Monday, June 30, 2025

WWF Revision: 1986 - 1992

Continued from Part 2. 

This is my Final Post. Time to fix some injustices of the past.

1986 - The only change I'd make for WWF in 1986 is that "Mr. Wonderful" Paul Orndorff Wins the WWF Championship from Hulk Hogan during their Steel Cage Match on Saturday Night's Main Event. 

During the Actual event, there was controversy over who the winner was, as both men touched the floor at the same time..though in reality Orndorff hit the ground a split second before Hogan did. But, the WWF decided to give the decision to their Golden Boy, Hulk Hogan. So, in my revision, I just make the right call and have Mr. Wonderful win.  

Though, he only carries the belt for a month, before dropping it back to Hogan.

Ant that's about it for the changes in '86. Next up, WWF 1987.

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1987 - Like with '86, I'd only change 1 thing about WWF in 1987. 

And that change is - Andre The Giant Gets his WrestleMania moment and Beats Hulk Hogan for the Championship at WrestleMania III. That's right, Andre gets rewarded for Everything he's done for the Company.

However, due to Andre's condition, he's only champ for a month, before he drops it back to Hogan. 

And with that, my Revision of WWF in 1987 ids complete. On to '88.

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1988 -   For '88, I think I'm gonna leave things as is. Yeah, WWF in 1988 was pretty good. Plus, one of my all time favorites is the Champ for the entire year. Ooooooohh, Yeeeeeeaaaaah!!! Dig It!  

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1989 - '89 was a decent year, as well, However, I'd make one change - Mr Perfect wins the WWF Championship from Hulk Hogan, thanks to The Genius. And, he holds on to the belt for 2 months, before...you guessed it, Dropping it back to Hulk Hogan in a Steel Cage Match.

I figured, Curt Hennig deserves a run with the title...even if it's just a short one.  

And that's it for 1989, Not much needed to be changed in '89. Well, time to move on to the 90's.

============================================================

1990 - The first change I'd ,make in 1990, is that Hulk Hogan does NOT Win the Royal Rumble, "Ravishing" Rick Rude does, making Him a serious contender in the WWF.

The next change will be that, despite being in feuds of their own, "Million Dollar Man" Ted Dibiase and "Macho King" Randy Savage Will be in the World Title picture and will have storylines with The Warrior.

The reason why The Warrior's reign as Champion flopped, was because of the lack of available credible contenders. Well, as you can see, I've decided to change that..    

That's all of the changes I'm gonna make for WWF in 1990. Next up '91.

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1991 - The first change I'd make is a Huge one - At the Royal Rumble, Warrior retains via DQ. The ref sees "Macho King" Randy Savage smash Warrior with the Septor and DQ's Sgt. Slaughter. Sgt. Slaughter then gets into a feud with Hogan and Warrior gets into a feud with Savage.  

So, at WrestleMania VII, the Career Match between Savage and the Warrior will be for the Championship. Then the winner will put the Title on the line against the winner of the Hogan/Slaughter match. 

In the main event we get Hogan/Warrior II - The Ultimate Rematch, but this time Hogan wins.

And with that, I made WrestleMania VII better.

The next change will be in the fall, where Col. Mustafa, thanks to Gen. Adnan, defeats Hulk Hogan for the WWF Championship.

Sheiky's Revenge,Baby!!!!!!

However, that reign only lasts a few weeks, before Hogan wins it back. 

and finally, This Tuesday in Texas end with Undertaker  retaining the title thanks to "Nature Boy" Ric Flair and Paul Bearer. A week later, Jack "Figurehead President" Tunney strips the Undertaker of the Title due to the controversy of that match. So He vacates the Title and puts the it up for grabs at the 1992 Royal Rumble.

And that's gonna do it for my revision of WWF in 1991. Next up...1992.

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1992 - A minor changes for 1992. The Savage/Flair Championship Match at WrestleMania VIII Is the Only main event. with Sid/Hogan being the next to last match. Speaking of that match, Papa Shango gets his queue on time and costs Sid the match.

Other than this, WWF 1992 goes on as normal. Yeah, '92 was a pretty good year for the WWF. And This wraps it up my WWF Revision series.

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And that's about it. I've corrected All of the Wrongs of the Hulkamania and Post-Hulkamania Eras. Hope you enjoyed the Grand Finale from Me for this Blog? Consider it a farewell gift from Me to All of you. 

Thanks for the support over the years and Special thanks to Jason aka RekkaDragonJay for giving me a Much needed hand.

The Blog is all yours, Bro. You're the new Leader of this faction of the Retro Resistance. I know You can handle it. I have faith in you. 

So, Until We meet again, RetroHeads. Punch a Nazi, Kick a Commie, Resist Modern Attitudes, and Stay Gold.

The Retro King, has Spoken. 

See you Here - https://theretroresistance.blogspot.com/ 

Sunday, June 29, 2025

WWF Revision: 1997 - 1999

Continued from Part 1.

1997 - For 1997, I'd more or less keep everything as is, yeah...there's really no need to change much.  But, Bret "Hitman" Hart and "Stone Cold" Steve Austin co-win the Royal Rumble, which intensifies and leads to the Fatal 4-Way at the next In your house. The Reason I made Bret co-win the Rumble with Austin, because this is STILL the New Generation Era and Bret Hart is The Leader.

Anyway, Shawn Michaels loses his smile and vacates the WWF Championship, as normal. And the the Title is still put up in the Fatal 4-Way, which is comprised of the 2 Royal Rumble co-winners (Hart and Austin) and the next 2 guys in-line for the title (Undertaker and Vader).

After this, the year continues as normal, though WrestleMania 13 is billed with having a Double Main Event - Bret Hart v. Steve Austin in a Submission Match and Undertaker v. Psycho Sid for the Championship.

In July, Shawn Michaels reaches a crossroads, which I'll dive deeper into in a What If special on my New Blog. Anyway, what I mean is that HBK was taking time off from the WWF and he wasn't too happy with the company at the moment. So, he had the option to jump ship to WCW.

For the sake of not completely changing history, I'm gonna have Michaels stay with the Federation. I also have a what-if for Bret Hart too, but I'll talk about that another time.

After Summer Slam, the Attitude Era officially begins. Everything will go on as normal, except for the Montreal Screwjob. Instead, I'm gonna enact the Original Plan where Bret wins the match via DQ. This satisfies both Bret's integrity and Shawn's ego.

I'll talk more about the Montreal Screwjob in full on my new blog, but the short story was that Bret (who was going to WCW the following month) didn't want to lose to Shawn Michaels in Canada, so The Hitman and Vince McMahon made a deal for Bret to win via DQ, so both Superstars would still look strong. But Michaels was a bitchman and wanted the WWF Championship, so after some "convincing", the original plan was changed behind the Hitman's back. 

Well, in My Revision, Vince tells Shawn to screw off and goes with the original plan. Though, he does promise him a title shot in the future.

Anyway, Bret wins by DQ when Chyna and Triple H attack. D-Generation X escapes when the Hart Foundation comes out to help The Hitman. The following night in RAW, Bret Hart delivers his farewell speech and relinquishes the Championship, leaving the WWF for WCW with a better attitude and mindset.

Seriously, Bret deserves more respect than what he was initially given.  Ok, but what about Mr. McMahon? He Was born thanks to the Screwjob. Very true, but here, I'm gonna give Mr. McMahon a slightly different origin in 1998, so don't worry, The Legendary Austin v. McMahon feud Still exists in My Revision.

Anyway, The Championship is then put up in a Tournament, which will conclude at the next In Your House (which will be renamed to 'In Your House - Beat Down for the Belt'). The Tournament participants are - The Undertaker, Shawn Michaels, Vader, The Artist Formerly Known as Goldust, "Marvelous" Marc Mero, Ken Shamrock, Faarooq, and Owen Hart.

During this Tournament, the various feuds com into play - Owen Hart/ Triple H, Undertaker/Kane, Golduist/Vader, and Ken Shamrock/The Rock. At In Your House in December, Finalists Shawn Michaels and Ken Shamrock brawl for the belt. Thanks to outside interference, HBK wins the match and becomes a 3x WWF Champion.

I'd have the rest of the month go on as normal.    

1997 was a good year for WWF Wrestling, and I think I just made it better. Next up, 1998.

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1998 - My WWF 1998 remains the same as it was. Except, Mr. McMahon is born a different way. Y'see, instead of turning into Mr. McMahon after the '97 Survivor Series after Screwing Bret, which never happens in My Revision, Vive McMahon turns heel when he grows frustrated after failing to convert "Stone Cold" Steve Austin into a Corporate Champion. However, this alt- road Still leads to Austin v. McMahon...it's just a month later.

Anyway, another thing I'd change is that I'll throttle back on the overly sexual stuff. While I'm at it, I'd revamp the Women's Division into a more serious Wrestling Division. So No Bra and Panties Matches OR Evening Gown Matches.

Profanity is also toned down...at least, a little bit. There's still swearing, but no F-Bombs (thankfully this isn't that big of a change, as there were rarely any f-bombs dropped in the product that we were given).

Oh yeah, and Wrestlers like Val Venus are Never given Title Runs. Period!!!  And the alliance with Playboy is Only a One Off.

Other than this, My WWF 1998 is more or less the same as it was in Real Life. 

Well...on to 1999. The Final Year of the 90's.

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1999 - For 1999, All changes I made in 1998, sands Mr. McMahon, remain. So no overly-sexual content, serious Women's Wrestling, and no pushing Superstars with really stupid gimmicks, like Val Venus. 

But...I've also come up with a Brand New Change....and it's a Huge One.

WARNING!! WARNING!! History Changing Event In Effect!! WARNING!! WARNING!! 

Owen Hart Lives!!!!!!!!!!!!!!

At Over the Edge PPV, instead of dropping down from the rafters and dropping to his death, Owen Hart zip-lines down from the Ttantron  and lands safely in front of the ring (my revision of over the edge has a slightly different set design to accommodate for this). He then beats The Godfather for the IC Title, but loses it to Jeff Jarrett a few weeks later on RAW.   

Owen Hart wins the 1999 King of the Ring. And when The British Bulldog returns, they form a tag team.

With Owen Hart alive, Bret Hart's mentality in WCW remains sharp, unlike how it was in Real Life.

With those changes, 1999 become a better year for WWF.

And, That's how I plan on changing WWF for the better. So, what comes after this? Dunno, cuz I'm not planing on any more future WWF Revisions..save for the final chapter, in which We'll travel Back in Time to correct a few injustices in the Hulkamania Era. So join me for the Final part of my WWF Revision Series and my Final Post for this Blog.

See you there, RetroHeads. 

Friday, June 27, 2025

WWF Revision: 1993 - 1996

Well, this is it, the final new series for this blog and it's gonna be a great one. It's something I had on the backburner for a long time, and today  I'm happy I finally get to do this. This is my WWF Revision Series.

The Series will be broken up into 3 parts - 1993 - 1996, 1997 - 1999, and 1986 - 1992.

So why am I starting with '93 - '96 first, instead of '86 - '92? Because the biggest changes need to happen in that time period, and I want to get those over with first. With introductions out of the way, let's get to it. I'm gonna begin at WrestleMania IX.

1993 - As you know, Wrestlemania XI was concidered one of the worst 'Mania's in terms if booking. Well, that's the first thing I'm gonna change. First Tatanka defeats Shawn Michaels for the Intercontenental Championship, thus establishing his Wrestlemania Moment (he'll lose it to Michaels on Raw before the King of the Ring). Crush defeats Doink in a big way, ending their fued. Mr.Perfect defeats The Narcissist Lex Luger. The Undertaker defeats Giant Gonzalez via pinfall,thus ending their feud. Money Inc defeats The Mega Maniacs, via IRS's briefcase. Yokozuna defeats Bret Hart for the title, And when Hogan comes out, Mr. Fuji just taunts him, never issuing a Title Challenge, so Hogan doesn't become Champ again,

The Wrestling Fans, at that time, knew that Hogan's era was over and Didn't want to see him as champ again. Very good change and WrestleMania IX was improved greatly. 

Hogan challenges Yokozuna for the title on RAW, but Fuji wants to humiliate Hogan at a bigger venue...namely The King of the Ring. After a big loss at the hands of Crush, Doink decides to target someone else....The Undertaker. Doink and The Undertaker begin their Joker v Batman-esque fued (which ends at summerslam in a casket match). The RAW before the King of the Ring, Tatanka loses the IC Title back to Shawn Michaels. At the King of the Ring, Hogan fights and loses to Yokozuna, as normal, but leaves the WWF weeks later. Bret Hart still wins the 1993 King of the Ring,so that hasn't changed.

At SummerSlam,The Undertaker fights and defeats Doink in a Casket Match,ending their feud. Jerry "the King" Lawler was in Doinks corner. Speaking of Lawler,earlier in the show he faught Bret Hart (right off the bat,this time) and one by DQ,when Hart refused to release the Sharpshooter. Lex Luger defeats Yokozuna and wins the WWF World Title (though he loses it to Yokozuna at the Survivor Series,thanks to Fuji and Cornette). 

The reason for this change is to give Luger a reward for campaigning hard for the his Title Shot. While in This Universe,the whole "Lex Express" campaign was a waste, as Luger only beat Yokozuna via Count-Out, thus never becoming Champion.   

Anyway, another revision I'd make is that The Headshrinkers,and NOT the Quebecers,defeat the Steiner Brothers for the WWF Tag Titles. Steiners win them back in December. This is one of the most Important changes,as the 1st Dark Era of The WWE Tag Division,won't be as dark. Also Ludvig Borga feuds with Tatanka, Not Lex Luger. Speaking of turns,Doink becomes a Babyface soon after SummerSlam.

The Steiners begin a feud with the Quebecers after they cost the Bros their Title match on a September edition of RAW. Men on a Mission begins a small feud for the Tag Titles with the Headshrinkers.

- At the Survivor Series,things go as planned,except for a few things: Yokozuna fights Lex Luger and beats him for the title,thanks to Mr.Fuji and Jim Cornette. The Foreign Fanatics v All American's match is NOT the Main Event,and are named different. The Foreign Fanatics are called Borga's Brutes and would consist of Ludvig Borga (captain), The Quebecers (Pierre is never injured and replaced), and Crush.

While The All Americans are renamed to Tatanka's Braves, which consist of Tatanka (who in this revision is never injured), The Steiner Bros., and The Undertaker.  

The Doinks v Team Bam Bam is a more serious affair and the show's Only 5-on-5 match. Men on a Mission and The Bushwackers wrestle as themselves,with Doink the only one dressed as...well,Doink. The 5th member of Team Bam Bam is the Brooklyn Brawler. Oh, BTW, Booger is the first one eliminated from that match. Also,The Doinks are renamed to Doink's Funsters.  

