The Kansai Region.  The Graphics were all overhauled and match the final.

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Compared to the final, The Kansai Region is pretty different from Johto. Cherry Grove City was a bit bigger. Violet City's lay out was different with Sprout Tower being on the Bottom Left of the City. Azalia Town was smaller. Goldenrod City had a port.

Ecruteck City's Towers were in different places. Olivine City was a bit different and had more houses. Mahogany Town lacked a Gym at this point. The Lake of Rage had a heavily forested area that housed a Pagoda. 

Blackthorn City had a hilly forest that lead to a Pagoda. This Pagoda was the Original Dragon's Den.

There was an Unused Town with a port and a Gym. And Cianwood City didn't exist yet.  

Route 26 had a Haunted House. And The path to Mt. Silver was to be a semi-haunted forest maze.

Kanto was more complete. The Safari Zone was being worked on at that point in time. The Cinnabar Lab and Mansion were accessible. In fact Cinnabar Island was Still standing. Veridian Forist was gonna be compact..but Still an actual "dungeon"  

 I'll go more into these towns and routes another time.

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Additional Pokemon were added to these Builds. Notable Mon are the scrapped Min-Stage Evo of Natu and Xatu, A Ninja Squirrel, a Monster Skeleton, and a Wind Dog, which may or may Not have been Silver's Original Box Art Legendary (Lugia was created very very late in this development era).

Also, late in this development era, the Starter Pokemon line-up was finalized, as Bayleef, Totodile, Croconaw, Feraligater, Cyndaquill, Quilava, and Typhlosion were added in. Heracross replaced the Pinsir Evolution late in development.

Celebi was created later in development, had a different look and was a pure Grass-Type, instead of a Grass/Psychic-Type.

And finally, the Legendary Dogs become Legendary Beasts.

I'll be talking more about these Mon at a later date and time.

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The Gym Leaders and Elite 4 are the same as the final, except Bugsy and Whitney are still swapped. Dark Gym Leader Okera was replaced with Ice Gym Leader Pryce, though he had no unique sprite yet. Clair was a child.

Morty was made the Ghost-Type Master;?, while Jasmine was given the Steel-Type specialty.

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Lugia was Not created by Game Freak, nor Nintendo, but by the Pokemon Anime's head writer and chief creative, Takeshi Shudo, to be an Anime-exclusive Pokemon. But, it was eventually implemented into the games late in development.

Lugia was known as Pokemon X (not to be confused with the Gen 6 game) before it's name was officially chosen. 

I'll talk more about Lugia's origins at a later time.  

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Shuckle, Piloswine, and Yanma were gonna get Evolutions. Piloswine and Yanma would eventually get Evolutions in Generation 4.

Girafarig got a new Pre-Evo, which resembled the Pokemon more.. The Twin Ghosts were soon re-worked into Wobbafet.

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With some help from Satoru Iwata, Game Freak was able to create a compression code that allowed Kanto to be fully added to the game.

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Pokemon Generation 2 - Johto (aka The Final Build)

Starting with Gen 2 in the U.S.,Jynx's skin color was changed from black to purple. This was to end the controversy surrounding the Pokemon at the time (where jynx was compared to blackface).

This change was applied to the Japanese Games starting in Gen 3.

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The Final Game has some Kansai Town/City leftovers. The only main differences are that Mahogany Town now has a Gym and the Lake of Rage now has both a Town with a Gym. Also, Cianwood City was added very late in development.  

Also,some of the Kanto areas had to be scrapped due to cart limitations. One such area was The Safari Zone, which was the last Kanto Area to be cut. And the Destroyed Cinnabar Island replaced the Original one. 

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The Pharmacy was originally in Ecruteck City, instead of Cianwood City. 

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There was a scrapped side-quest, where the Player would have to rescue a child trapped in the Burnt Tower.

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Pokemon Crystal was the first Pokemon Game that let the Player play as a Female Protagonist

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In the Japanese version, the Pokémon Center in Goldenrod City is replaced with the "Pokémon Communication Center", or PokéCom Center/PCC for short. This new area is meant to showcase the added gameplay features linked to the Mobile System GB. However, due to the accessory not being released overseas, the PCC was reverted back to a standard Pokémon Center, and so was the building's exterior.

One item the Player could get would've been a GS Ball, which when brought to the Shrine in the Iilex Forest,would allow the Player to capture Celebi.  

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A Battle Tower was added West of Olivine City for Crystal.

And That is all the Gen 2 Facts I know of. I'll talk more about the Beta Content of both the Gen 2 And Gen 1 Games in the future. I also have some fun fan theories too.

Well, that's it for now. Stay Gold and Continue Resisting Modern Attitudes.

Sunday, January 12, 2025

Pokemon Facts Part 1 - Generation 1

Pokemon has been a Golden Goose for Nintendo for a long long time. Created by Game Freak and co-developed by Creatures Inc, Pokemon started as an ambitious project, that became a Global Phenomenon in the 90's and early-2000's. 

I myself am a fan of this franchise. So today, I'll be listing off a bunch of Facts about the franchise.

Note - This will NOT be a List of Every fact, just the ones that I know. Plus, this list will Only focus on the Games, not the various Animes or Mangas. 

The Beginnings -  Game Freak's Ambition.

Development of Pokemon began as far back as Mid-Late 1990! Just 1 year After the Game Boy's release and on the Same Year as the release of the Super Famicom. Only, it wasn't called Pokemon, it was called Capsule Monsters.

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To round up enough Yen for their project, Game Freak worked several odd-jobs for Nintendo, they also did a few for Sega too, one of which was Pulseman for the Sega Genesis. When they finally gained enough money in 1994, they were able to go full speed ahead with their Capsule Monster project. 

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Hiroshi Yamouchi, Nintendo of Japan's President at the time, had little faith in Game Freak's concept, considering it as game that wouldn't catch on. Shigiru Miyamoto (Mr. Nintendo), however, was interested and agreed to help Tajiri and Co. any way that he could. In time, Yamouchi would reconsider his earlier opinion on Pokemon and embrace it as the Cash Cow that it was.

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Generation 0 - Capsule Monsters/Capumon

Most of the Monsters were loosely based on Kaiju. And the concept for Capumon/Pokemon came from Ultraman's Capsule Kaiju. They also came from Gashapon Machines, which are a part of Japanese Pop Culture. 

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In-game trading came about when Satoshi Tajiri and Ken Sugimori were chatting about Dragon Quest and Tajiri was upset that Sugimori had 2 rare items (the mad caps), while he managed to get none. So from that they came up with the Link-to-Link trading.

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It wasn't just Pokemon that would've been traded, but Items too. However, that was dropped early on.

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Also, Trading would've cost in-game currency, kinda like a paid service. Another idea tossed around was that instead of a trade, Players can Buy Monsters from other Players, and that each Monster had their own price value assigned to them. The rarer the monster, the more expensive they would be. These concepts were dropped, as well.

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Players would've also been able to trade multiple Pokemon at once. 

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Instead of PokeDollars, the in-game currency would've been Gold, which the player would win via Trainer Battles or by finding them in Dungeons.. 

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There originally gonna be 30+ monsters due to the lack cart space, but Shigiru Miyamoto stepped in and gave Game Freak larger size carts to work with  So the 30+ Monsters became 200,which was cut down to 190.

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Trainers had to catch their first Pokemon on their own by taming them via a whip. This was scrapped very late during this stage of development. 

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There was planned for a Charisma stat for the player, the higher the stat, the easier it would be to tame and catch the Monster. This idea was scrapped late during the "Capsule Monster" Era. 

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There were initially 4 types of Monsters -

Normal Ones, which were the run-of-the-mill monsters that Players could always catch.

Mirage Monsters, which were Ultra Rare Monsters that appear randomly in Dungeons, which may take Days to find and were extremely difficult to catch.

Power Kings, which were very rare, very powerful, and very tough to catch

Then there were the Uncatchable Monsters, which included Boss Monsters and Monsters from Other Trainers. This idea was scrapped during the final days of this Era.

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The Capsule Monster World was pretty different from the Kanto we know. 1. It had a slightly different shape. 2. It had areas not seen in the final game, such as a Graveyard, a Lake, a Desert, and even a Military Base. There was also a TV Tower, which was based on Tokyo Tower. These locals would later be used in future games.

This version of the Map also had many, many dungeons.

A 2nd version of this Map would be designed near the end of this era . This one resembling the final Kanto Map, but with an extra Island, which I'll talk about later.

