Tuesday, March 12, 2024

Mega Man Factoid Corrections

In March of 2019 I created a list of Mega Man Fun Facts. Well, Just recently, thanks to new info, I found some of my Facts to be Wrong. So today, I'll be making corrections to them.

Original Fact: There were a few unused ideas that never made it to the first game. There were plans include 8 Robot Masters instead of just 6. An Aquatic Robot Master and the Legendary Bond Man. Both Masters never made it past the planning stages,but unlike the potential "Water Man",Bond Man received concept art and was even featured in a Manga by the legendary Hitoshi Ariga,creator of the Mega Man Megamix and Mega Man Gigamix Mangas.

Correction: Nope. Besides Bond Man, the 8 Robot Masters designed at that point were Cut Man, Guts Man,Bomb Man,Elec Man,Fire Man,Water Man, Oil Man and Bond Man. Water Man was reworked into Ice Man and Oil Man got cut along with Bond Man. Oil Man was later revived for Mega Man Powered Up,though with a redesign.

Water Man's weapon fired bubbles the player could ride on. And Oil Man's weapon made enemies slip.

Additionally, Bond Man had a different design to the more commonly-known Ariga one, and he used a handheld helicopter blade to fly. This helicopter is also included as a weapon, likely as a utility before the Magnet Beam was created.

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Original Fact: Mega Man was loosely based on Astroboy. Both are robots created by a kindly scientist and fight evil. Plus in MM1's ending,Rock has a similar hairstyle to the legendary anime hero. And,to add on to that,Mega Man was originally gonna be an Astroboy game,but Capcom lost the licsence.

Inafune and co. were disappointed,but got over it quickly promising to create something even better than Astroboy. And,sure enough,they succeeded.

Correction: Inafune and Co Once Thought about getting the Astro Boy license to create a game,but instead decided to create Mega Man,who was inspired by Astro Boy.

So,Inafune and Capcom Never pursued the Astro Boy License,just thought about it.

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Original Fact: Due to Sony of America's hardassness,Mega Man Battle and Chase was not allowed to come to America,so it didn't. However,it was included as a hidden game in the Mega Man X Collection.

For an Earlier example of Sony America's hardassness,we go back to Late 1996-Early 1997. Where Sony America initially refused to let any more 2D games on their console. But Capcom (as well as a few other companies,such as konami) hit back by threatening to never release their 3D games on their console in America. Sony submitted and 2D games were allowed to be on American Playstations.

So what's this got to do with Mega Man? Well,the 2D Capcom games in question were Mega Man 8 and Mega Man X4.

Correction: Sony America and Capcom USA were unsure if Mega Man 8 and Mega Man X4 would sell in the States,due to most American Gamers moving on to 3D gaming and oil to this fire were American Gaming Journalists,who claimed that Playstation Gamers wouldn't be interested in 2D platformers. This line of thinking was eventually discarded by Capcom USA and Sony of America and the Mega Man Games were released Stateside.  .

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Original Fact: One last tidbit,Mega Man 8 was initially gonna be a Saturn exclusive,but Sony of Japan protested heavily,so a Playstation version was also made. However,to be true to their original intentions,Capcom made the Saturn version of 8 the definitive version of the game,by giving it extra content (such as extra menus and battles with cut man and wood man).

Correction: Capcom Always intended for Mega Man 8 to be on the Sony Playstation, And Sony of America agreed to approve the game if it had something special over the Saturn version. What they got was a collector's full-color anthology booklet enclosed with the first editions of the North American release.

The Saturn version has more content due to Capcom having the extra time to polish the game after the PS1 release. 
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Original Fact: Mega Man Starforce might've been planned to be a Mega Man Battle Network title at one point. There are some unused models hidden within the game for Lan and MegaMan.EXE. There's even a 3D map of AC/DC Town hidden within the game.

For unknown reasons,Capcom decided to make the game into a whole new series instead.

Correction: Nope. The EXE/Battle Network models were simply for testing purposes. No 3D EXE/Battle Network game was ever considered.  
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Original Fact: Did ya know that thanks to Sega of America,we never received the Genesis exclusive,Mega Man:The Wily Wars in cartridge form. Instead Sega wanted the game to be an exclusive to their then-upcoming Sega Channel. Sega got what they wanted,but we Mega Man fans didn't,as many of us didn't own a subscription to the Sega Channel. The Sega Channel wasn't that great to begin with. While America was screwed over,Europe got an official cartridge.

Correction: This is more of an Update,than a correction. Just a bit after posting this Fact,The Wily Wars was released on a limited edition Sega Genesis Cartridge in North America. AND,later,was a game on The Sega Genesis Mini 1. And,Later Still,was made playable on the Nintendo Switch via the Online Service.

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Original Fact: In Blizzard Buffalo's PS1 and PC intro,his name is misspelled. He's called Bilzard Buffalo in that intro. This is Capcom Europe's stupid error,since they translated the game. It seems that Capcom USA isn't the only ones guilty of translation errors.

As stated earlier,This Version of the game never made it to the States as a single disk. Though,it was part of The Mega Man X Collection.

Correction: I TOTALLY FORGOT that The PC version of Mega Man X3 DID come Stateside and WAS translated by Capcom USA. Even The Retro King makes mistakes. Also, a bit of an apology to Capcom Europe for blaming them for this dumb translation. Sorry Mates!

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Original Fact: Capcom and Marvel Comics planned to create a comic adaption of the show,but it never came to be. Again,thanks to the show itself being canned.

Correction: Nope. It was Hamilton Publishing/Comics that was doing the adaption,Not Marvel. The Comic was being worked on by The Day brothers, Dan and David, who Did work on various Marvel Comics projects. Because of this,there was confusion of the Comic being worked on by Marvel,instead of Hamilton. Which was understandable. 

And so,my Incorrect Factoid Correction is finished. This is something I needed to do and I'm glad I Finally have it out of the way.  

So, Until Next Time Space Cowboys, Stay Gold and Resist Modern Attitudes!

The Retro King Has Spoken!!

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