The night after the Surviver Series,it is revealed to Cornette,Fuji,and Yokozuna that the Undertaker has been named the #1 contender for the WWF Championship at the Royal Rumble.

Yokozuna,fearing the Undertaker, tries to put him on the shelf before the Royal Rumble. The Undertaker-Yokozuna feud begins.

In December,The Headshrinkers lose the tag titles to The Steiner Bros, who then defend them against the Harts at the '94 Royal Rumble,but lose them to the Quebecers in February. Feeling that he had been cheated out of his title at Survivor Series, Lex Luger announces his entry into the 1994 Royal Rumble. Jack "The Figurehead President" Tunney grants him entry,right off the bat.

Aside from the above changes, I keep everything as is. And with that,the Course of WWE has changed for the better in 1993. On to 1994 and the Dawn of the New Generation Era.    

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1994 - We kick things off with the WWE Royal Rumble 1994. Everything's the same except for 1 thing: It's the Steiner Brothers who hold the Tag Titles and not the Quebecers. And 2 - In the Royal Rumble Match, 

In February,The Quebecers defeat the Steiners for the Tag Team Gold. In March everything goes on as normal.

In Late April,Randy Savage and Shawn Michaels begin a mini-feud (started over michaels' interference in the razor/diesel intercontinental title match). This leads a Hair v Carrer Match,with Michaels' Hair put on the line against Savage's Wrestling Career on a Monday Night RAW in early-May. Thanks to Diesel, Randy Savage loses and remains a Commentator. He also co-hosts Mania with Todd Pettengil.

In May,everything goes on as normal. Well,except for the short Savage/Michaels feud. The WWF Women's division begins to grow. 

In June,everything goes on as normal....except No Underfaker! Instead,Ted Dibiase introduces The Reaper,a grim-reaper themed wrestler,who he claims is the Undertaker's replacement...The "New Undertaker",if you will. Dibiase claims he got The Reaper from the same place that he got The Undertaker way back in 1990. Dibiase claims that The Reaper possesses all of the same powers that the Undertaker had,but that The Reaper is superior in every way. The Reaper is played by Brian Lee. The Reaper makes his debut a week later and is everything Dibiase says he is..except more sadistic.

Why this change? Because it's just better than 2 Undertakers. Plus, the Reaper is kinda like a Prototype Kane. So that's cool.

Anyhoo,,,In July,everything goes on as normal, so there's that. In August, the only changes are at Summerslam. At the event,The Undertaker returns to fight and defeat The Reaper, instead of the Underfaker. Also The Hart Bros. Steel Cage Match is moved to the Main Event.

The RAW after Summerslam,Undertaker declares war on all of those who attempted to end him. The exceptions being The Headshrinkers and Adam Bomb (who he says have repented). The 1st body he wants to bury is Jeff Jarrett and that He'll take care of Yokozuna last. Undertaker and Jarrett have a match the next week.

In September,The Undertaker's crusade against his enemies continues. Other than this,nothing is changed. In October,There are only 2 changes: One Minor,One Major. First the minor: Jerry Lawler only brings ONE Mini-King to the WWF, Sleazy. Now the major...


WARNING!! WARNING!! History Changing Event In Effect!! WARNING!! WARNING!!
 

 .....I'd have Vince McMahon, though major negotiations, make a deal with Randy "Macho Man" Savage to renew his contract with the WWF until the Spring of '95.

November has a small host of changes. First off,as a thank you for resigning, Jack "The Figure-Head President" Tunney grants "Macho Man" Randy Savage One Final Post-Retirement Bonus Match against Bob Backlund on RAW. Next change is that Savage is a Color Commentator at the Survivor Series.

Survivor Series Change #2: The Bad Guys look much stronger against the Teamsters,and they manage to eliminate Owen Hart,Jim "The Anvil" Neidhart,and "Double J" Jeff Jarrett. Shawn Michaels and (mostly) Diesel eliminate the 1-2-3 Kid,The Headshrinkers,and "British Bulldog" Davey Smith. Other that this major change,the match ends as normal.

Survivor Series Change #3: Doink and Dink battle Jerry "The King" Lawler and his Mini-King, Sleazy in a tag match at the Survivor Series. So it's not Clowns R Us v The Royal Family. Because, it makes the WWF look better than what happened at This Universes' Survivor Series '94..

Survivor Series Change #5: Guts N Glory does way better against the Million Dollar Team...with Guts and Glory winning.

The final change of the month has Bob Backlund keep the WWF Championship for a longer period of time. He loses it to Diesel in early January.

In December,Bret "Hitman" Hart is granted a WWF title shot at the Royal Rumble.

Other than the above changes, 1994 stays as is.

The New Generation Era continues in 1995, where big changes await...as does the Monday Night War.

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1995- In January Bob Backlund remains WWE Champ until the first RAW of the month. To prove he's the ultimate champion,Mr.Backlund makes a challenge to put his title up against anyone in the locker room...he gets Diesel. Backlund gives Big Daddy Cool a good fight,but he eventually succumbs to the big guy's power. Diesel becomes the new champion. The Royal Rumble remains unaltered...well,except for the Royal Rumble Match itself,which goes by at it's normal speed.

The next major change I'd make is the feud between Bret "Hitman" Hart and Bob Backlund more meaningful  Plus, I'd raise the stakes of their WrestleMania match. On an early March episode on RAW, Backlund would add in the stipulation that if He lost at WrestleMania to The Hit Man, He would retire. But that if Bret lost, The Hitman would have to become his pupal for 2 Years. The Hitman agrees.

Their Match at WrestleMania XI still remains an "I Quit" Match, with "Rowdy" Roddy Piper as the Guest Referee. I'd also make The match itself much better than it was at the Actual WMXI. Also, I'd make this the 1st Match in a Double Main Event, with the 2nd one being Michaels v. Diesel fror the WWF Championship.

Bret Hart IS The Leader of WWF's New Generation and to see him relegated to the Mid-Card like this was just disgusting, so I'm fixing things the way they Should've Been!!! 

Anyway, Bam Bam Bigelow v. L.T., in My revision is counted as a Special Attraction.

After WrestleMania XI, the Big Changes start to happen. First, All Gimmick Wrestlers are relegated to Superstars, never appearing on RAW. Next, After his Face Turn, Bam Bam Bigelow will have a Year-Long feud with the Million Dollar Corporation, ending at The Survivor Series. Also, "Macho Man" Randy Savage leaves the WWF after the event, where he did Color Commentary with Jerry "The King" Lawler and Vince McMahon. 

The next major (and much needed) change I'd make is to the King of The Ring. As Everyone and their father are well We.ll aware, The 1995 King of the Ring was one of the Worst, so for the Revision I'm gonna set things right.

First, Mabel of Men on a Mission does NOT Win the King of The Ring, The Undertaker Does. Mabel gets himself disqualified thanks to interference from Kama. This sets up a feud between Mabel and the Undertaker going forward.

Next, "The Kiss My Foot Match" between Bret "Hitman" Hart and Jerry "The King" Lawler will be changed to a "No Disqualifications" match and will be the 1st part of a Double Main Event. 

And Finally, Undertaker becomes the 1995 King of the Ring and gets a Title Shot at Summer Slam.

Next, At In Your House in July, everything goes as McMahon planned, except for 4 things. 1 - An Extra Match where the Undertaker fights Kama in a Casket Match, the one they Would have at Summer Slam 95 in the Actual Timeline. I figured that I'd move it here, so that I can replace it with Bam Bam v. Sid.

Undertaker/Kama Did happen at the event, but it was a Dark Match. 

2 - Bret Hart battles Jean-Pierre Lafitte is moved to the next to final match.  In the Actual event it was a Dark Match.Hart loses thanks to Jerry "The King" Lawler's interference.

3 - After failing to gain the Tag Titles from Owen Hart and Yokozuna, the Allied Powers explode, when a pissed British Bulldog viciously attacks Lex Luger. The British Bulldog turns heel and it sets up a short feud between him and Luger. 2 weeks later, The British Bulldog, along with his new manager Jim Cornette, explains his actions. Davey Boy was sick of Lugar's arrogant attitude and that the All American got all of the Glory, while the Bulldog did most of the Work. Luger refutes this, however. And the 2 agree to face each other at Summer Slam.

And finally, Change 4 - During his celebration win over Psycho Sid in the Lumberjack Match, Diesel is confronted by the Undertaker, signifying the fact that the 2 WILL face each other for The Title at Summer Slam.   

The nest night on RAW, Bret Hart, still angry about Jerry Lawler's interference in his match, Challenges him to a Steel Cage Match at Summer Slam. So NO Issac Yankem. Don't worry, Glenn Jacobs still gets employed by the WWF, he's just Big Glenn Jacobs, a Tough from The Mid West. Yeah, the Evil Dentist thing was Stupid. 

Next, I'd set up a rivalry for the IC Title between good friends "The Bad Guy" Razor Ramon and Champion "The Heartbreak Kid" Shawn Michaels, which leads to their epic Ladder Match for the Title at Summer Slam.

Bam Bam Bigelow targets Sid, which leads to Their match at Summer Slam. Plus, as an added bonus, the winner will be the next #1 Contender for the Intercontinental Championship. Diesel also starts his program with the Undertaker, who He'll be facing at Summer Slam.

Summer Slam '95 has a Double Main Event. The first being Bret "Hitman" Hart vs. Jerry "The King" Lawler in a Steel Cage (which hart wins). And the Second, "Big Daddy Cool" Diesel putting his WWF Championship on the Line against The Undertaker.(which undertaker wins, despite interference from mabel).

Also at Summer Slam, Hunter Hearst Helmsley v Bob Holly is replaced with Lex Lugar v The British Bulldog. Which Luger loses, thanks to Jim Cornette's interference. Note that this will be Lex Luger's Final WWF PPV Event, as he'd jump ship back to WCW in Early September. 

Bam Bam Bigelow defeats Psycho Sid and faces HBK for the title on RAW 2 weeks later. He wins by DQ, when Kama interferes, leading to a feud between the 2.

After losing his title to the Undertaker at Summer Slam, Diesel decides to return to his roots and promises to rise back to the top as quickly as he did last time. Diesel is still a babyface, but he's a bit more aggressive and cocky. 

With Undertaker as the champion,he takes Diesel's place in the Triple Header Match at In Your House in September. Shawn Michaels and The Undertaker are an interesting combination, don'cha think? Anyway, For September's In Your House, I'd make 2 changes. 1 - Bam Bam battles Kama, which ends in a Double DQ. and  Diesel battles Mabel. After the Match, Mabel and Mo run into "The Million Dollar Man" Ted Dibiase, who purchases them. Men on a Mission are now part of the Million Dollar Corporation. 

Other than this the event goes on as normal. Later in the month, Undertaker, Diesel, and Shawn Michaels battle Camp Cornette in a 6-Man Tag on RAW. The end is exactly the same, with total carnage in the ring. Undertaker gets shelved and the WWF Championship is vacated and put up as a prize in a Tournament, which will conclude in October at In Your House - The Great White North.

The Tournament Participants are - The British Bulldog, Psycho Sid, Bam Bam Bigelow, "The Bad Guy" Razor Ramon, Jerry "The King" Lawler ,Jean-Pierre Lafitte ,"Big Daddy Cool" Diesel, and Bret "Hitman" Hart.  

The Tournament ends with Diesel and Bret Hart in the finals. The Hitman wins and becomes the Champion for the 3rd time. a frustrated Diesel attacks Bret and turns into a tweener. 

Other than these changes, IYH 4 remains the same. 

The next night on RAW, Diesel explains his actions and is proud of what he did. He declares that the REAL Big Daddy Cool is back and puts everyone in the WWF on notice. He promises to run over all who get in his way, with the exception of his buddies, Razor Ramon and Shawn Michaels.

It is also announced that The Undertaker will be returning at Survivor Series And will face Bret Hart for his Championship. And, the winner will go on to Face The British Bulldog at In Your House in December. 

The revised Survivor Series '95 also has different matches. The Royals vs. The Darkside is instead The Million Dollar Corp. vs. The Firebrands. The Million Dollar Corp will consist of Mabel, Kama, Hunter Hearst Helmsley, and Jerry "The King" Lawler. 

The Firebrands will consist of Bam Bam Bigelow, Savio Vega, Fatu, and Henry Godwin. The Firebrands win the match (thanks to paul bearer coming out to distract mabel) and Bam Bam's battle with the Million Dollar Corporation ends. 

The next new match will be Diesel vs. Goldust, which Goldust wins via DQ when Diesel starts brutalizing him.

Also, Bret Hart battles the Undertaker for the WWF Championship and wins via DQ when Mabel interferes. 

The rest of the card remains the same, however.

And that's it for the changes, December will remains the same in this revision. 

WWF in 1995 has been fixed and What An Improvement, Huh!! Next up, 1996.  

==============================================================

1996 - The beginning of '96 remains the same until after WrestleMania XII. Well, first, I'd turn Razor Ramon heel. Here's how this will go:

The RAW after WrestleMania, The Bad Guy joins Shawn Michaels during his in-ring victory interview. Just as things were going great, The Bad Guy attacks and viciously beats up The WWF Champ. The Next week, Ramon explains his actions - he was sick of doing thing the "Right Way" and wanted to do things the "Razor Ramon" way. He then talks about the "Man from '92" and that lately he's missed him like crazy, but that now, the "Man from '92" has returned and is ready to take what he wants, whenever he wants it. And declares that the Real Razor Ramon is Back! 

Note: The "Man From '92" refers to how Razor Ramon was in 1992, his debut year. 

Anyway, this sets up a Title Match between Razor and Shawn at the next In Your House (still titled 'Good Friends, Better Enemies'). I made this change due to Razor Ramon being more deserving of a Title Shot than Diesel.

So...if Razor is going after the Championship, what about Big Daddy Cool? Well, he starts something with Vader, which leads them to have a match at In Your House. After losing to Vader, Diesel targets Shawn Michaels.

Bret Hart takes some time off, but until he returns, WWF airs Bret Hart Matches from the archives during RAW. He Is the Leader of the Era, after all. Anyway, Bret Does return to team up with Shawn Michaels against Razor Ramon and Diesel. 

A Week later....The (In) famous MSG event happens, the one that leads to "The Curtain Call". However, the event is Televised on the MSG Network and has a few matches changed. While Shawn Michels and Diesel Still have their Championship Steel Cage Match, Razor Ramon, now a heel, teams up with Hunter Hearst Helmsley against Savio Vega and Fatu. Bret Hart does guest commentary for the event.