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Many of the Monsters had slightly different designs. ex. Blastoise had no cannons in the 1st Draft Concept Art, but was given them in the 2nd draft. Archanine was a Kirin and not a Dog. Gyarados looked like a Giant Worm with sharp teeth.

Rhydon lacked his iconic Drill Horn. And Scyther was a Dragon with Insect-like features, instead of an Insect with Dragon-like features.

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There were also a few Monsters from the drafts that were cut, such as the Godzilla-esque Gaoon and the MechaGodzilla-like Omega. More on the scrapped Mon later.

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Some Monsters were designed with specific tasks in mind. Mon such as Rhyhorn, Lapras, Archanine, and Spearow (who was bigger) were meant to be used for transportation, in addition to battling.

While Mon like Clefairy and the Nidoran were also meant to be pets. 

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In addition to catching Monsters, Players had the opportunity to Buy them at Shops. Kinda like a Pet Shop. These were scrapped in the final game, but the Game Corner Prize Shop and the Magikarp Salesmen are remnants of this idea.

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In addition to a Male Trainer, there was also a Female Trainer, as well. No clue if she was to be playable or just a Concept Character. A Female trainer,Leaf, would be playable in the Gen 1 Remakes.

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A piece of Concept art shows Monsters hatching from Eggs  This wouldn't be a thing until Generation 2 

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Another Concept that was thrown out was a Tower Dungeon called "The Tomb of the Mythical Beasts". This idea was repurposed into the Lavender Town Pokemon Tower.

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Trainers carried Whips, including the Player. This was scrapped for being too cruel, though some trainers still carry whips in the final game, like Sabrina.

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Speaking of Whips, instead of Gym Badges, the player would earn Dojo Belts. These belts would signify a Trainer's Rank. And each belt would double as a whip. The Ranking System was scrapped later down the line.

Oh, and Pokemon Gyms were known as Dojos during this point in development.  

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During this era of development, there were no Types, No Evolutions, and No Starter Pokemon.  Or no Pikachu, for that matter. Those would be added in later. 

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200 Monsters were planned, before Game Freak decided to cut 10 near the beginning of the next development era. But after realizing that their deadline was coming up and they were running out of cart space, they were forced to cut the Monsters down to 150.

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There would've been special battles where the Trainer fought alongside their Pokemon. This was scrapped early in the era.

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The HP bar was implemented at the very end of this development era. Instead, damage was indicated by simple text. After finding it too boring, Game Freak implemented an HP bar.

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Generation 1 - Alpha Kanto.

Game Freak had issues trademarking the name "Capsule Monsters", so they shortened it to "Capumon". But, not too long after renamed the games to "Pocket Monsters" instead. 

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Initially, Game Freak had no intention on adding Link-to-Link Battles, but Nintendo wanted it, so it was implemented late in development.

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Battles and Dungeon crawling was gonna be Mega Annoying, with not only, Monsters attacking the Player every 3 steps, but also Trainers challenging you to battle every time they saw you...even If you've beaten them.

Thankfully this line of thinking was scrapped during development.

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Initially, there were gonna be 65,000+ versions of a single Pokemon game, with each game having randomized dungeons, unique to that game.. This was beyond complicated, so Shigiru Miyamoto advised them to scrap the idea and go with 2 different Versions, each with their own exclusive Pokemon. Satoshi Tajiri liked the idea and went with it.

Though, Tajiri wanted the game to be 7 Colors - Red, Blue, Green, Yellow, Pink, Violet, and Indigo. However, after realizing that development resources and manufacturing redundancy would be a factor, he decided to limit the versions to just 2 colors.

Every color, with the exception of Pink and Indigo, were eventually used. Though a Pokemon Pink WAS considered as a counterpart to Yellow.

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Red and Blue were gonna be the colors initially, but after deciding that Venusaur looked better than Blastoise, so a Green version was paired with Red. Though, a Blue Version was made later.

Red and Blue would eventually be paired up for the West.

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Pikachu started out as a "Yuki Usagi" (a daifuku baked in the shape of a rabbit), but with electric abilities. Atsuko Nishida came up with the design and the name. Unsatisfied, Game Freak told Nishida to rework the design. So she did, into a Squirrel. Not too long after Pikachu was tweaked into the design we all know and love. 

Pikachu's black-tipped ears were already part of the original Daifuku design.

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Early in this Development Era, a couple of Popularity Polls were held at Game Freak. There were over 200 Monster designs and the rejected ones were cut. One such Monster was a Mecha-Gojira-esque Dino known as Omega. 

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As mentioned earlier the Games originally had 190 Pokemon, but due to time, budget, and cart space limitations, 39 Pokemon had to be cut. These Pokemon include - Gyaoon, a Dinosaur Pokemon inspired by Godzilla and later redesigned into Tyranitar for Gen 2.

A Monsterous Cactus,A Wide-Eyed Crocodile,a Pokemon that was a cross between a Moose and a Caribou. As well as a basic Balloon Pokemon.

There was Also a Cut Evolution for Raichu called Gorochu, whom had fangs and a Powerful Horn.  Wartortle had a different Evolution, before Blastoise was eventually made it's final form. Blastoise was part of a 2-Stage Turtle Pokemon family that never was.

The Squirtle Line and the Scrapped Turtle Line were combined, due to Game Freak feeling that having 2 similar Turtle Families would be redundant. So the Blastoise Pre-Evolution and the Original Wartortle Evolution were scrapped.

And that's just the tip of the iceberg. I'll chat more about Cut Pokemon at a later time.  

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Trainers, called Dealers in this stage of development, were gonna Take The Players Pokemon if they won against them. But the Game Freak staff thought it would be too cruel to lose a beloved Pokemon that you've trained, so they scrapped the idea.

This was similar to an old Japanese Card Game, a name which I forgot, but was implemented as part of the Pokemon Trading Card Game, which came out a Year after the release of Red and Green.

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Inns were part of the plan and they would've acted like the Inns in a typical RPG. There was also Pokemon Shops, in addition to the regular Item Shops.

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At One Point the player was allowed to Rename entire species of Pokemon. But, Game Freak thought that this would become confusing,so they scrapped it.

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There was a City below Celadon City on the Alpha Map that was scrapped. It was the only place where That Infamous Truck could be found, before it was moved to the docks outside of Vermilion City

Speaking of, Celadon City was a Port City, while Vermilion had the Department Store. And Route 19 had a Beach House. Also, Prof. Oak's lab (which was a school at that point) was in Viridian City.

Victory Road was just a normal outside path and the Indigo Plateau was a Cave. It wasn't even called Victory Road yet.

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Viridian Gym was gonna be the 1st Gym (then Dojo) and it was gonna have a a 13-year-old Boy (Yuuchiro) as the Gym leader, leaving Brock as the 2nd. Blane was a Military Man, who was changed into a Scientist to disconnect him with Lt. Surge. 

Erika was a Ghost-Type Leader and Sabrina was the Final Leader (makes sense, since Psychic-Types were the most powerful type in Gen 1) Also, Giovanni wasn't a Gym-Leader yet.

All of this was carried over to the Early-Mid Beta Stage of development.

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Pokemon Generation 1 - Beta Kanto.

Sometime during this stage of development the 190 Pokemon were cut to just 150 (151 later). Those 39 Pokemon became Missingno (more on that later). 

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Belts became Badges Very Early in this Stage of development. And Dojos became Gyms. And Dealers were re-titled as Trainers.

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The Seafoam Islands never existed in the early Beta, Instead,there was a Lighthouse. This Lighthouse was only around during the Early-Mid Beta Stage of develpoment, before being replaced by the Seafoam Islands.  

The Sevii islands were gonna be implemented, but were scrapped due to limited cart space. These Islands would later be added to the Gen 1 Remakes, Fire Red and Leaf Green.

Victory Road was implemented during the Mid-Beta Stage of development.

Oh, and the Pokemon Tower was bigger.

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Link Cable Battles were a Very, Very Late addition to the Games. This feature was added at Nintendo's request. 

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Instead of Surfing on a Pokemon, the Player was gonna be given a Surfboard, instead.

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Now we talk about The Silph Challenge and the Indigo Plateau. The Silph Challenge was an optional "Quest" the player can do, likely in the Post-Game.

There, the Player would battle one of each Trainer Type, as well as have a rematch with each Gym Leader. Green/Blue,the Rival, would've also been fought as the final trainer. After all of that, the Player would get the chance to battle and catch Mewtwo on the final floor. 

Note that at THIS Point in development, Mewtwo was just a Powerful Legendary and nothing more. It's Backstory wouldn't be developed until much later. 

The Silph Challenge was scrapped Late development and Mewtwo was moved to the Cerulean Cave aka The Unknown Dungeon.