The broadcast ends before the "Curtain Call" happens, so it wasn't televised...though some fans in the arena recorded it. 

As much as I Really wanted Razor and Diesel to stay and improve WWF's Tag Division, I refuse to deprive the Wrestling World of one of the most Legendary angles in Wrestling - The Outsider Invasion and the formation of the n.W.o. Yeah, I'm helping the competition, but trust me, this is for the best.

After all of this, '96 goes on as normal, except Bret Hart is featured more prominently. Including, main eventing various House Shows and repping WWF on the International Stage. And of course, All Gimmick and Low-Tier Wrestlers Only appear on WWF Superstars.

Now, the next change will be at Summer Slam, with a New stipulation for the 4-Team Elimination Match. The Winners will defend the Tag Titles against Owen Hart and The British Bulldog at the Next In Your House.

Other than this, Summer Slam '96 remains the same ....as does the rest of the year, for the most part. 

In September, Jim Ross "turns Heel" and introduces us to the Fake Razor Ramon and Fake Diesel. However, I'd change it so that Fakes only stick around for a month. Then have the 2 dudes who portrayed them, Glen Jacobs and Rick Bognar, ditch the Diesel and Razor gimmicks to wrestle as Big Glen Jacobs and Rick Titan respectively.

Also Bret Hart's attitude Shawn Michaels is more casual at first, but turns a bit heated when HBK interferes in Bret's match with Sid at In Your House in December.

Well, that's it for 1996. join me for part 2 of this Trilogy, where I go into the depths of The Attitude Era.

See ya then.  

Monday, June 23, 2025

New Blog.

After a long thought, I've decided I'm gonna start my blogging journey over. Work with a clean slate. I just feel that a reboot is needed, as This blog has gotten too cluttered, as of late and need a fresh start. My final post on this blog will be my WWF Revision series, which will cover 1993 though 1999. After that, Jason will be the main man on this blog.     

I also plan on importing some of my posts to the new blog. So, if you want, you can check it out here -  

https://theretroresistance.blogspot.com/

I've already posted some content..well 2 things, An Introduction and Solution to the Iran Conflict. Don't worry, I plan on posting more fun things in the future 

So, hope everyone enjoys my new place?. 

Punch a Nazi, Kick a Commie, and Resist Modern Attitudes.    

Saturday, June 14, 2025

Jason's Gallery - Beach Day with Ami Mizuno

 

On the shores of Zack Island, on a hot, and sunny day, Ami Mizuno proves once again that she can be sexy and smart at the same time, as she reads one of her favorite text books while sporting Hitomi's Aquarius bikini without a care in the world.

Line Art: https://www.deviantart.com/mattwilson83

Programs used: GIMP

Thursday, June 12, 2025

Top 15 Best Toylines of the 80s and 90s

And now For something a bit different. I've talked about a lot of things on this blog, but there's one part of Geekdom that I Haven't talked much about yet - Toylines. Well, that changes today. 

This is the Top 15 Best Toylines of the 80's and 90's!!!

Okay, Before I Begin, I'm gonna be clear about something. I'm Only gonna be listing the Boys Toylines. Yeah, 'cuz let's face it, Boys had the Best Toys. Period.

Anyway, let's get to it.   

15 - Super Soaker - Ok, who played with these when they were a Kid? I had to borrow from my cousin, since, I never owned Any of the Super Soakers. Anyway, whether you owned one or not, the Super Soaker Series made 90's Summers more fun.

14 - LJN WWF Wrestling Superstars - The Federation's First Figures. These big rubber guys were static and had permanent poses. But, thanks to being made of tough rubber, you can bash and slam them to your hearts content. This legendary line from LJN lasted from 1984 to 1989.

13 - M.U.S.C.L.E. - Aka Kinikuman. This Wrestling-based toyline was produced in Japan and imported over to America as M.U.S.C.L.E. Now M.U.S.C.L.E stands for Millions of Unusual Small Creatures Lurking Everywhere. Appropriate, since this toyline is made up of a buncha Weird characters. The other thing to note is that other than being made of a tougher rubber than LJN's WWF Figures, in America they only came in flesh tone, while in Japan they came in a few other colors. They also had a Championship Belt that doubled as a Ring Playset. Cool, huh?      

12 - Monster in My Pocket - An Awesome Mini-Fig line based around various Ghouls, Ghosts, Goblins, Witches, Monsters and Other Horrors. Unlike M.U.S.C.L.E, these things were made with a more softer, more pliable rubber. They also came in a variety of colors. I actually had a few of these when I was a kid. Sadly they got thrown out decades ago. 

11 - Voltron: Defender of the Universe - Voltron was Power Rangers Before Power Rangers (though super sentai existed before voltron). Anyway, The Main concept of this toyline was combining Lions (or Vehicles) to form a powerful robot. So, this was also before Transformers Combiners. I personalty never owned Any of the Voltrons (Lion or Vehicle), but I wanted too. 

10 - Micro Machines - These Legendary Micro-Cars gave Hot Wheels a run for it's money back in the 90s. They came in a variety of vehicles and even had some playsets too. Later in the Toyline's run, gimmicks were introduced, such as light up lights and color change. I had a bunch of these when I was a kid, though I forgot which ones.  

09 - Gobots - In the Early 80s Tonka brought over a fun and inexpensive little transforming robot toyline from Japan, similar to what Hasbro would do a year later with Transformers. Gobots had initial success, but was decimated by Transformers a year later, when That legendary toyline debut. Despite this, however, Gobots had 2 things that made it stand out from Transformers - A Playset and Affordability. 

08 - Thundercats - Thundercats Ho!! This LJN produced toyline had a lot of fun characters, most of which had action features (including glowing eyes). One thing to note about this line is that it was mostly comprised of Bag Guys. Still, it was a cool line and I actually had some of the figures, though none of the playsets or vehicles, sadly.  

07 - The Real Ghostbusters - Based on the Animated Series. Each Ghostbuster came with a Proton Pack (with movable steams) and a translucent little Ghost to bust. Besides the figures there were Deluxe Ghosts and Monsters, many different Vehicles, including The Ecto-1, The Firehouse Playset, and Roleplay Items like the Proton Pack and Ghost Trap. I had some of these when I was a kid too. I even had some of the Roleplay items, the Ecto-1, And the Firehouse Playset.     

06 - Hasbro WWF Figures - One of My favorite Toylines. After LJN went out of business in 1989, the WWF license went to Hasbro. The line lasted from 1990 to 1994 and each Superstar had their own action feature. Believe it or not, I still have my figures, though never owned any of the Rings and I don't have all of the figures. Still love this toyline, regardless.  

05 - Teenage Mutant Ninja Turtles - Ninja Turtles was one of Thee 80s Toylines. I had a bunch of these when I was younger. I even had some of the Playsets and Vehicles too. Hey, I admit, I was Big into Ninja Turtles at the time. TurtleMania was running wild from 1988 to 1993, when it was overthrown by Power Rangers.

04 - He-Man and the Masters of the Universe - The 1st Great 80s Toyline. He-Man and the Masters of the Universe arrived on the scene in 1981 and was a hit with many young boys. For a good while, The He-Man Was America's #1 Boys Toyline, but in 1988, was quickly usurped by Teenage Mutant Ninja Turtles and TurtleMania. And, Yes, I had some of the figures, though none of the Vehicles or Playsets.   

03 - G.I Joe : Real American Hero - A fan favorite line from the 80s and early 90s. G.I. Joe was one of 2 of Hasbro's Main Toylines, along with Transformers. These figures were very articulated for the time, so articulated they an preform Wrestling moves. Anyway, The Toyline, of course, also had a a lot of unique Vehicles and Playsets. I personally only had a handful of Figures and the Skystriker. After Real American Hero, G.I. Joe would begin to fall off the map and eventually die thanks to 2 failed (financially) follow-ups, Sgt. Savage and the Screaming Eagles in 1994 and G.I. Joe Extreme in 1996.  It would eventually be revived in the Early 2000s with what I call the "Valor vs. Venom" series.  

02 - Power Rangers (Mighty Morphin' to Lost Galaxy) - The Phenomenon that Beat the Ninja Turtles and Dominated Toy Shelves. Heroes in Color Costumes and Cool Transforming Mecha that could combine into an Awesome Robot were this Toylines main selling points. Power Rangers would remain dominate until 1998, when Pokemon became the Newest Craze.  

01 - Transformers (G1, G2, and Beast Wars) - Transforming Robots will Always be cool. Imported from Japan and given personalities by Hasbro, Transformers Became an instant hit when it first debut in 1984 and would remain popular until 1990. In 1991, Hasbro would try to revive the brand with Generation 2, but it failed. Hasbro Then tried again in 1995 with Beast Wars and, with help from the Animated Series, succeeded. Today, the brand is still going strong as a Toyline and has become Hasbro's Cash Cow.  And Yes, I Had some of these too.

Special Mention - Mega Man - Just thought I'd mention this line. Based on the Ruby Spears TV Series, these figures had very low articulation, but came with Special Weapons that could plug into Mega Man and Protoman's Busters in an attempt to mimic the Weapon Copy the characters had in the Cartoon and the Games. PVC figures were also made.

As you can see I've decided to talk about something a little different. Nice change of pace,huh? I may do Board Games next, who the hell knows?

Well, that's it for now. Until then, Punch a Nazi, Kick a Commie, Resist Modern Attitudes, and Stay Gold!

The Retro King Has Spoken!

Wednesday, May 28, 2025

The Football Star and the Daredevil! RIP Mongo and Sabu

This memoriam is a double-header, because we have lost not one, but two legends of wrestling within the month or two. Legends in their own right, and how they got through their careers in their own way. I am referring to both Steve "Mongo" McMichael and Sabu.


Originally a football player, and a member of the 1985 Super Bowl champion Chicago Bears, Steve McMichael started his wrestling career in 1995. In the WWF, he was one of many football players assisting Lawrence Taylor in his match against Bam Bam Bigelow at WrestleMania XI, where the former beaten the Beast from the East. Then, he joined WCW, originally a color-commentator for a short time, he eventually became a full time wrestler and joined Ric Flair and his stable, the Four Horsemen, alongside his then wife, Debra. Around that time, he won his only title, being the WCW United States Heavyweight Championship. He then retired around 1999, but then returned to his old stomping grounds with football, when he became the head coach of the Chicago Slaughter of the CIFL (Continental Indoor Football League) until the team disbanded in 2014. He died from complications from ALS aka Lou Gehrig's disease on April 23rd. He was 67 years old. His nickname "Mongo", was a nod to the name of the planet from the Flash Gordon series, along with his other nickname, Ming, named after Flash Gordon's archenemy, Ming the Merciless.


And now, from the grid-iron, to going hardcore, as we talk about...


Born Terry Brunk, and trained by his uncle Ed Farhat aka The Sheik, Sabu was best known for one thing, which became the norm for the most part in professional wrestling, his brutal, bloody, style of hardcore wrestling. Named after the famed Indian actor of the same name, Sabu cut his teeth in wrestling in the independent circle, but he rise in fame came when he was a part of ECW, alongside his friend and fellow student of the Sheik, Rob Van Dam. His type of hardcore wrestling almost pay homage to the type of brutality that the Great Muta brings, but brings it up 10xs more bloodier. I mean, scars from barbed wire, super gluing your wounds, not to mention all the bumps, bruises and broken bones that go with it, that guy's a savage, in more ways than one, and he is being doing this for 40 years, up until his eventually death on May 11th. He was 61 years old. Homicidal, Suicidal, Genocidal...now...you can add Eternal to that list, too. If not for Sabu, there wouldn't be the likes of Rob Van Dam, Taz, the Sandman, the Dudley Boyz, or even those in the present like Jon Moxley or Darby Allin.


Godspeed to you, too. Your paths in wrestling may differ, but you made wrestling even more cool. Thank you.


(TAPS plays)


Stephen Douglas "Mongo" McMichael
(October 17th, 1957 - April 23rd, 2025)


Terry "Sabu" Brunk
(1964 - May 11th, 2025) (Sorry, his birth month is not listed)


This has been a Retro Rebellion Special Report

Jason's Gallery - Ayane x Eliot: Jungle Romance

 

Ayane, the cynical yet vulnerable ninja master of the Hajinmon sect of the Mugen Tenshin, and Eliot, the young commoner with the iron fists. Despite their different upbringings (and differences in personalities), they have found each other, as Ayane, for the first time in her life, found a sense of normality despite being a ninja who follows the shinobi code.


Deep in the jungle, away from all civilization, after all the fun and mischief they had, Ayane, the kunoichi of the Hajinmon sect of the Mugen Tenshin clan, and Eliot, apprentice of Gen-Fu in the art of Xing Yi Quan, began to show their true feelings towards one another.


Eliot: "Ayane? Not that if it's any of my business, but how is everything with your clan?"


Ayane: "Well, just the same old stuff. Still burdened with the shinobi code, and all that, especially regarding my half-sister, Kasumi. But, my feelings towards her were different this time around, compared to what I have been through."


Eliot: "How exactly?"


Ayane: "For so long, I resented my sister, how she was pampered as the princess of the Mugen Tenshin, while I was being referred to as "The Cursed Child", all because of being the daughter of that monster, Raidou, who nearly killed Master Hayate, our brother. When she left the village and broke the shinobi code, my instinct as a ninja tells me to kill her. But Ayame, our mother, convinced me that family is much stronger than any shinobi code, and she couldn't be more right. All my mother ever wanted was for me to be happy, and to have the type of relationship I have with Kasumi since we were children. I may be a ninja, but I am not a cold-hearted person. I don't want to rob my sister of the life she wanted more than anything."


Eliot: "I'm sorry."


Ayane: "Don't be. I won't let the shinobi code control my life forever. Despite my differences with her, my sister means the world to me, and I intend to keep it that way, for my mother's sake. 


(Ayane blushes)


Ayane (cont.): "You know, I thought I never say this to you, but...although I respect you as a fighter, and I don't show off my feelings as ninja, especially with Master Hayate around, for the longest time, I always have a crush on you."


Eliot: "You do?"


Ayane (nods): "Ever since I met you, you were this whiny, inexperienced little brat. But now, since you've matured a bit and gotten better in your fighting style, I have grown much respect towards you. But, overtime, that respect has grown into something more. My mother isn't the only person who made me normal."


(Ayane kisses Eliot on the cheek; Eliot blushes)


Ayane (cont.): "You've made me feel like a normal teenage girl with feelings," she said softly, her gaze never leaving his. "Thank you."


(Eliot smiles)


(Ayane and Eliot passionately kiss)


As she makes love to Eliot, Ayane doesn't see herself as a no-nonsense, cynical, well-disciplined ninja, she sees herself as an ordinary girl, not confined by the very shinobi code she follows. Her mother, Ayame, would be proud.


Thursday, May 15, 2025

Mega Man X Revision Part 1

It's no secret that I'm a big fan of the Mega Man franchise..as I have a section dedicated to it here on this blog. So, I've decided to take a break from my Wrestling kick to do something that I wanted to do for a while. 

As you know, I did a revision to the story of the Mega Man Classic Series, now, I'm ready to tackle the X Series. 

Despite being my favorite Mega Man Series, I really am not a fan on how the Story is set up and how X is eventually kicked out of his own series by Zero, and then Axl. Plus, there are some fans who hate that Sigma returns when he didn't even need too.  

So for this revision, I'm gonna correct all of that and More. So...let's get started.

Oh, before I forget, I'll be leaving out Command Mission for now. The story is too long and it'll take me a while to come up with a good revision. Plus, it's not canon anyway, so it's okay.

For Mega Man X1, the only change I'd make is the intro. Instead of the screen that show's X's specs and Dr. Light's warning (that is saved for the manual), the intro will be the abridged origins of reploids (including how dr. cain found x) and the games plot.  

The rest of the game will remain as is, no need for changes. The ending also remains the same. 

That was the easiest revision, things are only gonna get tougher from there.

For X2, the big change that I would make is that the intro would mention that The X-Hunters were attempting to repair Zero at the Factory (the intro stage), but they escaped the moment X arrived. Other than this, the intro is as Capcom intended.

Once X defeats the Big Robot, he stumbles upon Zero's Control Chip. This will be revealed to the player via dialogue. He also briefly morns the death of Green Biker Dude (named harley). After this, he leaves the Factory. 

During their Post-Intro Stage monologue, The X-Hunters mention that in their hasty escape, they accidentally left Zero's Control Chip, which they need back. It's also hinted at that Serges is Dr. Wily in a Reploid body.

After that, the game goes on as normal, though in the X-Hunter's 2nd cutsscene, Serges is, once again, hinted at being Dr. Wily. It's also mentioned that they recovered Zero as X was battling Sigma during the events of the previous game and made upgrades to him.

The game continues as normal...except for 3 things - Violen gets his 2nd Form, which is just him using a bigger Spiked Mace. Next is Serges being the boss of the 3rd X-Hunter level. Why? 1 - Agile's 2nd form the easiest of the 3 X-Hunters. And 2 - Serges is Dr. Wily...he Needs to be the final X-Hunter.

Anyway, the final change is that if X succeeds in gathering all of Zero's parts, He fights the Fake Zero, unlike in Capcom's game. However, because he's just a copy, the Fake Zero takes more damage and lacks the Sabre. He also doesn't have any of Zero's "Power Moves". After that battle, the Real Zero shows up and the 2 have their usual conversation.

The Ending is mostly unchanged. I just add in some extra text to the ending, mentioning Harley aka the Green Biker Dude.

Now, you all are wondering as to Why I decided to name the Green Biker Dude Harley? Simple - He's a Biker Dude and Harley is a name of a Motorcycle, which the Ride Chaser is based on.

Anyway, on to X3...and now the big changes happen. 

The first change I'd make in X3 will be the total deletion of Mac. In his place will be Bit, complete with Shield. Bit captures X and Zero comes to the rescue. After Zero destroys Bit's Shield, Bit vows payback and escapes.

Side note - Why this change, you may ask? Well, Bit is depicted with his Shield in not only art, but in merch too. However, in the games, he doesn't have one... with no explanation why. Well, this little revision fixes that plot hole.

Plus, that part in the opening of X5, where Zero is battling Bit, now makes sense.

After defeating Moa the Giant, the conversation between X and Zero go on as normal, except it is mentioned that Zero is still not at full power yet, thus explaining Why he only has one life.  Also, I'd have the events of this game take place 2-3 weeks after the events of X2.

Anyway, the game goes on as normal, except Vile Mk. II is fought in the Nightmare Police Rooms. So he doesn't have his own stage. But his music is Still used. It becomes Vile's personal battle theme. 

Why This change? Because it would make more sense for Vile to fight X directly...without waiting long. 

I'd add in an additional cutscene after beating 4 mavericks, where X and Zero are talking to Dr, Cain about Dr, Doppler, where it is revealed that Doppler and Cain were once friends and colleagues before the Maverick Wars. He then laments that his old friend has become a maverick. 

Anyway, the game goes on as Capcom intended....except, after fighting Mosquitus as Zero (if you kept him healthy and didn't sideline him), he just gives X his Saber, telling his friend that he may need it later. After that, Zero teleports to another part of the Lab. 

During The final Doppler stage, Zero appears and tells X to handle Sigma, while he finds and destroys the Lab's generator (as he does in capcom's version....provided you kept him healthy, that is).

Anyway, the ending will be different. Dr. Doppler, regardless if Zero is active or not, arrives and uses his newly created vaccine to detain the Sigma Virus. As the Lab is about explode, Dr. Doppler repents and tells X to escape while he deals with Sigma. X tries to convince Doppler to come back to Maverick Hunter HQ. Doppler refuses, telling X that he needs to stay to delete the Sigma Virus and that he must atone for his crimes.

X and Zero escape, with X morning the loss of Dr. Doppler. The ending text will reflect this.

The above changes reflect Zero's friendship with X and Dr. Doppler's repentance and sacrifice. Character development.

On to X4 and the Biggest changes yet. 

Change 1 - The Mysterious figure which talks with General in X's opening is a generic-looking evil hooded character. Yes, this character Is Sigma, but the audience isn't supposed to know that until later. The conversation is more detailed, but the end result is the same. Zero's opening needs no changes.

Change 2 - Both Hunters will be present and interact with each other thought the game, regardless on whoever you play as.

Change 3 - Iris will be present in Both X and Zero's scenarios. There she'll interact with Both Hunters.

Change 4 - Eregion, the Giant Dragon, will have a Repliforce Emblem on it, signifying that it Does belong to Repliforce.

Change 5 - During the conversation with Colonel, Magma Dragoon and Rookie Hunter Double intervene and accuse Repliforce of Mass destruction and the Death of Tens of Thousands. Colonel rightfully gets test and declares the Maverick Hunters as enemies. After, X and Zero scold the 2 for escalating things. Dragoon leaves to take care of other things, while X, Zero, and Double head back to MHHQ.

Change 6 - In the Post-Intro Stage cutscene, It's the evil cloaked figure instead of Sigma.

Change 7 - X accompanies Zero in during his cutscene with Colonel and has a part in pleading.for peace and battling Colonel along side Zero. After Zero tells Iris that "Repliforce Must Be Stopped", X promises Iris that they'll try their best not to kill Colonel.

Change 8 - X doesn't fight Colonel mid-game. Instead, a brand new cutscene plays, where Dr. Cain is talking with X and Zero about the origins of Repliforce, where it is revealed that Repliforce was created by Cain Labs and 7 of the Greatest World Governments as a Global Military Force that would handle the jobs that the Hunters can't do or are just too busy too do.

The 7 Countries are - The United States, Japan, The United Kingdom, Canada, Brazil, China, and Australia 

I figure, We should learn more about Repliforce.

Also, Zero reveals that he met Iris during the Hunters first meeting with the Repliforce, and since grown fond of her. He also reveals that his Busters were burned out during a previous mission, so so he only uses his Saber. Another plot hole filled. 

Change 9 - When Iris and Double go missing, X and Zero are informed that they have left for the Final Weapon. Once there, X and Zero decide to take separate paths to widen their search. Which path of the Final Weapon you take will depend on who you're playing as.

Change 10 - After Zero's famous cutscene with Iris, He is confronted by the Evil Cloaked figure, who reveals himself to be Sigma. After the Evil Master of Mavericks reveals that Dr. Doppler's Vaccine was too weak to destroy him, he tells Zero about his origins. (which is that Maverick Zero v. Hunter Sigma FMV from the game).

After that, the battle begins. After the 1st form, Sigma battles Zero in his 4th Body, which he manipulated Repliforce Scientists to make for him...as he manipulated Doppler last time. After that battle, Sigma escapes, leaving Zero alone.

Zero, not feeling the fight right now, feeling that he needs to take care of Iris first. He contacts X and asks him to finish the fight, while he heads back to earth to lay Iris to rest. X accepts and wishes Zero a safe journey home.

Change 11 - Zero's ending. As he is traveling back to Earth, he has Iris in tow. He then laments about failing to save the Only girl that he loved and wonders if there was a better way to fight this War.

Change 12 - During the opening dialogue with Double,  I'd add in a few things. Double reveals that he  was the one who manipulated Magma Dragoon into not only destroying Sky Lagoon, but also escalating the war with Repliforce. As well as manipulated Iris, who's fighting against Zero. He then reveals his motivations - Money and Power, which was promised to him by his Boss (revealed to be sigma later).

Change 13 - After destroying Double, X gets contacted by Zero, telling him to finish the mission, while he takes care of Iris, who he was forced to kill.

Change 14 - During his confrontation with Sigma, X is surprised that Sigma is still alive. Sigma reveals that Dr. Doppler's vaccine was too weak to destroy him and that he hired Double to manipulate Dragoon and escalate the War, soley because he hates Repliforce and that he wanted them eliminated before they became a threat to him. He then reveals that he also did a bit of manipulating with General.

Then, to be an even bigger jerk, reveals Zero's origins to X. X, upon hearing about Zero's origins, tells Sigma that he doesn't care and that Zero isn't that person anymore. The fight begins soon after.

Change 15 - Sigma reveals that his battle bodies were made by Reploid Scientists that he manipulated...just like how he manipulated Doppler last time.

Change 16 - X's Ending is changed, X recalls the Repliforce War and wonders if it could've been prevented? He then contacts Zero, telling him mission accomplished. They then have a conversation about the Greater Maverick War, both are committed to end it as soon as possible. X never brings up Zero's past, feeling that it is irrelevant at this point.  

I just thought I'd add some character development, while filling up some plot holes. Other than these changes, Mega Man X4 remains as Capcom intended. Now...on to X5..

For my X5 revision, everything remains the same except for the following things - For one, Alia mentions a hostage situation in each stage after explaining the missions. This refers to the Rescuable Reploids, which never get mentioned in Capcom's X5 (aside from the manual).

It'll also mentioned that Dr. Cain retired from the Maverick Hunters and created Signas to be the new Commander. 

Next, Dynamo, who's motivation to help Sigma crash the Eurasia Space Colony to Earth, made no sense for a Merc like him. So, he's replaced by someone much more appropriate....Vile Mk. III!!!!

Vile is the kinda guy, who, loves carnage and death, Dynamo doesn't seem like the type to want the World destroyed. Don't worry, Dynamo fans, he'll play a role in X6.

The Hunters fight and defeat Vile Mk. III, who reappears later in Area Zero as Vile Mk. IV, replacing that God Awful Rangda Bangda Boss. Vile reveals that Sigma, though this Cyberspace, has granted him this powerful new form and has given him an awesome new Ride Armor, The Behemoth.

After destroying Vile Mk. IV, the hunters continue on as usual. And the Game continues as Capcom intended. However, when Sigma mentions the "Old Man that He was working with", he reveals that the Old Man also made his battle bodies.     

From then on, everything stays the same. Oh, and the "Awakened Zero" Ending is Still the non-canon "Bad" Ending.

Not bad, huh? Not too many changes needed...unlike the Next Game. 

Oh, and this was the Absolute Last Time Sigma appears in a Physical Form. You'll see what I mean soon.

In My revision of Mega Man X6, most things will remain the same, but the few that Are changed or altered are done in a big way.

Change 1 - There is more talk about Nightmare Zero, questioning whether he's friend or foe. And about who made him. 

Change 2 - Alia will now tell X (and zero, later) that he must also rescue Reploids who are trapped within the Nightmare Investigator's areas.

Change 3 - Most of Gate's cutscenes now include him talking to a mysterious force about his plans to use DNA souls to make himself a God and to eradicate all humans and weak reploids. Then give the Scientific Community that shunned him and his Work, Total Hell. Also in these cutscenes, Isoc is alluded to being Dr. Wily in another Reploid body.

Change 4 - After defeating an Investigator, Alia will mention that Nightmare Zero has been spotted and is enhancing the power of the Nightmare Souls.  Now X must not only confront Gate's Investigators, Rescue the Trapped Reploids, but now Stop the Nightmare Zero.   

After defeating Nightmare Zero, the Real Zero appears.

Change 5 - Zero explains to X that he was revived while in Cyberspace, as well as granted a new Beam Saber. And that thanks to this Nightmare Phenomenon, it opened up a portal to Earth from the Cyber Realm, where he escaped. Now Both X and Zero have Sabers, with X having the one Zero used in X2 - X5. This little bit would be included in the cutscene.

Another plot hole filled. And this is Much better than "I Hid Myself, As I Repaired Myself!!"

I'd also add in a cutscene where Gate is talking about Nightmare Zero add his/its defeat. He then begins talking to a mysterious mercenary, whom he tells that he has a job for.

Change 6 - Sometime after defeating Nightmare Zero, The Hunters are alerted of an intruder, Dynamo. when confronted, Dynamo reveals that he is a Merc hired by Gate to keep the Hunters from getting in his way and that he will be rewarded with all of the DNA souls that he needs. Dynamo is fought twice, before he's like "screw this, I'm outta here!!"

Change 7 - After defeating the Investigators, I added to Gate's dialogue to include the reason he created Nightmare Zero - He created a copy Zero out of Zero's DNA for the soul purpose of being His personal enforcer, but that Nightmare Zero went wild and escaped, but he didn't mind, as Nightmare Zero also helped power up his Nightmare Souls, Beings he created using a combination of Zero's DNA and Sigma's Virus. All to mold the World in his image. He then thanks his "Mentor" for the idea. Alia tries to get her former colleague to listen to reason, but it fails.  

Change 8 -  After the defeat of the Nightmare Mother, Alia informs the hunters that the Nightmare Souls have been instantly vanquished. X and Zero deduce that the Nightmare Souls were destroyed when the Mother was. 

Change 9 - Instead of Gate, X and Zero battle Isoc in his Isoc Machine. Isoc is very hostile to X, while he has nothing but pride for Zero. Again, alluding to Isoc being Dr. Wily. Isoc dies in rage and frustration if defeated by X, but pride and bliss if defeated by Zero.