The Indigo Plateau was an actual Dungeon Tower, with each floor representing previous Dungeons like Mt. Moon and the St. Anne.

Once the player has completed all of that, they would fight the Elite 4 and Champion (Green/Blue) in a Gauntlet.      . 

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The original Bird placement was as follows - Articuno was located in a scrapped area within the Seafoam Islands, before it was moved to another part of the Dungeon.

Moltres had his own Dungeon located somewhere. That area was scrapped and Moltres was moved to Victory Road.

And Zapdos was originally the Legendary Pokemon located in Cerulean Cave/The Unknown Dungeon It was moved to the Power Plant late in development. In fact, the Unknown Dungeon Wasn't a post game area. As the player was able to go there after winning all 8 badges.

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The Bird Type was a scrapped type that represented the Bird Pokemon. However, Game Freak had the Foresight that not Every Flying Pokemon would be Birds, so they replaced it to the Flying-Type. 

Funnily enough, the Bird Type remained in the Final builds of the Game, but remained unused...for Actual Pokemon,at least!!! 

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Late in this stage of development, Game Freak was debating whether to add Multiple Save Files or Nicknaming The Pokemon. They were running out of Cart Space, so they had to choose one. They chose the option of Nicknaming the Player's Pokemon.

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At This stage, Giovanni was an Unofficial Gym Leader,having one withing Rocket HQ. He was also a Flying Type Master. What he'd give you for beating him is unknown. 

Game Freak liked the idea of the Big Bad being a Gym Leader so much, they decided to make Giovanni an Official Gym Leader, as sort of a plot twist. So, They decided to scrap Yuuchiro (the original viridian gym leader) and replace him with Giovanni. And to prevent the twist from being pointless, Game Freak made the Viridian Gym the Last one.

One thing to note is that despite the move, Giovanni was Still a Flying Type Master. This is why the Green Badge/Earth Badge resembles a feather. He was changed to a Ground Type Specialist very late in this stage of development. 

And instead of changing the badge, Game Freak just recolored it to Green.

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The Silph Co. President was meant to be battled in the Safari Zone. His roster is unknown, but he has the Sprite that Blaine would eventually be given. As for Blaine? Well, he was originally a Military Man.

Blaine was changed for 2 reasons - 1, To separate him from Lt. Surge. and 2, To give him a closer connection to Cinnabar Labs, as the Silph President looked like a Scientist. 

The Silph President battle being cut and the changes made to to Blaine were made late into this stage of development. 

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Scrapped mid-stage during this point in development was Jack, the Robot Trainer. Yes. A Robotic Pokemon Trainer. He was likely a product of Silph Co. and had Porygon as his signature Pokemon.

Jack was scrapped for unknown reasons.

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Due to lack of Ghost-Types,Erika, who was originally a Ghost Pokemon Mistress, was made into a Grass-Type Leader instead.

Thanks to Giovanni and the Plot Twist of him being the Viridian Gym Leader, Sabrina went from the 8th gym leader to the 6th.

Also, Agatha of The Elite 4 had a roster of Touros and the 3 Eeveelutions, but was made a Ghost Trainer instead. 

All of these changes were done late in this development stage. 

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Green/Blue once had a Younger Brother. He was scrapped early in this stage of development.

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Arcanine was once planned to be a Legendary Pokemon, but due to Arcanine not fitting in with the Birds, this plan was scrapped Late in development and was made the Evolution of Growlith instead.

Dratini, Dragonair, and Dragonite were Also planned to be Legendaries, but that idea was scrapped, as well.

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A history of Mew - Satoshi Tajiri conceived Mew as a hidden Pokémon inspired by a hidden/unused F4 phantom fighter ship in Xevious.

In the world of arcade machines in general, "facts" like these were sometimes reported as misinformation in related print media, similar to the "Pokégod" rumors which emerged on old Geocities sites. Mew's elusive existence is also what inspired its status as the first Mythical Pokémon. There were no true resources available for datamining video games at the time, so confermation of their existence was impossible.

There were also various glitches (which were misinterpeted as rumors or secrets) were discovered in the games to actually obtain Mew without a cheat device or a distribution event.

Tajiri was a huge arcade fan and was not just interested in the games themselves, but how they internally functioned.

Other than its initial conception by Tajiri,Shigeki Morimoto created everything there is about Mew, writing its Pokédex entry, choosing its cry, and even drawing its sprite. When the game was just about to officially finish development, once the debug features were removed, he used what little space had been freed up to insert Mew.

Ken Sugimori was originally asked to make Mew, but since the development of the games were so close to completion, there was no time left to design it himself, leaving Shigeki Morimoto to do it himself. Mew's sprite is also only 40×40 pixels because this was ideal for saving space.

Game Freak wanted a Pokémon that would serve as the origin of Mewtwo other than the indirect references in the Pokémon Mansion (in fact, Mewtwo was actually programmed and designed into the game first). The debugging process of Red and Green was the most expensive in Nintendo's history, and despite strict orders for Red and Green not to be edited after the debugging features were removed, Shigeki Morimoto did it anyway.

To do so, he namely overwrote the first empty index slot he found, resulting in Mew being found early in the internal index. It was only later that Mew was discovered, and Morimoto was quite surprised to find out that this was the case, with Mew instantly becoming the source for many playground rumors.

Mewtwo was originally conceived without Mew, with the latter actually being designed after the former. It then becomes clear that Mew was originally just a being that was never to be seen, its name only mentioned in the Pokémon Mansion journals. When it comes to the canon, the two were later reworked into a "perfect original being and imperfect clone" duo.

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Pokemon Gen 1 - Final Kanto

Pikachu wasn't supposed to be the Mascot, instead it was Clefairy.

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Professor Oak was meant to be a Post-Game Super Boss. With a very high level team and the best A.I. out of all of the Trainers in the game. This fight was scrapped for unknown reasons.

Oak's roster would've had a Gyarados, an Exeggutor, an Arcanine, a Tauros, and the Fully Evolved Starter that neither the Player, not the Rival had chosen. 

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Missingno is a Glitch that is, in reality, junk data of the deleted Pokemon.  

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The Link Trade sequence was gonna have it's own unique song. This was scrapped for time.

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Our Pokemon Red and Blue is just Japan's Pokemon Red and Green with the Japanese Blue's Sprites. So, in a way, Our games are kinda unique.

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There was once a Pokemon Pink planned, which would've had Clefairy as it's main Pokemon and would've been the counterpart to Pokemon Yellow. 

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In Pokemon Yellow, Giovanni was gonna have his own theme. This was scrapped for time.

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Here's another Pokemon Yellow fact.- The Player gets to manipulate which Eeveelution Blue/Green/Gary will get. If the Player beats him in Oak's Lab and then on Route 22, Blue/Green/Gary will evolve his Eevee into a Jolteon.

If the Player beat him in the Oak's Lab, but loses to him on Route 22, he'll evolve his Eevee into a Flareon. And In an act of Super Arrogance, he'll evolve Eevee into a Vaporeon if the Player loses to him both in Oak's Lab and on Route 22.

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Here's another Yellow exclusive factoid - All 151 Pokemon were gonna have their Anime Cries, not just Pikachu. But, due to the poor quality of the cries And the fact that Nintendo would've needed to change most of the cries for each region,this idea was scrapped. 

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Pokémon Yellow contains an unused encounter type  For this type, attempting to fight, access the item menu, or switch Pokémon triggers the unique message "Hurry, get away!" The player has no choice but to run. Escaping from this encounter type is 100%.

Because this encounter type only exists in Yellow, it may be that players would once have had the option to obtain their own Pikachu beyond the walls of Pallet Town, rather than being forcibly gifted one by Professor Oak before leaving. In this scenario, an encounter mode in which players were forced to escape if their party was empty would be essential for preventing the player from sending out an invalid Pokémon

And That's the end of the Generation 1 facts that I know. Stay tuned for Part 2, where I spit out some of the best factoids of Generation 2 (my favorite pokemon generation). 

Tuesday, March 12, 2024

Mega Man Factoid Corrections

In March of 2019 I created a list of Mega Man Fun Facts. Well, Just recently, thanks to new info, I found some of my Facts to be Wrong. So today, I'll be making corrections to them.

Original Fact: There were a few unused ideas that never made it to the first game. There were plans include 8 Robot Masters instead of just 6. An Aquatic Robot Master and the Legendary Bond Man. Both Masters never made it past the planning stages,but unlike the potential "Water Man",Bond Man received concept art and was even featured in a Manga by the legendary Hitoshi Ariga,creator of the Mega Man Megamix and Mega Man Gigamix Mangas.

Correction: Nope. Besides Bond Man, the 8 Robot Masters designed at that point were Cut Man, Guts Man,Bomb Man,Elec Man,Fire Man,Water Man, Oil Man and Bond Man. Water Man was reworked into Ice Man and Oil Man got cut along with Bond Man. Oil Man was later revived for Mega Man Powered Up,though with a redesign.

Water Man's weapon fired bubbles the player could ride on. And Oil Man's weapon made enemies slip.

Additionally, Bond Man had a different design to the more commonly-known Ariga one, and he used a handheld helicopter blade to fly. This helicopter is also included as a weapon, likely as a utility before the Magnet Beam was created.

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Original Fact: Mega Man was loosely based on Astroboy. Both are robots created by a kindly scientist and fight evil. Plus in MM1's ending,Rock has a similar hairstyle to the legendary anime hero. And,to add on to that,Mega Man was originally gonna be an Astroboy game,but Capcom lost the licsence.

Inafune and co. were disappointed,but got over it quickly promising to create something even better than Astroboy. And,sure enough,they succeeded.

Correction: Inafune and Co Once Thought about getting the Astro Boy license to create a game,but instead decided to create Mega Man,who was inspired by Astro Boy.

So,Inafune and Capcom Never pursued the Astro Boy License,just thought about it.

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Original Fact: Due to Sony of America's hardassness,Mega Man Battle and Chase was not allowed to come to America,so it didn't. However,it was included as a hidden game in the Mega Man X Collection.

For an Earlier example of Sony America's hardassness,we go back to Late 1996-Early 1997. Where Sony America initially refused to let any more 2D games on their console. But Capcom (as well as a few other companies,such as konami) hit back by threatening to never release their 3D games on their console in America. Sony submitted and 2D games were allowed to be on American Playstations.

So what's this got to do with Mega Man? Well,the 2D Capcom games in question were Mega Man 8 and Mega Man X4.

Correction: Sony America and Capcom USA were unsure if Mega Man 8 and Mega Man X4 would sell in the States,due to most American Gamers moving on to 3D gaming and oil to this fire were American Gaming Journalists,who claimed that Playstation Gamers wouldn't be interested in 2D platformers. This line of thinking was eventually discarded by Capcom USA and Sony of America and the Mega Man Games were released Stateside.  .

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Original Fact: One last tidbit,Mega Man 8 was initially gonna be a Saturn exclusive,but Sony of Japan protested heavily,so a Playstation version was also made. However,to be true to their original intentions,Capcom made the Saturn version of 8 the definitive version of the game,by giving it extra content (such as extra menus and battles with cut man and wood man).

Correction: Capcom Always intended for Mega Man 8 to be on the Sony Playstation, And Sony of America agreed to approve the game if it had something special over the Saturn version. What they got was a collector's full-color anthology booklet enclosed with the first editions of the North American release.

The Saturn version has more content due to Capcom having the extra time to polish the game after the PS1 release. 
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Original Fact: Mega Man Starforce might've been planned to be a Mega Man Battle Network title at one point. There are some unused models hidden within the game for Lan and MegaMan.EXE. There's even a 3D map of AC/DC Town hidden within the game.

For unknown reasons,Capcom decided to make the game into a whole new series instead.

Correction: Nope. The EXE/Battle Network models were simply for testing purposes. No 3D EXE/Battle Network game was ever considered.  
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Original Fact: Did ya know that thanks to Sega of America,we never received the Genesis exclusive,Mega Man:The Wily Wars in cartridge form. Instead Sega wanted the game to be an exclusive to their then-upcoming Sega Channel. Sega got what they wanted,but we Mega Man fans didn't,as many of us didn't own a subscription to the Sega Channel. The Sega Channel wasn't that great to begin with. While America was screwed over,Europe got an official cartridge.

Correction: This is more of an Update,than a correction. Just a bit after posting this Fact,The Wily Wars was released on a limited edition Sega Genesis Cartridge in North America. AND,later,was a game on The Sega Genesis Mini 1. And,Later Still,was made playable on the Nintendo Switch via the Online Service.

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Original Fact: In Blizzard Buffalo's PS1 and PC intro,his name is misspelled. He's called Bilzard Buffalo in that intro. This is Capcom Europe's stupid error,since they translated the game. It seems that Capcom USA isn't the only ones guilty of translation errors.

As stated earlier,This Version of the game never made it to the States as a single disk. Though,it was part of The Mega Man X Collection.

Correction: I TOTALLY FORGOT that The PC version of Mega Man X3 DID come Stateside and WAS translated by Capcom USA. Even The Retro King makes mistakes. Also, a bit of an apology to Capcom Europe for blaming them for this dumb translation. Sorry Mates!

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Original Fact: Capcom and Marvel Comics planned to create a comic adaption of the show,but it never came to be. Again,thanks to the show itself being canned.

Correction: Nope. It was Hamilton Publishing/Comics that was doing the adaption,Not Marvel. The Comic was being worked on by The Day brothers, Dan and David, who Did work on various Marvel Comics projects. Because of this,there was confusion of the Comic being worked on by Marvel,instead of Hamilton. Which was understandable. 

And so,my Incorrect Factoid Correction is finished. This is something I needed to do and I'm glad I Finally have it out of the way.  

So, Until Next Time Space Cowboys, Stay Gold and Resist Modern Attitudes!

The Retro King Has Spoken!!

Saturday, October 14, 2023

Power Ranger Facts

In Honor of the Grand Finale of Power Rangers. Here are a bunch of Power Ranger Facts. To prevent this list from getting too long,I've decided to just list the various facts that I personally know. So not Every bit of Trivia is gonna be featured.

But first,some Miscellaneous Facts.  

Power Rangers beat Super Sentai to the punch at a Kamen Rider crossover, thanks to Mighty Morphin' Power Rangers' Poorly-Disguised Pilot story arc for Masked Rider by a long gap. To elaborate: Said MMPR episodes aired in 1995. The Samurai Sentai Shinkenger crossover arc of Kamen Rider Decade aired in 2009, or 14 years later.
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Power Rangers also had a female Red Ranger before Super Sentai: S.P.D.'s A-Squad leader Charlie, to Shiba Kaoru, the female ShinkenRed, a 4-year difference.
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Ninja and Dino-based seasons have an interesting relationship. Kyōryū Sentai Zyuranger and Ninja Sentai Kakuranger - which had dinosaur and ninja motifs respectively - were both adapted into Mighty Morphin.

Ninja Storm was immediately succeeded by and had a crossover with Dino Thunder the latter of which saw the return of Tommy Oliver, who was part of MMPR in both its ninja and dino incarnations, as a series regular.

Dino Charge was immediately followed by Ninja Steel, a reversal of the Ninja Storm and Dino Thunder situation. Ninja Steel's White Ranger also shares her first name with the Mission Control and tech support character from Dino Thunder.

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Saban Entertainment's first attempt at adapting the Super Sentai franchise, way back in 1986, was based on Choudenshi Bioman, variously titled either Bio-Men or Galaxy Rangers. Haim Saban had made a pilot with the Bioman footage and original footage, but it was rejected by television networks. When he went to pitch the idea again in the 90's as Mighty Morphin' Power Rangers, he made a pilot with Zyuranger footage but kept the actor footage from the Bio-Men pilot.

The names of the five main heroes and Alpha 5 (who was originally supposed to be Peebo rather than an American-original character) were left mostly the same seven years later.

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The original promo that was used to pitch the series (featured in the big box set Shout! and Time-Life offered) showed an odd transition. The Rangers (going by the collective name of "Galaxy Rangers") were known as "Biorhythm Users" (So, instead of "Red Ranger", it was "Biorhythm Red").

Jason was known as "Victor Lee", but was still a martial arts expert; Zack was "Zack Taylor", who was a detective, not a "hip-hop Kito expert"; Kimberly was "Kimberly Harte" (with an "E") and was an aerobics instructor; Billy was still "Billy Cranston"... In Name Only, because this version was an athletic heartthrob, a far cry from the nerd style he would later end up with; and Trini was "Trini Crystal", intellectual and struggling novelist.

Combine the "Biorhythm" designations, the note that Zack is "Biorhythm Green", and the aged looking American footage, this suggests they cannibalized the failed Bioman pilot for this pitch reel.
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Saban (as well as Marvel beforehand) was trying to sell the Super Sentai series for years before it finally got picked up — when it was, Kyōryū Sentai Zyuranger was used because it was the most recent series. If it had been picked up earlier, another show would have ended up as the first Power Rangers series. Other Sentai seasons, such as Kousoku Sentai Turboranger and Choujin Sentai Jetman are rumored to have been considered as well.