Change 10 - After defeating Gate, Gate's Mentor appears.. and to everyone's shock.. It's Sigma!!!! Sigma reveals that thanks to his Viral Form evolving, he is able to travel between the cyber realm and the real one. He also reveals that he now has the ability to power up any one who "Believes" in him. He declares himself to be "Satan" and will not rest until Everyone Suffers. Sigma then "possesses" Gate and powers him up into a Giant Form.

Change 11 - If you fail to find and beat Nightmare Zero, a Bad Ending will play after you beat Gate. This ending has the Nightmare Zero multiply by Millions and cause an Apocalypse for Both the Cyber Realm and Earth. This Ending is Non-Canon. 

Change 12 - X and Zero share an ending, The Good Ending. The Ending itself is the same as X's X6 Solo Ending, except with some added dialogue from Gate. A repenting.Gate reveals that after he was fully shunned by the scientific community, he wanted revenge. But then Sigma appeared to him and offered his "services", so he took it and his Nightmare Plan began. After that, Gate dies.

Lotsa changes to a convoluted story. Though some things remain the same, such as Alia and Gate's history as Researchers (and accompanying cutscnes).

I also removed Zero's X6 Ending, since according to a few people at Capcom Japan, that ending takes place near the end of the X Series. So, there's no reason to include it here.

As to why I made Sigma this "Satan-type" character? Well, it was to appease Both the Sigma fans And the Sigma haters. It gives new villains the spotlight, while allowing Sigma to be involved in a big way without stealing said spotlight.    

Well, that was exhausting. But things should get a bit easier from here. Stay tuned for part 2, where I do revisions for X7, X8, Xtreme 1, Xtreme 2, and even my take on what an X9 should be.

See ya there.

To Be Continued!!!!!!           

Mega Man X Revision Part 2

Continued from Part 1.

It's now let's tackle the Worst game in the X Series and try to make it better (storywise at least). Time for my revision of Mega Man X7

The first change I make is X and Zero's personalities....they are the same as they were before. In Normal X7, X was whiny and intolerable, while Zero was...Garfield!!!!  lol. Here they have their Normal personalities.

The next change will be that Axl and Zero's weapons are made Stronger. In Normal X7, they were like a damn Pea Shooter and Glow Stick respectively.

Change #3 will be a big one... X Is Playable From The Beginning. X does NOT retire from active duty, during the Intro Stage, it'd be revealed that X was back at the base helping with repair work. He becomes playable after the intro stage And replaces Zero in the solo cutscenes with Axl, while the rest will feature all 3 Hunters. Hey, this is X7, not Zero 7!!!!

Speaking of.. I'd change the story slightly. I'd make Axl an independent hunter, not part of Red Alert, though it would be revealed that he was friends with Red , Red Alert's leader. Why? Because I think it'd be more interesting that way. Plus, it makes Axl cooler.

The story itself will remain the same, except X is now more involved and Axl not having any ties to Red Alert. So the opening FMV features Axl working alone. And Red Alert will be fully established as a rival Maverick Hunter Organization. In Capcom's X7, it was only alluded to.

Also, I'd have Alia mention innocent Reploids being trapped in the stages and needing to be rescued. Thus explaining the reason why the player must rescue reploids.

I'll add in a cutscenne of X and Alia chatting about Douglas, and that he left the Hunters to help repair the World. Thus, explains his absence from X7 and X8. X would also reveal that he stopped using the Z-Saber because he wasn't that good at it, so he just keeps it as a reminder of His and Zero's friendship. Thus explaining why X stopped using the Z-Saber after X6.

And when Red is talking with "The Professor", instead of being in a physical form , Sigma is in his Viral/Spirit/Satan form instead. Due to Sigma no longer having his own bodies. Otherwise, they remain as Capcom intended.

I'd also replace all of Axl's history with Red Alert with his Friendship with Red, pre-Red Alert, and his journey of becoming an Independent Hunter. All told though cutscenes. 

After the battle With Red, Red realizes that he was wrong to let Sigma manipulate him and his ambitions of Red Alert becoming the greatest Maverick Hunter Organization and wishes things were different. He asks Axl for forgiveness and requests for X to train the young Hunter.

After that, Sigma appears and blasts Red for being weak. He then "possesses" Red and turns him into this big scary-looking Grim Reaper Bot. This is the Final Battle.

The Ending is very different, after the battle Sigma escapes, leaving Red on death's door. Red and Axl have one final conversation, before Red dies. Also, X agrees to take Axl under his wing and train him to be an Ace Hunter.

The Individual endings remain the same, except X is more supportive of Axl than he was in Capcom's X7.

Not too bad, huh? Now on to X8.

For X8, I'd only make some minor changes to the story, as well as make some additions. 

Change #1 will be that Sigma himself will Not play a part until After Lumine reveals himself to be the true Mastermind. Making the Maverick attacks seem like a random outbreak. Of course, Lumine's goal still remains the same - Kill all Humans and Last Gen Reploids and the Rule a Next Gen Reploid dominated Earth. 

Change #2 will have Vile Mk. V attack in Every stage..his goal is to Kill X. 

Change #3, I'd make Palette the Younger Sister of Douglas, who was sent by him to run the Hunter's R&D Lab. In Capcom's game they ain't related, but I thought I'd be a nice little callback to an older Character.   

Change #4 will be the Final battle.During the confrontation with Lumine, Lumine mentions that Sigma was able to help him make his dreams become reality thanks to the use of DNA Souls and that he will dedicate his Rule over a Next Gen Reploid Dominated Earth to him.

Change #6 - I'd only give the Copy Ability to a small handful of Next Gen Reploids, because having Every Next Gen have this ability is just plain stupid and wreckless. Seriously, it's NOT a Good Idea to give Reploids the ability to transform into others...including Important People. That would lead to Mass Chaos. *sighs* Capcom sometimes doesn't think.

Anyway, let's get into the additions, First, I'd explain the Redesigns. In Universe, Alia, X, Zero, and Axl received upgrades not too long after the events of X7. This will be mentioned briefly in a new cutscene. I'd also give Layer a backstory. In another new cutscene, Layer explains that she was once a supermodel before going into the field of Robitics Research. And that she joined the Hunters because she wanted to help fight the good fight. 

Layer and Palette needed backstories. And the new designs needed some explanation.

The next addition will take place after the battle, Sigma appears (in his first appearance in my revision of this game, since the copy sigmas have been removed from this revision) and powers up Lumine. Giving us a new Final Battle (change #6).

The Ending will only include Sigma escaping, promising to return somehow. The next alteration is that any talk of Sigma not coming back is removed, as the Hunters know they'll see him again. Other than this, the ending is as Capcom intended.

Not a bad change, huh? The Sigma Haters would be happy with this...as would fans of Layer.

Now before I go on to My idea for X9, I'm gonna rewind back to the Xtreme Games.

First, I'd be established that Mega Man Xtreme 1 will take place after X2. Second my revised story will be the same as Capcom's, except No Sigma and Techno will be the final boss. First in as a Mechanaloid Trainer, then in a Giant Mech (ala Dr. Wily).

Also, Techno and Midi will NOT be sharing the same CPU, as they did in Capcom's version of the story. So when Techno dies, Midi doesn't. It's also be established though a new cutscene that Midi and Techno are Twin Brothers.

The biggest change will be the ending, which Techno reveals that he did what he did to get revenge on the humans who mistreated him. He repents and then dies, with Techno morning the death of his Brother and then retiring from the Hunters soon after. 

As for Xtreme 2, I'd leave the story as is, except I'd add in a few things and subtract Sigma. Yeah, there's no need for him here. Also, Xtreme 2 takes place after X3.

Addition #1 - Explanation as to Why Iris is working with the Hunters. I'd have the intro mention that the hunters needed a Navigator for this big mission, so Repliforce simply loaned them one of theirs, which was Iris. In Capcom's story, Iris' involvement with the Hunters is never explained.

Addition #2 - I'd have Berkana reveal her origins and plot via new cutscene - Berkana was a researcher who once worked for the Hunters, but once she started researching DNA souls, it seduced her and she became power hungry. Once she went Maverick, She modified herself and her assistant Gareth into a Witch and Knight respectively. She then redesigned Garath's pet Mechanaloid Cat into a Fierce Lion via DNA Soul experimentation.

Berkana's goal is to become a Goddess and show the World her ScientifIc Genius via the use of DNA Souls.

Addition #3 - Gareth's lion would be fought in Berkana's Lab. 

Addition #4 - In Extreme Mode, both Gareth and Berkana will gain more powerful forms. Garath will fuse with his Lion and Berkana will gain an Amazon Warrior Form (complete with sandals). 

The Individual endings will remain the same...no need for changes.

The Extreme ending, however, Will have a few additions. The Hunters will talk about Berkana and how she wasted her life and skills by being evil. They then talk more about Iris and how she will be returning to Repliforce soon. 

Well, so what do you think? Personally, I think my revision is pretty good. Berkana gets the full spotlight and we fill in a plot hole or two.

I also tried to alter the game with the limitations of the Game Boy Color in mind. So, there's that.        

And now here is my blueprint for Mega Man X9. 

Please note that at the time of this post's creation, an Actual Mega Man X9 had yet to exist. So, this Revision will likely line up Even Less than what Capcom eventually gives us. In the event that somehow Capcom Announces X9, which they likely will soon, My version of X9 will be referred to as "Alt-X9". And I'll post my revision of the Actual X9 in the future.   

With that message out of the way, let's get to it.

A new Anti-Human Terrorist group (to be named later) appears and starts it's attack on both Humans and Reploids who defend humans. The Leader (to be named later) Hates X most of all, due to him being Humanities biggest defender.

Meanwhile, Axl is struggling with something inside, which later turns out to be Limine's consciousness slowly trying to take over. Axl is studied by Lifesaver (yup, he's back), but the young buck insists that he can still do his job as a Hunter...so Lifesaver allows him to do so, but warns him to be careful.

After a while, the Hunters learn that the New Terror Group is planning to euthanize the Human Populace with a deadly gas and is almost ready to strike from their sky base.

During a cutscene, The Leader is having second thoughts about his plan and wonders if there is another way. But, a mysterious force arrives, and tells him that he is doing the right thing and gives him reason to carry it out. The Leader agrees. 

After defeating all 8 maverick bosses, Axl is quarantined ,thanks to Lumines consciousness, which is fighting hard to take over him. With Axl unable to join the Hunters, it's up to X and Zero to beat the clock before the gas is released (this will be the goal of the fortress stages. more about this later).

They eventually battle the Leader of the Group,who reveals that his hatred for humans stems for their past treatment of machines.

It's soon revealed that The Leader had gained help from an "Angel" who hated humans too and has given him the power to wreck vengeance on humanity.

The hunters fight him and win. Sigma appears and chastises his protege for failing, but gives him the power anyway,by possessing him. The Leader then transforms into a giant Battle Machine.  

After the battle,Sigma escapes.

The Leader, at death's door, regrets being manipulated by Sigma and reveals that his group was originally a Reploid Advocacy group, who wanted to do things in a more peaceful way, but they resorted to violence when peaceful solutions didn't work. So they changed their name and methods.

He gives X the codes to permanently shut down the gas machine before it activates. After the Leaders death, X shuts down the machine before it activates. 

Note: If X and the Z-Man fail to complete the Fortress and beat the Leader before time runs out....it'll result in an instant Game Over.

But, before celebration, The Hunters are informed by HQ that Axl went crazy and escaped. The Hunters find Axl, now fully possessed by Lumine, in the Intro Stage and the Final Battle begins.

When Axl is defeated, Sigma arrives. When asked, Sigma reveals that he escaped the moon via construction workers.

Sigma then possesses Axl/Lumine and grants him a powerful 2nd form. After that form is defeated, Axl/Lumine is damaged greatly and powered down. X rushes to Axl and apologizes, but promises to make things right. Sigma, once again, escapes.

Back at Hunter HQ, Douglas and Palette transfer Axl's DNA soul into a new Next Gen Reploid copy body. X and Zero destroy Axl's old body,along with Lumines consciousness. The Hunter Trio are whole again and ready to battle any future Maverick threat.

As you can see, I've decided that it was appropriate to resolve the infamous X8 cliffhanger, But, what about the Dr. Wily sub-plot? 

Well, in My Mega Man X10, a Reploid Scientist will be the big bad. And he Will be Dr. Wily in another Reploid body. It also goes without saying that he Really Hates X.

Another cool Idea I have is to have Dynamo return and work with a revived Vile (in a mk. VI body) and an upgraded Bass (or a brand new reploid, maybe even a repurposed Mac) to form some sort of "Psycho Rangers" to counter X, Zero, and Axl.

And Yes, all 3 will be working for/with that evil scientist.

As for the plot, We could just go back to focusing on DNA Souls, as there is much more to learn about them.  I figure that the true potential of the Souls can be realised in this game.

And, of course, Sigma will be there to manipulate things in the shadows.

The Scienentist eventually reveals himself to the Hunters to be Zero's creator, Dr. Wily, in a Reploid Body. He also reveals that before he died while he was fully human he uploaded his consciousness into AI, which has since evolved into a living digital being thanks to the wonders of Cyberspace. He then reveals that he was Isoc and Serges all along.

He then explains the reason why he created Zero in the first place - To Help him take over the World, Destroy Mega Man, and Humiliate Dr. Thomas Light.

He then continues to explain that Zero was uncontrollable, but thanks to the Virus he installed in him, he was forced to shut down. And that that's when he sealed him up, with intentions on upgrading him later, but the evil scientist passed on before that happened.

The Evil Scientist also explains that the Wily Virus was meant to not only correct a cognitive error within Zero's brain, but also turn all robots into his slaves.

He then laments on how the Virus and Robotics have both greatly evolved and because of this, any Older Generation Reploid infected turns evil without any loyalty to him. He's also annoyed at the fact that Next Generation Reploids are completely immune to his Virus.

He also makes a promise to eradicate Dr. Light's Legacy by destroying X.

Zero is a bit troubled by this revelation, but then gets over it - Dad or not, Wily is Still a Maverick and that he must be taken down.

In the end, the villains are stopped, the Scientist is destroyed, and both Dr. Wily and Sigma escape.

Zero wrestles again with his past, but ultimately decides that it doesn't matter who he was or what his origins were. And that the only thing that matters to him is the here and now...as well as his friends, who he deems to be his Real Family.

And those are my ideas for X10. I don't know where to go from here, so I'm gonna let Capcom handle X11 and beyond.

And that,is how I would revise the Mega Man X series. Cool ideas huh? Yeah, I accidentally left some minor plot holes in, such as the ones regarding Zero's Buster, but I'm gonna leave that up to the rest of the Fandom.

Will I be doing a revision of the Zero Series? Nope. Too time consuming. Instead for my next revision, I'll be returning to my Wrestling Kick with my WWF Revised series!!