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In the development stage, the series was called Phantoms and Dino Rangers. Though Phantoms appeared to be a working title that was never meant to be anything but a working title. Dino Rangers was ditched during the shooting of the first pilot, because Haim Saban knew other seasons to follow wouldn't have dinosaurs. The MMPR name was cooked up in the dining area of the bowling alley in the said pilot.

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The MMPR Pilot Episode,was very different. Trini was played by Audri DuBois. The Youth Center was originally a Bowling Alley. Bulk was a Mook in a Gang lead by Skull. Speaking of Skull was played by a different actor. 

The Command Center,Alpha,and Zordon looked different. Zordon was named Zoltar. Squat,Baboo,and Goldar were named Grock,Mongo,and Dreadwing. And King Sphinx was called Fly Guy. Plus, The Zords were called Zoids.

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The Green Ranger was originally gonna be a Biker named Rocky. But they decided to go with the gifted young Martial Artist named Tommy Oliver instead.

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Tommy was originally supposed to die in Jason's arms,like with his Zyuranger Counterpart,but Fox Kids execs vetoed it. So,instead of Tommy loosing his life,he lost his Powers instead.  

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It was intended for Ernie to be a secret identity of Zordon,which he used to keep an eye on the Rangers. That would explain why he gives the Rangers free use of the Youth Center and why they get discounts on Snacks and Drinks there.  

However,in the Final build of the Show,Ernie and Zordon are 2 separate characters,with Ernie never knowing the Ranger's true identity.

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The "Doomsday" 2-parter was intended to be the Grand Finale of Power Rangers,but the show got so extremely popular,that Fox Kids and Saban decided to keep things going.

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The original finale included 3 elements not seen in the Final Product. Rita had a Nephew named Bubba and he would've been a Power Ranger adaption of Bandora's son,Kai. The Rangers would've trapped Rita in a new Space Dumpster and she would've been sent back into space.

During the Ranger's High School Graduations,Rita would've returned and confronted the Rangers personally. Saban even thought about bringing Machiko Soga,(the actress who played bandora,rita's zyuranger counterpart),over to America to appear with the Ranger Teens. 

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Since they were almost out of Zyuranger footage,Saban ordered 26 more monster suits and additional footage from Japan. The footage with these monsters would be known as Zyu2,despite not being part of Zyuranger itself.

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Speaking of Zyu2. Before Power Rangers was even put into full production,Saban ordered some extra Zyuranger villain footage from Japan. Like with the later Zyu2 footage,these scenes are exclusive to Power Rangers. 

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Pythor the rumored Lost Zyu2 Monster,was in reality just an extra Monster figure for the Toyline.

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Originally,Jason David Frank's character,Tommy Oliver,wasn't planed to return to the Main Cast. That's because JDF was gonna star in his own show,called Cybertron,an adaption of Metalder (a metal hero show from japan).

However,Tommy Oliver turned out to be extremely popular and 3.1 Million young fans across the English-Speaking World begged Saban and Fox Kids to bring him back - so they did.

JDF was brought back to Power Rangers and the Cybertron show was put on hold for a few months to be reworked into V.R. Troopers.

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Initially,Goldar was gonna overthrow Rita and become the Big Bad of Season 2,but Saban decided to create Lord Zedd,Power Ranger's Very First Exclusive Villain,instead.

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There were plans on introducing redesigned Dinozords for Season 2 and a Redesigned Tigerzord to go along with them. These Zords would take on the Giant Dairanger monsters in new footage. However,these plans were scrapped due to costs and the Dairanger Mecha (the mystical chi beasts) were used instead.

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There is unused Zord Footage with the Season 2 Zyu2 Monsters battling the Original Megazord and Dragonzord. The reason why this footage went unused is because Saban insisted on using the Thunderzords (the dairanger mecha) at the very beginning of the Season.

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The 3-part Season 2 premiere "The Mutiny" was the ONLY time Power Rangers would air in Prime Time. 

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Brad Hawkins was intended to be the White Ranger,but due to Tommy Oliver's popularity,he was brought back and made the White Ranger instead. Meanwhile,Brad would receive JDF's abandoned roll in Cybertron,which would soon become V.R.Troopers.

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The Advanced Form of the Main Monster from the Dairanger Movie was planned to be in Power Rangers,but was rejected.  This was because Monster footage from the Movies would've cost extra. And Haim Saban is known to be cheap.

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Before Brad Hawkins,the Creative pitched the idea of the White Ranger being a mischievous 12-Year-Old Boy,like his Dairanger counterpart. This idea was shot down quickly.

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Due to a contract dispute with Saban,Walter E. Jones (black ranger,zack), Thuy Trang (yellow ranger,trini),and Austin St.John (red ranger,jason),left the show abruptly sometime after the filming of the "White Light" (the white ranger's debut episode).

So when the White Light episode was being prepped to air on TV,a new line was added in to give off the illusion that nothing was going on behind the scenes. It's also the main reason why Tommy,the White Ranger was made the new Leader,since ASJ's Jason was no longer gonna appear in the show (though the Red Ranger still does).

The Line in question was Zordon's "Are you pleased with the new Leader of the Power Team?".  

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When Johns,Trang,and St. John left the show,Saban scrambled to find replacements. While that was going on,they hired Stunt Actors to play the Rangers in some scenes. These actors bared little resemblance to the originals,so they weren't used much and when they were used,they were always shot from behind.

Saban would also use pre-recorded voices of the 3 Actors for these Doubles. Another thing,Saban did as a cover-up, was use unaired footage of the OG actors.

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Saban scrambled to find permanent replacement Actors for the Red,Yellow,and Black Rangers - And they did. Replacing Walter Jones (Zack Taylor) was Johnny Yong Bosch (Adam Park). Steve Cardenas (Rocky DeSantos) replaced Austin St. John (Jason Scott). And Karan Ashley (Aisha Campbell) replaced Thuy Trang (Trini Kwan). 

To get around the fact that New Actors would soon be playing The Red,Black,and Yellow Rangers,Saban set up a story where Jason,Trini,and Zack were chosen to represent the United States in a Global Peace Conference and needed to leave the Team..

On an amusing note,Haim Saban would threaten anyone who didn't behave by "Sending Them to a Peace Conference!",like he did with Trang,St.John,and Jones. In other words - Fire Them (though in reality,they quit).

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Fox Kids and Saban Entertainment got hundreds of letters from Parents complaining about how scary Lord Zedd was. So Saban decided to soften him up by having him marry a returning Rita Repulsa.

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Speaking of Rita,when she returned,she was finally portrayed by an American Actress (carla perez,I think her name was). Ditto for Scorpina (portrayed by sabrina lu).

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Speaking of Scorpina,She was originally supposed get more appearances in Season 2,instead of just one (goldar's vice-versa). However,Saban couldn't keep in touch with the American Actress who played her,Sabrina Lu,so her return was cut short.

That's why she was absent from All of Mighty Morphin' Season 3 and was completely absent for the Power Rangers In Space Finale,"Countdown to Destruction".

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2 Scrapped episodes were planned for Season 2 - "The Party Crasher" and the 2-Part "Zordon,I Shrunk the Rangers".

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Mighty Morphin' Power Rangers - The Movie was something Saban wanted to do since the very beginning. So in 1994,Saban got together with Fox and they began planning the Movie.

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To decrease the budget,Saban and Fox filmed the Movie in Sidney,Austrailia.

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Initially,Austin St. John,Walter Jones,and Thuy Trang were going to be in the film as the Red,Black,and Yellow Rangers. But due to that little contract dispute,they were replaced by their replacements.

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MMPR: TM went though many different script revisions.

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Gabrielle Fitzpatrick was originally Dulcea,but when she got sick,she was replaced by her understudy,Mariska Hargentay (i think that's how her last name is spelled). But when,Fitzpatrick got better,she ended up returning to the role,replacing her replacement.

on a related note,Catherine Sutherland,who played Kat Hillard in the show,auditioned for the roll of Dulcea,but was rejected.

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The backstory for Zordon and Ducea was gonna be slightly more detailed. Both were part of an secret organization called "The Order of Maridian" and were responsible for the Power Rangers existence in that Universe.

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Because of all of the script revising,the Movie ran Behind Schedule,so the Actors had to stay in Australia for a little longer. As a result 6 Episodes of the show were filmed there - The 3 Part "The Wedding" and the 3-Part "Return of the Green Ranger"  

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At one point,The Ranger's helmets were gonna lack the visors and mouth parts,this was so that the audience could see more emotion from the Rangers when morphed. But,since those helmets looked stupid,the regular helmets were used instead. 