Well, that's it for now. Until then, Punch a Nazi, Kick a Commie, Resist Modern Attitudes, and Stay Gold!

The Retro King Has Spoken!

Wednesday, May 14, 2025

Superstar Stats Part 2

Continued from Part 1  

Also, See Part one for the "Stat Explanations".

Bill Goldberg / Goldberg

Ability - 4

Charisma - 4

Mic Skills - 2.5

Cool Factor - 4

Overall - 14.5

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Diamond Dallas Page / DDP 

Ability - 4 

Charisma - 5 

Mic Skills - 4.5

Cool Factor - 4

Overall - 17.5

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Booker T.

Ability -  4.5

Charisma - 4.5

Mic Skills - 4

Cool Factor - 5

Overall - 17.5

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Glacier

Ability - 2 (as a wrestler) / 4.5 (as a martial artist) 

Charisma - 3 

Mic Skills - 1 

Cool Factor - 5

Overall - 11 (Wrestler) / 13 (Martial Artist)

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Chris Benoit

Ability - 4.5  

Charisma - 3

Mic Skills - 3 

Cool Factor - 4

Overall - 14.5

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Chris Jericho

Ability - 4 

Charisma - 5

Mic Skills - 4  

Cool Factor - 4

Overall - 17

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Dean Malenko

Ability -5  

Charisma - 1 (ain't nicknamed "the ice man" for nothin')

Mic Skills - 3

Cool Factor - 3

Overall - 12

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Eddie Guerrero

Ability - 4.5  

Charisma - 4.5

Mic Skills - 3.5

Cool Factor - 4 

Overall - 15.5

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Rey Mysterio / Ray Mysterio Jr 

Ability - 5 

Charisma - 4

Mic Skills - 3

Cool Factor - 5 (he's a luchadore)

Overall - 17

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Public Enemy (Rocko Rock and Johnny Grunge)

Ability - 3.5  

Charisma - 4.5

Mic Skills - 4

Cool Factor - 4.5

Overall - 15.5

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Disco Inferno 

Ability - 3 

Charisma - 5 

Mic Skills - 4

Cool Factor - 3 (bein' generous)

Overall - 15

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Todd Pettingil (Announcer)

Ability - 4 

Charisma - 4 

Mic Skills - 4 

Cool Factor - 3

Overall - 15

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Michael "P.S." Hayes / Doc Hendrix 

Ability - 4 (wrestler) / 4.5 (announcer) 

Charisma - 5

Mic Skills - 4

Cool Factor - 5 (wrestler) / 4 (announcer)

Overall - 18 (Wrestler) / 17.5 (Announcer)

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Chyna 

Ability -  4

Charisma - 3

Mic Skills - 3

Cool Factor - 5 (she's the fusion of xena and a bodybuilder)

Overall - 15 

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Justin Hawk Bradshaw / John Bradshaw Layfield / JBL

Ability -  4 (wrestler) / 4.5 (announcer)

Charisma - 4

Mic Skills - 3 (hawk) / 4 (jbl)

Cool Factor - 3

Overall - 14 (Justin "Hawk" Bradshaw) / 15 (John Bradshaw Layfield) / 14.5 (Announcer)

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Ken Shamrock

Ability - 5 

Charisma - 4

Mic Skills - 3 

Cool Factor - 4 

Overall - 16

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"Stone Cold" Steve Austin

Ability - 4.5 

Charisma - 4.5

Mic Skills - 5

Cool Factor - 5

Overall - 18

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Rocky Maivia / The Rock

Ability - 4  

Charisma - 3.5 (maivia) / 5 (the rock) 

Mic Skills - 3 (maivia) / 5 (the rock)

Cool Factor - 3 (maivia) / 5 (the rock)

Overall - 13 (Rocky Maivia) / 19 (The Rock)

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The New Age Outlaws ("Road Dawg" Jesse James and "Badass" Billy Gunn)

Ability - 4 

Charisma - 4.5 (road dawg) / 4 (billy gunn) 

Mic Skills - 4.5 (road dawg) / 3 (billy gunn)

Cool Factor - 4.5

Overall - 16.5 ("Road Dawg" Jesse James) / 15.5 ("Badass" Billy Gunn)

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Edge and Christian

Ability - 4.5 (edge) / 4 (christian)  

Charisma - 4.5

Mic Skills - 4

Cool Factor - 4.5

Overall - 16.5

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The Dudley Boyz (Bubba Ray and Devon)

Ability - 4.5  

Charisma - 4 

Mic Skills - 4.5

Cool Factor - 4.5

Overall - 16.5

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The Hardys (Matt and Jeff)

Ability - 5 

Charisma - 4 (jeff) / 4.5 (matt) 

Mic Skills - 3 (jeff) / 4 (matt)

Cool Factor - 5

Overall - 17 (Jeff Hardy) / 18.5 (Matt Hardy)

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Kane

Ability - 4 

Charisma - 2 (early kane) / 3 (later kane)

Mic Skills - 0 (early kane) / 3 (later kane)

Cool Factor - 5

Overall - 11 (Early Kane) / 15 (Later Kane)

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Mark Henry

Ability - 4.5 

Charisma - 3

Mic Skills - 3

Cool Factor - 4

Overall - 14

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Michael Cole (Commentator)

Ability -  4

Charisma - 3.5

Mic Skills - 4

Cool Factor - 2.5

Overall - 13.5

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Kurt Angle 

Ability - 5 

Charisma - 4

Mic Skills - 4

Cool Factor - 4.5 (because he won a gold medal with a broken freakin' neck!!!)

Overall - 17.5

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Brock Lesnar

Ability - 4.5 

Charisma - 3

Mic Skills - 2

Cool Factor - 4 

Overall - 13.5

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John Cena

Ability - 4.5 

Charisma - 4.5 

Mic Skills - 4.5

Cool Factor - 4

Overall - 16.5

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Randy Orton

Ability - 4.5  

Charisma - 3

Mic Skills -3.5 

Cool Factor - 4

Overall -  14.5

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Theodore "Teddy" Long  (Manager)

Ability - 4 

Charisma - 4.5 

Mic Skills - 4.5

Cool Factor - 4 

Overall - 16.5

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And that about wraps it up for Superstar Stars. Are these accurate to you? speak up if you think differently.

So, until next time, Punch a Nazi in the Face, Kick a Commie in the Balls, Resist Modern Attitudes, and Stay Gold!!! 

Superstar Stats Part 1

Just for fun and since I'm in a Wrestling Mood again, I'm gonna be listing general stats for some (not all) of my favorite Wrestling Stars (and managers and commentators) of the 70's, 80's, 90's, and Early 2000's 

These will be broken into 4 categories - Ability, Charisma, Mic Skills, and Cool Factor

Ability is self explanatory. This includes In-Ring Skills, Managerial Skills, and Commentary Skills.

Charisma is also self explanatory,

Mic Skills is based on how well the Wrestler does Promos and how great they are at talking.

Cool Factor is based on 2 things - Attire and Personality.

And finally, Overall, which is based on how the Wrestler Scores, with 20 being the highest.

Each Wrestler's stats will be rated from 1 to 5. 1 being the Worst, 3 Being Mediocre/Average, 5 Being the Best, and 2 and 4 being In Between.   

Noe that the ground rules have been explained - Let's get started.

"The Living Legend" Bruno Sammartino

Ability - 5

Charisma - 3

Mic Skills -3

Cool Factor - 3  

Overall - 14.

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BoBo Brazil

Ability - 4

Charisma - 3

Mic Skills - 3

Cool Factor - 5 (on account that he was the jackie robinson of wrestling)

Overall - 15

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"Nature Boy" Buddy Rogers 

Ability - 4

Charisma - 4

Mic Skills - 4

Cool Factor - 4 (at least during his heyday)

Overall - 16

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Haystacks Calhoun

Ability -  4

Charisma - 2

Mic Skills - 3

Cool Factor - 2

Overall - 11

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The Wild Samoans (Afa and Sika)

Ability - 4

Charisma - 3

Mic Skills - 1

Cool Factor - 3

Overall - 11

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"Superstar" Billy Graham

Ability - 4

Charisma - 5

Mic Skills - 5

Cool Factor - 4

Overall - 18

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Bob Backlund / Berserker Bob

Ability - 5

Charisma - 2 (Backlund) / 4 (Berserker Bob) 

Mic Skills - 3 (Backlund) / 4 (Berserker Bob)

Cool Factor - 2

Overall - 12 (Backlund) / 15 (Berzerker Bob)

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"The Grand Wizard" Ernie Roth

Ability - 0 (as a wrestler) / 4 (as manager).      

Charisma - 4

Mic Skills - 4

Cool Factor - 3

Overall - 15

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Captain Lou Albano

Ability -  3 (as a wrestler) / 5 (as a manager)

Charisma - 4

Mic Skills - 4

Cool Factor - 3

Overall - 14 (as a wrestler) / 16 (as a manager)

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Gorilla Monsoon

Ability -  4 (as a wrestler) / 4 (as a commentator)

Charisma - 3 (as a wrestler) / 4 (as a commentator)

Mic Skills - 3 (as a wrestler) / 4 (as a commentator)

Cool Factor - 3

Overall - 13 (as a wrestler) / 15 (as a commentator)

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"Classy" Freddie Blassie

Ability -  3 (as a wrestler) / 4 (as a manager)

Charisma - 3 (as a wrestler) / 4 (as a manager)

Mic Skills - 4

Cool Factor -  3

Overall - 13 (as a wrestler) / 15 (as a manager)

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The Sheik

Ability -  4

Charisma - 3

Mic Skills - 2

Cool Factor - 3

Overall - 12

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"Big Cat" Ernie Ladd

Ability - 4

Charisma - 4

Mic Skills - 4

Cool Factor - 3

Overall - 15

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"The Russian Bear" Ivan Koloff   

Ability - 4 

Charisma - 2

Mic Skills - 3

Cool Factor -  2

Overall - 11

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Pat Patterson

Ability - 4

Charisma - 3

Mic Skills - 3

Cool Factor - 2

Overall - 12

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Ken Patera

Ability - 5

Charisma - 4

Mic Skills - 3

Cool Factor - 3

Overall - 15

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"Mr. USA" Tony Atlas

Ability - 4

Charisma - 4

Mic Skills - 3

Cool Factor - 4 / 1 (as samba simba)

Overall - 15 (as himself) / 12 (as samba simba)

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The Fabulous Moolah 

Ability - 5

Charisma - 3

Mic Skills - 3

Cool Factor - 4 (she was an old/older woman,who could still wrestle with the best of them)

Overall - 15

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Jessie "The Body" Ventura

Ability -  3 (as a wrestler) / 4 (as a commentator)

Charisma - 4

Mic Skills - 4

Cool Factor - 4

Overall - 15 (as a wrestler) / 16 (as a commentator)

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George "The Animal" Steele

Ability - 4

Charisma - 4

Mic Skills - 2

Cool Factor - 2

Overall - 12

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Killer Kowalski

Ability - 4

Charisma -3

Mic Skills - 3

Cool Factor -  2

Overall - 12

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Terry Funk / Chainsaw Charlie

Ability - 4 

Charisma - 4

Mic Skills - 4

Cool Factor - 4 (a badass cowboy is always cool)

Overall - 16

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Abdullah the Butcher

Ability - 4

Charisma - 3

Mic Skills - 2

Cool Factor - 4

Overall - 13

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Mil Mascaras

Ability - 4

Charisma - 4

Mic Skills - 3

Cool Factor - 5 (by default, all luchadors have this rating)

Overall - 16

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Pedro Moralas

Ability - 4

Charisma - 1

Mic Skills - 3

Cool Factor - 3

Overall - 11

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Chief Jay Strongbow

Ability -  4

Charisma - 3

Mic Skills - 3

Cool Factor - 3

Overall - 13

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Wahoo McDaniel

Ability - 4 

Charisma - 4

Mic Skills - 3

Cool Factor - 4 

Overall - 15

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 Larry Zbyszko

Ability - 3 (as a wrestler) / 4 (as a commentator)

Charisma  3 (as a wrestler) / 4 (as a commentator)

Mic Skills - 4

Cool Factor - 3

Overall - 13 (as a wrestler) / 15 (as a commentator)

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"The Fink" Howard Finkle 

Ability - None (as a wrestler) / 5 (as a ring announcer)

Charisma - 4

Mic Skills  - 5

Cool Factor - 4 (he gets a 4 for just being the best ring announcer ever) 

Overall - 18

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Harley Race

Ability - 4

Charisma - 3

Mic Skills - 4

Cool Factor - 4 (cuz he's a tough dude)

Overall - 15

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"The American Dream" Dusty Rhodes (Both as a Wrestler and Commentator)

Ability - 4

Charisma - 5

Mic Skills - 4

Cool Factor - 3

Overall - 16

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"Nature Boy" Ric Flair

Ability - 4

Charisma - 4

Mic Skills - 4

Cool Factor - 4

Overall - 16

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Andre The Giant

Ability - 4

Charisma - 3

Mic Skills - 3

Cool Factor - 4 (he's a giant)

Overall - 14

--------------------------------------------------------------------------------

Hulk Hogan / Hollywood Hogan

Ability - 3

Charisma - 5

Mic Skills - 4

Cool Factor - 4

Overall - 16

------------------------------------------------------------------  

Rowdy Roddy Piper

Ability -  4

Charisma - 5

Mic Skills - 5

Cool Factor - 4

Overall - 18

--------------------------------------------------------------------------

Junkyard Dog

Ability - 3

Charisma - 4

Mic Skills - 4

Cool Factor - 3 

Overall - 14

----------------------------------------------------------------

Big John Studd

Ability - 3

Charisma - 3

Mic Skills - 3

Cool Factor - 3.5

Overall - 12.5

-----------------------------------------------------------------------

Wendi Richter

Ability - 4

Charisma - 4

Mic Skills - 3

Cool Factor - 4

Overall - 15

----------------------------------------------------------------------

The Iron Sheik

Ability - 4 

Charisma - 3.5

Mic Skills - 3

Cool Factor - 3

Overall - 13.5

----------------------------------------------------------------------------------

"Superfly" Jimmy Snuka

Ability - 5

Charisma - 4

Mic Skills - 2

Cool Factor - 4

Overall - 15

--------------------------------------------------------------

Bobby "The Brain" Heenan

Ability - 2 (as a wrestler) / 4 (as a manager) / 5 (as a commentator)

Charisma - 4

Mic Skills - 5

Cool Factor - 3

Overall - 14 (as a wrestler) / 16 (as a manager) / 17 (as a commentator)

------------------------------------------------------------------------------

Mean Gene Okerlund (Announcer)