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Mordant was intended to be a small furry monkey-like creature,who was Goldar's 2nd cousin, but in the final film,he was turn into a Pig - A Pig who was an amalgamation of Squatt and Baboo,who were absent in this Movie.

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Ernie was originally gonna be part of the Movie,but was cut during the "Script Revision" Process. Along with Ernie,his Waterside Cafe was also cut.

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Originally,Ivan Ooze's first set of grunts were gonna be Giant Rats. But the Rat suits looked too low budget for the Movie,so the Oozemen were created instead. Not wanting the Rat suits to go to waste,Saban would use them in the show. 

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Ivan Ooze's "Brady Bunch Reunion" line was ad-libbed by his Actor,Paul Freeman.

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Dulcea was originally gonna have an annoying sidekick named Snoggle,but was scrapped early on. 

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After destroying his Tengu Warriors for failing,Ivan Ooze was originally supposed to create Super Tengu Warriors,as well as an even stronger,Queen Tengu.

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Adam's "I'm a Frog" line was ad-libbed by Johnny Yong Bosch.

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Ivan was originally gonna brainwash the populace by polluting the Water System with his Ooze. This was deemed too dark.

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The scene where the Rangers battle a Giant Dino Skeleton on Phaetos was never part of the plan,but a last minute addition to the final script.

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A planned scene would've had a training montage of the Rangers using their new Ninja Powers. And the scene after that,would've had the Rangers form a spiritual bond with their Spirit Animals.

These scenes were replaced by that Dino Skeleton battle.

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Instead of fighting the Gargoyles,the Rangers would've fought the Queen Tengu and her Super Tengu Warriors instead.

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In the first draft of the script,Zordon was supposed to die and Dulcea was gonna take his place as the Ranger's new Mentor. This was changed for obvious reasons. 

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When the Rangers returned to Earth,they were supposed to visit the Command Center and revive Zordon first,then deal with Ivan Ooze. In the final,these scenes were reversed.

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Ivan was supposed to possess Scorpitron. But in the final,he possesses Hornitor instead.

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Season 3 kicked off with the 3-Part Masked Rider Crossover "A Friend in Need",which was a pilot for the Masked Rider show.

However,due to the acclaimed flop of that show,Saban,Disney,and Hasbro ignore this 3-parter and instead consider the 4-part "Ninja Quest" to be the True Season 3 Premiere.   

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The Tengu Warriors from the Movie were reused in the Show and renamed to the Tenga Warriors.

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Kathrine (played by Catherine Sutherland) was initially added Just as Romantic Rival to Kimberly for Tommy's affections. But,once Amy Jo Johnson (kimberly's actress) wanted to leave the show for bigger things,it was decided to extend Kat's role and make her the 2nd Pink Ranger.

And unlike Austin St.John,Walter Jones,and Thuy Trang,Amy Jo Johnson got a proper send off.

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The Mecha introduction is reversed. In Kakuranger (the source of season 3's footage),the Shogun Zords were introduced first,while the Ninja Zords came later. This was changed for obvious reasons.

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The reason why the Rangers were turned into Children in late-Season 3 was so that the Adult Actors could work on Power Rangers Zeo,the next Season,which was being shot at the same time as S3's "Alien Rangers/Zeo Quest" saga.   

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Karan Ashley (Aisha) left the show before Zeo,and was replaced with Nakia Burrise (Tanya). In later years,Ashley expressed annoyance that she didn't get a better send-off.  

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Zeo marked the 1st time the Ranger Team got a Costume Change. This would happen from now on with each season.

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The Gold Ranger was originally supposed to be Ryan Steele from VR Troopers, hence Brad Hawkins doing the voice. This was scrapped for the triplet Triforians (Trey), and then the returning Jason.

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The Gold Ranger was voiced by Brad Hawkins, from VR Troopers, for his first few appearances before the DiFilippo triplets were cast as a result of a casting scheme that Shuki Levy wanted to go with. Hawkins still did the voiceover due to the triplets' strong accents making it difficult to understand them.
   
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Theories about Billy's unexplained absences during the times he was suspected to be the Gold Ranger were him working on the creation of the Turbo Powers.
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Billy was also supposed to be the Gold Ranger at one point, but it too was scrapped due to growing tension behind the scenes (later discovered to be David Yost being gay-bashed by the crewmen). 

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For Billy's sendoff, since David Yost had already walked away from the series, they had an older actor, William Frederick Knight, play him despite said actor not getting down the mannerisms of the character.

Also, stock footage of Yost was used while using a dubber that only bore a passing vocal similarity to the original actor, similar to the soundalikes dubbing Jason, Zack, and Trini in the middle of MMPR Season Two. Said dubber was the ADR director Scott Page-Pagter.

So when Billy was saying his good-byes to the team via video feed,it was stock footage of David Yost,but scrambled,using a sound-alike.

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Rocky was originally planned to be the Blue Turbo Ranger but due to failed salary renegotiation, Steve Cardenas decided to leave, hence Justin was created in his place.

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A revision of the Turbo Movie script gave Justin a lot more motivation, explained the Turbo powers,explained why the Zeo Powers were replaced, and afterwards explained why they didn't pass the powers off to someone else. There are still some plot holes,but it most of them got patched up.

Adam would've also rescued a mermaid,named Mandika. This scene might have made it as far as filming before they cut her entirely.

In an podcast interview with a fansite in 2014, Hilary Shepard Turner revealed that Divatox was originally written with Grace Jones in mind. And in earlier drafts, her name was "Darivia".

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Early ideas were for the movie to feature all of the original five Rangers returning. David Yost walking off the set near the end of Power Rangers Zeo trashed that concept early on and only Amy Jo Johnson and Austin St. John returned.

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Johnny Yong Bosch revealed that the film was originally about 3 hours long before being cut down in editing with a lot more developments on things that went unexplained in the final product.

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12-Year-Old Blake Foster (Justin) was chosen to be a Ranger to capitalize on the success of Big Bad Beetleborgs.

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There was a dispute between Jonathan Tzachor and story editor Doug Sloan about the tone of the Turbo Season - the former wanted to embrace the comedic elements of the source material, and the latter wanted to make a serious story. Judd Lynn's thoughts were similar to those of Tzachor's,so that's why Turbo would have serious story arcs,but ever other episode would be goofy.

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Jason David Frank wanted to leave the show after Zeo, but the producers asked him to stay on for the first half of Turbo with a reduced role until they found a replacement. Catherine Sutherland then announced she wanted to leave as well, so the producers decided to just completely reboot the entire cast (save for Blake Foster as Justin).

The problem is they didn't tell Johnny Yong Bosch or Nakia Burrise about this. Both of them found out from gossiping hair and make-up people on set.

The Replacement actors were Sewlyn Ward as T.J. the Red Ranger,Patricia Ja Lee as Cassie the Pink Ranger,Tracy Lynn Cruz as Ashley the Yellow Ranger,and Roger Valasco as Carlos the Green Ranger.

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During the passing of the torch ceremony in "Passing the Torch",Trini,Jason,and Zack were to appear along side the retiring Rangers.

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Divatox and Dimitria were originally supposed to be Twin Sisters.

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Speaking of Divatox. She was portrayed by Hilary Shepard Turner in The Movie, but while she was on maternity leave, she was subsequently replaced by Carol Hoyt in the television series for the first half of the series.

During the second half of the season, Turner reprised her role, continuing well enough into Power Rangers in Space. The change in actresses between the film and the show also brought about a change in costume and personality.

Divatox's costume in the film was much more revealing and exposed a lot of cleavage, while her costume in the show was a little more covered up. Hoyt's Divatox was more calculating and evil while Turner portrayed Divatox as more of a hysterical diva.

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Blake Foster was a huge fan of the show and was absolutely thrilled when he was offered the part of the Blue Ranger. Even at Power Morphicon in 2010, he said that being a Power Ranger was every kid's dream and that he kept his helmet and costume.

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Bulk and Skull were gonna get their own TV Show,there was even a pilot script made. But,due to budget cuts,the show was scrapped.  

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In Space's entire premise was due to Saban believing that Megaranger would be space-themed, but after realizing it was video game and device themed, they decided to stick with their original plans. It's possible we would've gotten a hugely different show had Saban either known about the real theme beforehand or had decided to keep the theme in the adaptation.

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The original intent was to keep Justin (no Andros) and the suit for Carranger's Emperor Exhaus would've been used for Dark Specter,instead recycling the Maligore costume from the Turbo movie.

The Megaranger mooks would've been kept instead of replacing them with the Quantrons, and the Phantom Ranger's identity would've been revealed in the finale.

Darkonda was gonna be named Spike, and Bulk and Skull were going to start a Civil Defense Force with the Rangers away.

Gaskett and Archerina were gonna have some role in the series,but their suits fell apart before shooting the first episode.   

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In Space was the Very Series/Season to introduce the Battlizer.

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Rita, Zedd and Divatox were supposed to die in the finale because of the Z-Wave. However, the Fox Kids censors did not like this, so they were spared.

Also, originally all the villains were going to be turned human. This was eventually simplified to just Zedd, Rita, Divatox and Astronema with the rest turned into sand for two reasons (time constraints and wanting to end the Zordon arc). 

Rito Revolto was going to appear and become human alongside his sister and Zedd. Unfortunately, his suit had almost completely deteriorated by the end of Zeo, and thus he didn’t return.
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 "Countdown to Destruction" was supposed to be a three-parter. It was shortened to two parts, and as a result, many scenes got cut, including Andros and Ashley's kiss, as well as the reveal of Phantom Ranger's identity. Also,Goldar and the Tengas were gonna battle Ninjor for control of the Ninja Temple.

It's also been rumored that Silver Titanus, a space-themed retool of the MMPR Titanus toy would've made an appearance in said third part. Master Vile was also gonna appear.

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In Space was supposed to be the Grand Finale of Power Rangers,but the since the ratings were still good,another Season was made.
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Cassie Chan (Patricia Ja Lee) was supposed to take over Kendrix's spot as the Pink Galaxy Ranger at the end of "The Power of Pink", due to Valerie Vernon's fight with leukemia, with the handoff already filmed. 

Unfortunately, due to the uncertainty of Vernon's cancer fight at the time (she later won, hence her sudden resurrection in the finale), the crew was unable to drop Vernon from her spot in the opening in order to pay Lee the same rate and benefits (since PR was SAG union at the time) instead of sticking her in the back end for much less.

Lee quit, necessitating a re-shoot of the ending using stuntmen for stand-ins and Melody Perkins was brought back as Karone,who would become the Pink Ranger after conquering her dark past as Astronema. 
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There was supposed to be a set of Ancient Rangers who would have played a part in the series. Interestingly, they would have donned the Ranger costumes from Dairanger. However, Valerie Vernon's leukemia fight caused it to be scrapped.

The only thing that's left from these plans is the Magna Defender's morpher, which was the one used in Dairanger (his Sentai counterpart transformed using his sword,ala He-Man). 

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Lightspeed Rescue was supposed to be a continuation of Lost Galaxy.

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The Titanium Ranger was the very first American created Ranger.

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Haim Saban believed that Timeranger had the Heroes chase the Villains though various periods of Time,but when he was informed that they didn't do that,Saban decided to stick with Americanizing Timeranger's plot.

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Eric,the Quantum Ranger,was gonna die,like his Sentai Counterpart,but that was vetoed by Fox Kids.

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Time Force was gonna get a Movie,but thanks to the fear of a rumored writer's strike,it never happened. 

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Wild Force was gonna have more Power Animals than it's Sentai Counterpart,Gaorangers,Saban commissioned them from Japan and Toei were gonna shoot new scenes with these Animals,However this was dropped as a cost cutting measure by Disney,who just bought Power Rangers.

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The epic Red Ranger XOver,"Forever Red" was gonna be a 2-Parter,but Disney cut it to one to save costs. There was also gonna be an Epic Serpentera vs' Megazords battle. But Disney didn't want to promote old toys or waste more money on the Episode.

Also,Rocky was gonna join the Rangers in his Red Ninja Ranger form,but Saban lost touch with Steve Cardenas,Rocky's actor.

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Wild Force was supposed to be the Grand Finale of Power Rangers,as Disney saw it as nothing but a Toy Commercial and not worth keeping around. However,they were convinced to move the show to New Zealand to help cut costs. So they did.

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Before the decision to move filming locations from Los Angeles to New Zealand, then-story editor Amit Bhaumik put together a pitch for what has been dubbed "Hexagon," effectively scrapping the Sentai's structure and turning the Wind and Thunder Ranger rivalry into two sets of Ranger teams, one led by Tommy in a Zordon-like mentorship role (alluded to during Wild Force in his echoing of some of Zordon's lines), the other as a rebellious, anti-authority group led by Jason.

The idea was to feature several veteran Rangers in guest roles as well, and even feature several villains whose fates had been left up in the air, such as Gasket, Archerina, Scorpina, Master Vile, and Lokar. Whether or not the budget would have existed for this version of events is a mystery for the ages, but the moment production changed continents and the production staff changed, the entire idea was scrapped.

There was Also gonna be a Female Gold Thunder Ranger created for the show,had this happened, then we would've had 3 Rangers on each team. 

Also,the Green Ranger was gonna work both sides of the spectrum,with his normal mode working with Jason's Thunder Rangers and his Alt-Mode working for the Tommy's Wind Rangers.

I'll talk more about This interesting subject another day and time. 

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Speaking of Bhaumik,he once created a short fan film taking place at the end of Zeo,explaining the loss of the Zeo powers. The film was called Scorpion Rain,though some sources call it Scorpion Raid.

Anyway,the film used toys and stock footage, and the plot revolved around Lord Zedd returning to reclaim Serpentera.

Amit Bhaumik considers Scorpion Rain/Scorpion Raid to be an unofficial prequel to Forever Red. I'll talk more about this at another time.

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A Wild Force team-up would've happened,but due to the cost of flying in the WF Actors from LA to NZ,this idea was scrapped.

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The Wind/Thunder Ranger rivalry would've lasted longer,but Disney vetoed it.

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The Original plan for the Black Dino Thunder Ranger was a paleontology professor named Edward Payne. But then they got Jason David Frank to return. The Dino Thunder writers got lazy and never changed the profession once JDF came onboard. This led to the canon issue of Tommy becoming a Scientist in a short time.

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Rumors have swirled for quite some time that Zeltrax was going to be revealed to be one of the Zordon-era Rangers,and Not Smithy. Jason and Billy are the two names that commonly pop up, though some also claim Kat would have become Zeltrax had she been on the show and the character given a female voice.

One has to wonder how much of an impact that would have had with Tommy, now a mentor to a team, fighting a brainwashed friend that the audience knew instead of some guy we only meet in flashbacks.

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The Triassic Ranger,was gonna be a 6th Ranger,but as Abaranger continued, it became apparent that rather than a separate hero it was just another Super Mode for Red, meaning these plans had to be discarded entirely.
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There were plans for Kira and Trent to become an Official Couple, and the relationship was teased throughout the first half of the season. However, according to Trent's actor, the higher-ups at Disney worried that young boys wouldn't be interested in a Romance Arc, and so the relationship was quietly dropped.  
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The 500th episode was "Legacy of Power". Also, "Fighting Spirit" aired on the 11th anniversary of the show's premiere.

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The Reason why Disney made the decision to make an evil Clone of Trent was so that they could keep using the Evil White Ranger footage. Since they had Trent turn good way earlier than his Sentai Counterpart,Abrekiller,they needed to do this. 

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According to Catherine Sutherland, who played MMPR/PRZ Pink Ranger Kat Hillard,they were going to bring her back, but couldn't because of cost. Presumably, she would have been Tommy's wife and likely filled Hayley's role.

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Producer Greg Aronowitz planned for SPD to have the first full-fledged female Red Ranger in the franchise's (including Sentai's) history, but since this is a series designed to sell toys to boys, he was quickly shot down by higher ups from both sides of the Pacific. He made the A-Squad Red Ranger a woman instead.

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Bruce Kalish had plans for an SPD movie in which Jack rejoined the team, but was vetoed by Disney. Ironically Toei would start a series of Super Sentai films for the 10th Anniversary of an series with Dekaranger being the second with basically the same plot concept.

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Jack and Z were originally going to be brother and sister, sharing the last name of Manners before being cast apart.

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According to Greg Aronowitz during RangerStop 2015, his original plans for "History" were for Broodwing to use the Dino Gems to create clones of the Dino Thunder Rangers. However, Disney told him to use the time travel dynamic since they were concerned about the audience being confused on whether or not those were the actual team members.

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SPD is the only Disney-made season of the franchise where all the main Ranger Actors were North American.

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Disney wanted to save money and didn't want to hire a seventh starring actor, so it was written in that Sam the Omega Ranger, as a side effect of time traveling, was either stuck in his suit or transformed into a ball of light. 