Ability - 5 

Charisma - 4

Mic Skills - 5

Cool Factor - 3

Overall - 17

---------------------------------------------------------------------

Nikolai Volkoff

Ability - 4 

Charisma - 3

Mic Skills - 2

Cool Factor - 2

Overall - 11

------------------------------------------------------------------------

"Magnificent" Don Muraco

Ability - 4 

Charisma - 3 

Mic Skills -  3

Cool Factor -  3.5

Overall - 13.5

---------------------------------------------------------------------------

Tito Santana / El Matador

Ability - 4 

Charisma - 3

Mic Skills - 3

Cool Factor - 3 

Overall - 13

----------------------------------------------------------------------------

Greg "The Hammer" Valentine

Ability - 4

Charisma - 3

Mic Skills - 3

Cool Factor - 2

Overall - 12

-------------------------------------------------------------------------

"The Mouth of the South" Jimmy Hart

Ability - 4

Charisma - 5

Mic Skills - 5

Cool Factor - 4

Overall - 18

------------------------------------------------------------------

King Kong Bundy

Ability - 3

Charisma - 3.5

Mic Skills - 3

Cool Factor - 3

Overall - 12.5

-----------------------------------------------------------------------

"Macho Man" Randy Savage

Ability -  4

Charisma - 5

Mic Skills - 5

Cool Factor - 5

Overall - 19

------------------------------------------------------------------------

Miss Elisabeth (Manager)

Ability - 3 

Charisma - 3

Mic Skills - 3

Cool Factor - 2 

Overall - 11

------------------------------------------------------------------

Ricky "The Dragon" Steamboat 

Ability - 4

Charisma - 4

Mic Skills - 3

Cool Factor - 4 (he used martial arts in the ring too)

Overall - 15

---------------------------------------------------------------------

Hillbilly Jim

Ability - 4

Charisma - 4

Mic Skills - 3

Cool Factor - 2.5

Overall - 13.5

-------------------------------------------------------------------------

Steve Lombardi / The Brooklyn Brawler

Ability - 3 (as a contender) / 5 (as enhancement talent)   

Charisma - 3

Mic Skills - 3

Cool Factor - 4 (because he hung in there, even though he kept losing)

Overall - 13 (as a contender) / 15 (as enhancement talent)

---------------------------------------------------------------------------------

SD "Special Delivery" Jones 

Ability - 2 (as a contender) / 4 (as enhancement talent)

Charisma - 4

Mic Skills - 3.5

Cool Factor - 2

Overall - 11.5 (as a contender) / 13.5 (as enhancement talent)

-------------------------------------------------------------------------------

The Killer Bees ("Jumpin'" Jim Brunsell and B. Brian Blair)

Ability - 4

Charisma - 3

Mic Skills - 3

Cool Factor - 3

Overall - 13

-------------------------------------------------------------------------------

The British Bulldogs (Davey Boy Smith and The Dynamite Kid)

Ability - 4 

Charisma - 4 (Davey) / 3 (Dynamite)

Mic Skills - 3 (Davey) / 2 (Dynamite)

Cool Factor - 3.5

Overall - 14.5 (Davey Boy Smith) / 12.5 (Dynamite Kid)

--------------------------------------------------------------------------------------

The Hart Foundation (Bret "Hit Man" Hart and Jim "The Anvil" Neidhart)

Ability - 4  

Charisma - 3 (The Hit Man) / 4 (The Anvil)

Mic Skills - 3 (The Hitman) / 4 (The Anvil)

Cool Factor - 4

Overall - 14 (Bret "Hit Man" Hart) / 16 (Jim "The Anvil" Neidhart)

------------------------------------------------------------------------------------------

"Mr. Wonderful" Paul Orndorff

Ability - 4

Charisma - 3.5

Mic Skills - 3.5

Cool Factor - 3

Overall - 13.5 

------------------------------------------------------------------------------------------------

Koko B. Ware

Ability - 3

Charisma - 4

Mic Skills - 4

Cool Factor - 3.5

Overall - 14.5

------------------------------------------------------------------

"Sensational" Sherri / Sister Sherri

Ability - 3.5 (as a wrestler) / 4 (as a manager) 

Charisma - 4

Mic Skills - 4

Cool Factor - 4

Overall - 15.5 (as a wrestler) /16 (as a manager)

---------------------------------------------------------------------------------------------

 Jake "The Snake" Roberts

Ability - 4

Charisma - 2.5

Mic Skills - 4

Cool Factor - 5 

Overall - 15.5

----------------------------------------------------------

The Ultimate Warrior

Ability - 3.5

Charisma - 5

Mic Skills - 4

Cool Factor - 5

Overall - 17.5
--------------------------------------------------------------------------

"The Million Dollar Man" Ted Dibiase

Ability - 4 (as a wrestler) / 3.5 (as a manager)

Charisma - 4

Mic Skills - 4

Cool Factor - 4

Overall - 16 (as a wrestler) / 15.5 (as a manager)

-----------------------------------------------------------------------

Brother Love 

Ability - 1 (as a wrestler) / 4 (as an announcer and commentator) 

Charisma - 4

Mic Skills - 5

Cool Factor - 3

Overall - 13.5 (as a wrestler) / 16 (as an announcer and commentator)

-------------------------------------------------------------------------------------------------

The Honky Tonk Man

Ability - 4

Charisma - 5

Mic Skills - 5

Cool Factor - 3

Overall - 17

----------------------------------------------------------------

The Fabulous Rougeau Brothers (Jacques and Raymond)

Ability -  4

Charisma -  3.5 (Jacques) / 4 (Raymond)

Mic Skills - 3 (Jacques) / 4 (Raymond)

Cool Factor - 3   

Overall - 13.5 (Jacques) / 15 (Raymond)

-----------------------------------------------------------------------------------

The Bushwackers (Luke and Butch) 

Ability - 3.5 

Charisma - 4.5 

Mic Skills - 3.5

Cool Factor - 4

Overall - 14.5 

------------------------------------------------------------------- 

"Ravishing" Rick Rude

Ability - 4

Charisma - 4

Mic Skills - 4

Cool Factor - 4

Overall - 16 

-----------------------------------------------------------------------  

"Mr. Perfect" Kurt Hennig

Ability - 5 

Charisma - 3.5

Mic Skills - 4

Cool Factor - 4

Overall - 16.5

--------------------------------------------------------------------------

Mr. Fuji

Ability - 4 (as a wrestler) / 4 (as a manager)

Charisma - 3

Mic Skills - 2.5 (as a wrestler) / 3.5 (as a manager)

Cool Factor - 3

Overall - 12.5 (as a wrestler) / 13.5 (as a manager)

-----------------------------------------------------------------------

Demolition (Ax, Smash, and Crush)

Ability - 4

Charisma - 3 (Ax) / 4 (Smash) / 3 (Crush)

Mic Skills - 4 / 5 (Smash) / 3 (Crush)

Cool Factor - 5 

Overall - 16 (Ax) / 17 (Smash) / 15 (Crush)

--------------------------------------------------------------------------

The Rockers (Shawn Michaels and Marty Jannetty)

Ability - 4.5

Charisma - 4 (Michaels) / 3.5 (Jannetty) 

Mic Skills - 4 (Michaels) / 3 (Jannetty)

Cool Factor - 4.5 

Overall - 16.5 (Shawn Michaels) / 14.5 (Marty Jannetty) 

-------------------------------------------------------------------------------------------

Hacksaw Jim Duggan

Ability - 3.5

Charisma - 4

Mic Skills - 4

Cool Factor - 3.5

Overall - 14.5

-------------------------------------------------------------

Brutus "The Barber" Beefcake 

Ability - 3.5

Charisma - 4.5

Mic Skills - 4

Cool Factor - 4

Overall - 15.5

---------------------------------------------------------------

Kamala The Ugandan Headhunter / Giant

Ability - 4

Charisma - 2.5 

Mic Skills - 0

Cool Factor - 3 

Overall - 9.5

-----------------------------------------------------------------

Jerry "The King" Lawler 

Ability - 4 (as a wrestler) / 4.5 (as a commentator)

Charisma - 3.5 (as a wrestler) / 4 (as a commentator)

Mic Skills - 5

Cool Factor - 3.5 

Overall - 15.5 (as a wrestler) / 16.5 (as a commentator)

-----------------------------------------------------------------------

"Dr. Death" Steve Williams

Ability - 4

Charisma - 3.5 

Mic Skills - 4

Cool Factor - 4

Overall - 15.5  

----------------------------------------------------------------

Sgt. Slaughter

Ability - 4 

Charisma - 4 

Mic Skills - 4

Cool Factor - 5

Overall - 17

-------------------------------------------------------------------

Vince McMahon / Mr. McMahon

Ability - 4 (as an announcer) / 2.5 (as a wrestler) / 5 (as an evil authority figure)

Charisma - 4

Mic Skills - 4.5

Cool Factor - 1 (hey, he's never been very cool)

Overall - 13.5 (as an announcer) / 11.5 (as a wrestler) / 14.5 (as an evil authority figure) 

-------------------------------------------------------------------

Paul E. Dangerously / Paul Hayman

Ability - 3 (as a manager) / 4 (as a promoter) / 4 (as an announcer) / 3.5 (as an advocate)

Charisma - 3 (as a manager) / 4 (for everything else)

Mic Skills - 4

Cool Factor - 3 (as a manager) / 4 {as a promoter and announcer) / 3.5 (as an advocate)

Overall - 13 (as a manager) / 16 (as a promoter and announcer) / 14.5 (as an advocate)

------------------------------------------------------------------------------

Shane Douglas / Dean Douglas

Ability - 4

Charisma - 3.5

Mic Skills - 4 

Cool Factor - 3.5

Overall - 14.5

------------------------------------------------------------

Joey Styles (Announcer and Commentator)

Ability - 4 

Charisma - 4 

Mic Skills -  4

Cool Factor - 3.5

Overall - 15.5

---------------------------------------------------------------------------

Tommy Dreamer

Ability - 4 

Charisma - 4 

Mic Skills - 3.5

Cool Factor - 4

Overall - 15.5

---------------------------------------------------------------------------------

The Sandman

Ability - 4  

Charisma - 4

Mic Skills -  3

Cool Factor - 3

Overall - 14

-------------------------------------------------------------------

Sabu (R.I.P.)

Ability - 5  

Charisma - 4.5

Mic Skills - 3

Cool Factor - 4.5

Overall - 16.5

---------------------------------------------------------

Rob Van Dam / RVD

Ability - 4 

Charisma - 4

Mic Skills -  3

Cool Factor - 4

Overall - 15

------------------------------------------------------------------------------

Raven

Ability - 4 

Charisma - 2.5 

Mic Skills - 5

Cool Factor - 5 

Overall - 16.5

----------------------------------------------------------------

Perry Saturn

Ability - 4 

Charisma -  3

Mic Skills - 3

Cool Factor - 4

Overall - 14

-------------------------------------------------------------

Stevie Richards / Big Stevie Cool

Ability - 4 

Charisma - 4

Mic Skills - 3

Cool Factor - 4

Overall - 15

----------------------------------------------------------------

The Blue Meanie / The Blue Guy

Ability - 3.5 

Charisma - 4

Mic Skills - 3

Cool Factor - 3

Overall - 13.5

--------------------------------------------------------------------

Taz (Wrestler and Commentator)

Ability - 4 

Charisma - 3.5 

Mic Skills - 3.5 (as a wrestler) / 4 (as a commentator)

Cool Factor - 3.5

Overall - 13.5 (as a wrestler) / 14.5 (as a commentator)

---------------------------------------------------------------------- 

Ron Simmons / Farooq Asaad

Ability - 4 

Charisma - 3.5   

Mic Skills - 3.5

Cool Factor - 4 (as ron simmons) / 2 (as nation farooq) /   

Overall - 14.5 (as Ron Simmons) / 12.5 (as Nation Farooq)

--------------------------------------------------------------------------- 

The Steiner Bros. (Rick and Scott) 

Ability - 5 

Charisma - 3.5 (scott) / 4 (rick)  

Mic Skills - 3.5 

Cool Factor - 4

Overall - 15.5 (scott) / 16.5 (rick) 

----------------------------------------------------------------

Tony Schiavone 4(Commentator)

Ability - 4.5 

Charisma - 4

Mic Skills - 5

Cool Factor - 4 (only because he was the voice of WCW in the 90's)

Overall - 17.5

------------------------------------------------------------------------------

"The Natural" Dustin Rhodes / Goldust

Ability - 4  

Charisma - 3.5 (as dustin) / 5 (as goldust) 

Mic Skills - 3.5 (as dustin) / 4.5 (as goldust)

Cool Factor - 4 (as dustin) / 5 (as goldust)

Overall - 14.5 (as dustin) / 18.5 (as goldust)

---------------------------------------------------------------------

Mick Foley / Cactus Jack / Mankind / Dude Love

Ability - 4.5 

Charisma - 4 (as mick foley) / 4.5 (as cactus jack) / 3 (as mankind) / 5 (as dude love)

Mic Skills - 4

Cool Factor - 4.5

Overall - 16.5 (Mick Foley) / 16.5 (Cactus Jack) / 15.5 (Mankind) / 17.5 (Dude Love)

--------------------------------------------------------------------------------------------

Johnny B. Badd / "Wild Man" Marc Mero / "Marvelous" Marc Mero

Ability - 4 

Charisma - 4 (as johnny b. badd) / 4.5 (as wild man) / 3.5 (as marvelous marc)

Mic Skills - 4

Cool Factor - 3.5 (as johnny b. badd) / 4 (as wild man) / 4 (as marvelous marc)

Overall - 15.5 (Johnny B. Badd) / 16.5 ("Wild Man" Marc Mero) / 15.5 (Marvelous Marc Mero)

------------------------------------------------------------------------------

Sting / Crow Sting / Wolfpac Sting

Ability - 4.5  

Charisma - 5 (as classic sting) / 2 (early crow) / 5 (later crow) / 4 (wolfpac)

Mic Skills - 4.5 (as classic sting) / 1 (early crow) / 4.5 (later crow) / 4 (wolfpac)

Cool Factor - 5 (classic and crow) / 4 (wolfpac)

Overall - 18.5 (Classic Sting) / 12.5 (Early Crow Sting) / 18.5 (Later Crow Sting) / 16.5 (Wolfpac Sting) 

-------------------------------------------------------------------------------

Lex Luger / "The Total Package" / "The Narcissist" / "Made In The USA" 

Ability - 4 

Charisma - 3.5 

Mic Skills - 3.5 

Cool Factor - 4

Overall - 14.5

---------------------------------------------------------------------------------------

"Flyin'" Brian Pillman / "The Loose Cannon"

Ability - 4

Charisma - 4 (as flyin' brian) / 4.5 (as the loose cannon) 

Mic Skills - 3.5 (as flyin' brian) / 4 (as the loose cannon)

Cool Factor - 4

Overall - 15.5 ("Flyin'" Brian Pillman) / 16.5 ("The Loose Cannon" Brian Pillman)

--------------------------------------------------------------------------------

"Taskmaster" Kevin Sullivan

Ability - 4  

Charisma - 3

Mic Skills - 4

Cool Factor - 3

Overall - 14

-----------------------------------------------------------------------------------------

Eric Bischoff

Ability - 4 (as a commentator) / 4.5 (as an evil authority figure) 

Charisma - 4.5

Mic Skills - 4.5

Cool Factor - 4.5

Overall - 16.5

------------------------------------------------------------

The Giant / Paul Wight / The Big Show

Ability - 3 (as the giant) / 3.5 (as paul wight) / 4 (as big show)  

Charisma - 2 (as the giant) / 3 (as paul wight) / 3.5 (as big show)

Mic Skills - 2 (as the giant) / 3 (as paul wight) / 3.5 (as big show)

Cool Factor - 4.5 (he's a giant, and giants are cool to watch)

Overall - 11.5 (The Giant) / 13.5 (Paul Wight) / 14.5 (The Big Show)

------------------------------------------------------------------------------

Haku / Meng

Ability - 5 

Charisma - 3 

Mic Skills - 1

Cool Factor - 4 

Overall - 13.5

--------------------------------------------------------

The Barbarian / Headshrinker Sione

Ability - 4 

Charisma - 3 

Mic Skills - 2

Cool Factor - 3

Overall - 12

-----------------------------------------------------------

Harlem Heat (Stevie Ray and Booker T.)