This meant he was played on set by a stuntman in a suit and had his dialogue recorded later in ADR, making interaction between him and the other characters a bit awkward. The crew was frustrated by this.

Due to being too lazy to work around this issue,the writers decided to just give Sam as little screen time as possible.

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SPD also has the pleasure of having the 1st Female Red Ranger (Charlie). She's the Leader of the SPD A-Squad and she's evil.

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Like the other Disney series since the transition to New Zealand, Mystic Force was planned to have 38 episodes instead of 32. Disney, who at this point were beginning to grow tired of the franchise,which was nothing but a Toy Commercial to them,cut the budget for this show.

One of the planned episodes was confirmed to be a crossover with S.P.D. The closest we got with a crossover to the previous season was a cameo by Piggy.

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A crossover with S.P.D. was considered, but due to Disney trimming the episode order from 38 to 32, it was scrapped. The closest thing was a cameo from Piggy from the previous series.

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Ron Wasserman originally submitted two potential theme songs for the Mystic Force, a rock theme and a rap theme, both of which were rejected in favor of what we got.

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Operation Overdrive had a far more ambitious pitch that was retooled after getting a reduced budget, as the original premise of the show would have been similar to Boukenger.

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Around the time of Operation Overdrive, Disney tried to cancel the live-action Power Ranger series and replace it with an animated one, with one incarnation having Doggie Kruger as mentor to a new team. But Toei vetoed that.

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Producer Jackie Marchand was not fond of the finished version of "Once A Ranger", which cut out scenes that would have made the Overdrive team's decision to leave explained better and made more sympathetic. She says the aired version "didn't reflect well on the Overdrive team and made them seem like assholes". Though there were deleted scenes which explained the Rangers' jealousy towards their predecessors.

Also,Thrax was supposed to be a bigger threat in the Crossover,but Disney didn't care much for him,so he was killed off quickly and easily by the Sentinel Knight. True story. 

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Jungle Fury has the honor of having 3 Power Ranger exclusive Rangers, the Spirit Rangers.
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After Jungle Fury,Disney was Ready to pull the Plug on the Franchise,but were contracted to do 1 more Series/Season. And they did - Power Rangers RPM. 
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RPM was gonna air on Disney XD,but Disney didn't feel like doing that for some dumb reason.
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The executive producer, Eddie Guzelian, was fired midway through the season due to Executive Meddling. When Judd Lynn took the helm the plot shifted from Guzelian's original plan. One example being that Tenaya was not supposed to be Dillon's sister. This twist was very similar to In Space's Andros and Andromeda reveal.

Guzelian has been on the record as still in possession of the notes and has promised the actors that he'd reveal his ideas over a drink if they wanted to.

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The ending revealed that Venjix didn't die and had transferred its consciousness into the Red Ranger morpher. This plot line was setting up for a future RPM crossover that would have seen the next season of Rangers team up with the RPM team to defeat Venjix for good.

Sadly Disney sold the rights to Power Rangers back to Saban and Judd Lynn wasn't brought back on for Samurai. Instead the RPM/Samurai crossover involved fighting a newly introduced villain, Professor Cog, without resolving the Venjix storyline.

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With the reveals that Dr. K and Colonel Truman were returning in Power Rangers: Beast Morphers, speculation began with the loose threads finally being tied up, including theories that Evox was an evolved version of Venjix, and that Scrozzle was in fact a Venjix-built robot — which would explain why he looks almost nothing like the Go-Busters monsters in Beast Morphers, rather resembling the Go-Onger monsters from RPM.

It was ultimately confirmed that series Big Bad Evox was indeed Venjix, who'd escaped from Scott's morpher and into Grid Battleforce's computers as a result of Nate experimenting with the morpher in an attempt to create a new way of morphing.
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The series originally had a MUCH darker ending (at least allegedly -- no one is sure whether or not this is real). After Venjix was destroyed in Danger & Destiny, the series' true finale Ranger Black would begin; Dillon would be revealed as a cyborg sleeper agent created to infiltrate the Rangers, gain their trust/access to the morphing grid, and ultimately serve as Venjix's final host.

Everything about his human existence, up to and including Tenaya being his sister, was fiction created by Venjix in order to lure the Rangers into trusting him. The series would then end with the rest of the team being forced to kill Dillon in order to save humanity and destroy Venjix once and for all.
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Johnny Yong Bosch apparently turned down the chance to reprise his role as Adam. What kind of role he would have played is unknown though common speculation is that he'd have filled a role similar to Tommy in Dino Thunder.
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Tenaya was going to get a morpher at the end of the season had Eddie Guzelian stayed on, presumably becoming a Ranger.

There are rumors that she would have become the Orange Ranger, and helped control the unpiloted Croc Carrier, and in turn the ValveMax Megazord with Dillon and Ziggy (there was no Orange Ranger in Go-Onger, or even in the RPM toyline, which did give the PaleoMax Zords counterpart Rangers; same thing goes for the Whale Jumbo Jet.)
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After RPM,Disney decided to cancel the series and instead revise the Original Mighty Morphin' Power Rangers. The less said about this one the better. 

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In 2011,Disney sold the Power Rangers franchise back to Saban,who immediately started the nest Season/Series, Power Rangers Samurai.

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Because of executive meddling by Nickelodeon (the network that saban chose to air power rangers),All Neo-Saban Era Series were forced to split up into 2 20-Episode Seasons. 

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"Clash of the Red Rangers" was once intended to be a Full RPM/Samurai Crossover 

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Samurai is the Only Power Ranger Season where the Battlizer can be shared between Rangers,instead of being a Red Ranger exclusive.

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Saban wanted to skip Goseiger and go right into Gokaiger,but Toei vetoed it.

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Megaforce (and Super Megaforce) was the series that commemorated the Franchises 20th Anniversary

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In Super Mega Force,Many Past Rangers were originally planed to return,but plans changed due to various reasons (such as budget constraints and actors refusing to return for either low pay or personal reasons).

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Dino Charge was a result of Saban fully skipping over Go-Busters to adapt Kyoryuger. Go-Busters would eventually be adapted as the 1st Hasbro Season,Power Rangers Beast Morphers.

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For Ninja Steel,Saban adapted Ninninjer and bypassed the Sentai's previous Series/Season,ToQger. Though some elements from ToQer would still be featured in Ninja Steel.

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The reason why ToQer went unadapted was because Trains were not that exciting for American Kids (that and the megazord gaining a penis when it the rangers mistransformed it.)

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 "Dimensions in Danger" almost became a longer episode. Notable scenes were cut before production started, as revealed in the script under Wes' actor Jason Faunt's possession such as:

Gemma originally had more lines, with some of them ultimately given to Wes in the final version.

While it had the third-largest number of Rangers teaming up with 16 ("Legendary Battle" and Shattered Grid had more), it was originally going to be 21 with the inclusion of Ninjor, Phantom Ranger, Ryan, Eric and Doggie. 

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Soon after the completion of Super Ninja Steel,Saban sold the rights to the Franchise to Hasbro.

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Beast Morphers was the 1st Power Rangers Series/Season in the Hasbro Era.

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For the 2nd Season of Beast Morphers,Hasbro moved the Series to Netflix.

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Beast Morphers was gonna have a Much Stronger connection with RPM. 

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Dino Fury was initially called Dino Knights,but Hasbro thought the name was too obvious.

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No crossover for Dino Fury ended up being filmed owing to the pandemic (Covid-CCP).

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Zyuohger was skipped because the Ranger Costumes looked a bit too basic and the Mecha didn't look cool enough. Plus,the Sentai Series after it,Ryusoulger had Dinosaurs and just looked better,so it was adapted instead (into Power Rangers Dino Fury).

Kyuranger was skipped for having too many Rangers. Let's face it,it would be nearly impossible to thoroughly develop and tell the stories of that many rangers within a season of Power Rangers. 

Also,LupinRanger VS PatoRanger was skipped because Rangers can't be criminals (the LupinRangers) and that Rangers as cops could be problematic for some in today's climate (the PatoRangers).

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Power Rangers Cosmic Fury is the shortest Power Ranger Series (with only 10 Episodes) and The Franchise Finale. And it was the Only Power Ranger franchise that used Original Non-Sentai suits for the Main Rangers.

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And that's all she wrote for this. Hope you were all enlightened by these factoids.

Power Rangers may be gone,but it will be fondly remembered as a Franchise that entertained 3 Generations.

Until Next Time,

Stay Gold,Space Cowboys.

And Resist Modern Attitudes!!!!