Ability - 4 (stevie ray) / 4.5 (booker t.) 

Charisma - 4 (stevie ray) / 4.5 (booker t.)

Mic Skills - 3.5 (stevie ray) / 4 (booker t.) 

Cool Factor - 5

Overall - 16.5 (Stevie Ray) / 17.5 (Booker T.)

---------------------------------------------------------------------

"Big Van" / "The Man They Call" Vader

Ability - 4  

Charisma - 4

Mic Skills - 3.5

Cool Factor - 4

Overall - 15.5

------------------------------------------------------------------------

The Legion of Doom / The Road Warriors (Hawk and Animal)

Ability - 4.5  

Charisma - 4 (Animal) / 4.5 (Hawk)

Mic Skills - 4

Cool Factor - 5

Overall - 17.5

---------------------------------------------------------------------

The Nasty Boys (Brian Knobbs and Jerry Sags)

Ability - 3.5 

Charisma - 4.5 

Mic Skills - 4

Cool Factor -  5

Overall - 16.5

--------------------------------------------------------------------------------------

 "The Model" Rick Martel

Ability - 4  

Charisma - 3.5

Mic Skills - 3.5 

Cool Factor - 4

Overall - 14.5

-------------------------------------------------------------------------

The Warlord

Ability - 4 

Charisma - 4

Mic Skills - 5

Cool Factor - 4 

Overall - 17

---------------------------------------------------------------

The Big Boss Man

Ability - 3.5 

Charisma - 3.5

Mic Skills - 3.5

Cool Factor - 3 

Overall - 12.5

-----------------------------------------------------------------

The Natural Disasters (Earthquake and Typhoon)

Ability - 4 (Earthquake) / 3.5 (Typhoon) 

Charisma - 3 (Earthquake) / 3.5 (Typhoon)

Mic Skills - 3.5

Cool Factor - 3.5

Overall - 13.5 (Earthquake) / 12.5 (Typhoon)

-------------------------------------------------------------

Irwin R. Shyster aka I.R.S. / V.K. Wallstreet  

Ability - 4 

Charisma - 3 

Mic Skills - 3.5

Cool Factor - 2 (no one likes a tax man)

Overall - 12.5

-------------------------------------------------------------

The Mountie

Ability - 4 

Charisma - 4 

Mic Skills - 3.5

Cool Factor - 3

Overall - 14.5

---------------------------------------------------------

The Undertaker

Ability - 4.5 

Charisma - 1 (early deadman) / 2 (later deadman) / 3 (attitude era) / 4 (american badass) / 3 (modern)

Mic Skills - 2 (early dead man) / 3 (later deadman) / 3.5 (attitude era) / 4 (american badass) / 3 (modern)

Cool Factor - 5 (all incarnations) 

Overall - 12.5 (Early Deadman Undertaker) / 14.5 (Later Deadman Undertaker) / 15.5 (Attitude Era Undertaker) / 17.5 (American Badass Undertaker) / 15.5 (Modern Undertaker) 

---------------------------------------------------------------------------------------------

Paul Bearer (Manager)

Ability - 4 

Charisma - 3  

Mic Skills - 4

Cool Factor - 3.5

Overall - 14.5

-----------------------------------------------------------

"The Texas Tornado" Kerry Von Erich

Ability - 4 

Charisma - 4

Mic Skills - 3.5

Cool Factor - 4

Overall - 15.5

-----------------------------------------------------------

"The British Bulldog" Davey Boy Smith

Ability - 4 

Charisma - 4  

Mic Skills - 3.5

Cool Factor - 3.5

Overall - 14.5

-------------------------------------------------

"The Heartbreak Kid" Shawn Michaels

Ability - 4  

Charisma - 5

Mic Skills - 4.5 

Cool Factor - 5

Overall - 18.5

-------------------------------------------------- 

Bret "Hit Man" Hart

Ability - 5 

Charisma - 4

Mic Skills - 3.5

Cool Factor - 5

Overall - 17.5 

----------------------------------------------------

"The Bad Guy" Razor Ramon / Scott Hall

Ability - 4 

Charisma - 4

Mic Skills -  4.5

Cool Factor - 5

Overall -  17.5

---------------------------------------------------

"Big Daddy Cool" Diesel / Kevin Nash

Ability - 3  

Charisma - 4 

Mic Skills - 4

Cool Factor -  4.5

Overall - 15.5

----------------------------------------------------

Doink

Ability - 5 (evil doink) / 3 (good doink) 

Charisma - 4 (evil doink) / 5 (good doink) 

Mic Skills - 4 (evil doink) / 3 (good doink)

Cool Factor - 4 (evil doink) / 1 (good doink)

Overall - 17 (Evil Doink) / 12 (Good Doink)

-------------------------------------------------

Hunter Hearst Helmsley / Triple H  

Ability - 4 

Charisma - 3 (blue blood) / 3.5 (aristocrat) / 4 (d-x) / 4 (the game)   

Mic Skills - 3 (blue blood) / 3.5 (aristocrat) / 4 (d-x) / 4 (the game)

Cool Factor - 2 (blue blood) / 3 (aristocrat) / 4 (d-x) / 4 (the game) 

Overall - 12 (The Blue Blood) / 13.5 (The Aristocrat) / 16 (D-Generation X) / 16 (The Game)

----------------------------------------------------------------

Jim Ross (Announcer)

Ability - 5 

Charisma - 4

Mic Skills - 5

Cool Factor - 3.5

Overall - 17.5

----------------------------------------------------------------

"The Rocket" / "The King of Harts" / Owen Hart 

Ability - 4 

Charisma - 4.5

Mic Skills - 4

Cool Factor - 3

Overall - 15.5

----------------------------------------------------------------

Sean Waltman / The 1-2-3 Kid / Syxx / X-Pac

Ability - 4  

Charisma - 3.5 (123 kid) / 4 (syxx) / 4.5 (x-pac) 

Mic Skills - 3

Cool Factor - 3 (123 kid) / 3 (syxx) / 3.5 (x-pac)

Overall - 13.5 (The 1-2-3 Kid) / 14 (Syxx) / 14.5 (X-Pac)

---------------------------------------------------------------------------

Tatanka

Ability - 4.5  

Charisma - 4

Mic Skills - 3.5

Cool Factor - 4

Overall - 15.5

-----------------------------------------------------------------------

The Smokin' Gunns (Billy and Bart)

Ability - 4.5 

Charisma - 4 (Billy) / 3 (Bart) 

Mic Skills - 3 

Cool Factor - 3.5 

Overall - 14.5 (Billy) / 13.5 (Bart)

-----------------------------------------------------------------

Barry Horowitz 

Ability - 2.5 (as a contender) / 5 (as enhancement talent) 

Charisma - 3

Mic Skills - 2

Cool Factor - 2

Overall - 9 (Contender) / 12 (Enhancement Talent)

-----------------------------------------------------------------

Marty Jannetty

Ability -  4.5 

Charisma - 4 

Mic Skills - 3.5 

Cool Factor - 4

Overall - 15.5

---------------------------------------------------------

Psycho Sid / Sid Vicious / Sid Justice

Ability - 3.5 

Charisma - 4

Mic Skills - 3

Cool Factor - 4

Overall - 14.5

----------------------------------------------------------

"Double J" Jeff Jarrett

Ability - 4.5 

Charisma - 5 

Mic Skills - 4

Cool Factor - 3.5

Overall - 16.5

-------------------------------------------------------------------

Alundra Blayze / Medusa

Ability - 4.5 

Charisma - 4 

Mic Skills - 3 

Cool Factor - 4

Overall - 15.5

-------------------------------------------------------------------

Men on a Mission (Mabel and Mo)

Ability - 3.5  

Charisma - 4 (mabel) / 3 (mo)

Mic Skills - 3.5 (mabel) / 2.5 (mo) 

Cool Factor - 3.5

Overall - 13.5 (Mabel) / 11.5 (Mo) 

----------------------------------------------------------

Oscar (Manager) 

Ability - 3 

Charisma - 5 

Mic Skills - 5

Cool Factor - 3.5

Overall - 16.5

-------------------------------------------------------------

Jim Cornette (Manager)

Ability - 4.5 

Charisma - 4.5

Mic Skills - 5

Cool Factor - 2.5

Overall - 15.5

---------------------------------------------------------------

The Heavenly Bodies ("Doctor of Desire" Tom Prichard and "Giggelo" Jimmy DelRay) 

Ability - 4 

Charisma - 4 

Mic Skills - 3

Cool Factor - 3

Overall - 14

--------------------------------------------------------------

The Bodydonnas (Skip and Zip)

Ability - 4 

Charisma - 3.5 (Skip) / 4 (Zip) 

Mic Skills - 3

Cool Factor - 2

Overall - 12.5 (Skip) / 13 (Zip)

--------------------------------------------------------------

Sunny (Manager)

Ability - 4 

Charisma - 5 

Mic Skills - 4

Cool Factor - 3

Overall - 16

----------------------------------------------------------------

The Godwinns (Henry and Phineas)

Ability - 4 (Henry) / 3.5 (Phineas)  

Charisma - 4

Mic Skills - 3

Cool Factor - 1.5  

Overall - 12 (Henry) / 11.5 (Phineas)

-------------------------------------------------------------

Kwang / Savio Vega

Ability - 4 

Charisma - 2.5 (as kwang) / 4 (as savio)

Mic Skills - 0 (kwang) / 3 (savio)

Cool Factor - 4 (kwang) 3.5 (savio)  

Overall -  10.5 (Kwang) / 14.5 (Savio Vega)

------------------------------------------------------

Crush

Ability - 4 

Charisma - 3.5 

Mic Skills - 3

Cool Factor - 3.5 (face) / 3.5 (heel) / 4 (convict) / 5 (d.o.a.)

Overall - 13.5 (Early 90's Face and Heel) / 14.5 (Convict) / 15.5 (Disciple of Apocalypse)

---------------------------------------------------------

Bob "Spark Plug" Holly

Ability - 4 

Charisma - 4 

Mic Skills - 3  

Cool Factor - 3 

Overall - 14

------------------------------------------------------------

Bam Bam Bigalow

Ability - 4 

Charisma - 3.5 

Mic Skills - 3 

Cool Factor - 3.5

Overall - 13.5

------------------------------------------------------

Luna Vachon 

Ability - 3.5 (as a wrestler) / 2 (as a manager) 

Charisma - 3 

Mic Skills - 2 

Cool Factor - 3.5 

Overall - 11.5 (Wrestler) / 10.5 (Manager)

---------------------------------------------------------------

Ahmed Johnson

Ability - 3.5 

Charisma - 3 

Mic Skills - 2

Cool Factor - 4

Overall - 12.5

---------------------------------------------------------------

Yokozuna

Ability - 4 

Charisma - 2

Mic Skills - 1

Cool Factor - 3

Overall - 10 

-------------------------------------------------------------

The Headshrinkers (Samu and Fatu...and Sione)

Ability - 4 (samu) / 4.5 (fatu) 

Charisma  - 3 (samu) / 4 (fatu) 

Mic Skills - 0

Cool Factor - 3

Overall - 10 (Samu) / 11.5 (Fatu)

For Sione's Stats, check out The Barbarians.

----------------------------------------------------------------

Harvey Whippleman (Manager)

Ability - 3 

Charisma - 3

Mic Skills - 3 

Cool Factor - 1 

Overall - 10

-------------------------------------------------------

Papa Shango / Kama / The Godfather

Ability - 3.5 (shango) / 4 (kama) /4 (godfather) 

Charisma - 2.5 (shango) / 3 (shango) / 4.5 (godfather)

Mic Skills - 2 (shango) / 3 (kama) / 4 (godfather)

Cool Factor - 3.5 (shango) / 4 (kama) / 4 (godfather)

Overall - 10.5 (Papa Shango) / 14 (Kama) / 16.5 (The Godfather)

-------------------------------------------------------------

Jim "The Anvil" Neidhart

Ability - 4 

Charisma - 4 

Mic Skills - 4

Cool Factor - 3

Overall - 15

-----------------------------------------------------------

Fatu / Rikishi

Ability - 4.5 

Charisma - 4

Mic Skills - 3

Cool Factor - 4

Overall - 15.5

------------------------------------------------------------

Duane Gill / Gillberg 

Ability - 2 (contender) / 5 (enhancement talent) 

Charisma - 4  

Mic Skills - 2

Cool Factor - 2

Overall -  10 (Contender) / 13 (Enhancement Talent)

------------------------------------------------------------

"The Enforcer" Arn Anderson  

Ability - 4 

Charisma - 3

Mic Skills - 3.5

Cool Factor - 3

Overall - 13.5

---------------------------------------------------------------  

Stay tuned for part 2 of this list. 

Punch a Nazi in the Face, Kick a Commie in the Balls, Resist Modern Attitudes, and Stay Gold!!!