It's no secret that I'm a big fan of the Mega Man franchise..as I have a section dedicated to it here on this blog. So, I've decided to take a break from my Wrestling kick to do something that I wanted to do for a while.
As you know, I did a revision to the story of the Mega Man Classic Series, now, I'm ready to tackle the X Series.
Despite being my favorite Mega Man Series, I really am not a fan on how the Story is set up and how X is eventually kicked out of his own series by Zero, and then Axl. Plus, there are some fans who hate that Sigma returns when he didn't even need too.
So for this revision, I'm gonna correct all of that and More. So...let's get started.
Oh, before I forget, I'll be leaving out Command Mission for now. The story is too long and it'll take me a while to come up with a good revision. Plus, it's not canon anyway, so it's okay.
For Mega Man X1, the only change I'd make is the intro. Instead of the screen that show's X's specs and Dr. Light's warning (that is saved for the manual), the intro will be the abridged origins of reploids (including how dr. cain found x) and the games plot.
The rest of the game will remain as is, no need for changes. The ending also remains the same.
That was the easiest revision, things are only gonna get tougher from there.
For X2, the big change that I would make is that the intro would mention that The X-Hunters were attempting to repair Zero at the Factory (the intro stage), but they escaped the moment X arrived. Other than this, the intro is as Capcom intended.
Once X defeats the Big Robot, he stumbles upon Zero's Control Chip. This will be revealed to the player via dialogue. He also briefly morns the death of Green Biker Dude (named harley). After this, he leaves the Factory.
During their Post-Intro Stage monologue, The X-Hunters mention that in their hasty escape, they accidentally left Zero's Control Chip, which they need back. It's also hinted at that Serges is Dr. Wily in a Reploid body.
After that, the game goes on as normal, though in the X-Hunter's 2nd cutsscene, Serges is, once again, hinted at being Dr. Wily. It's also mentioned that they recovered Zero as X was battling Sigma during the events of the previous game and made upgrades to him.
The game continues as normal...except for 3 things - Violen gets his 2nd Form, which is just him using a bigger Spiked Mace. Next is Serges being the boss of the 3rd X-Hunter level. Why? 1 - Agile's 2nd form the easiest of the 3 X-Hunters. And 2 - Serges is Dr. Wily...he Needs to be the final X-Hunter.
Anyway, the final change is that if X succeeds in gathering all of Zero's parts, He fights the Fake Zero, unlike in Capcom's game. However, because he's just a copy, the Fake Zero takes more damage and lacks the Sabre. He also doesn't have any of Zero's "Power Moves". After that battle, the Real Zero shows up and the 2 have their usual conversation.
The Ending is mostly unchanged. I just add in some extra text to the ending, mentioning Harley aka the Green Biker Dude.
Now, you all are wondering as to Why I decided to name the Green Biker Dude Harley? Simple - He's a Biker Dude and Harley is a name of a Motorcycle, which the Ride Chaser is based on.
Anyway, on to X3...and now the big changes happen.
The first change I'd make in X3 will be the total deletion of Mac. In his place will be Bit, complete with Shield. Bit captures X and Zero comes to the rescue. After Zero destroys Bit's Shield, Bit vows payback and escapes.
Side note - Why this change, you may ask? Well, Bit is depicted with his Shield in not only art, but in merch too. However, in the games, he doesn't have one... with no explanation why. Well, this little revision fixes that plot hole.
Plus, that part in the opening of X5, where Zero is battling Bit, now makes sense.
After defeating Moa the Giant, the conversation between X and Zero go on as normal, except it is mentioned that Zero is still not at full power yet, thus explaining Why he only has one life.
Anyway, the game goes on as normal, except Vile Mk. II is fought in the Nightmare Police Rooms. So he doesn't have his own stage. But his music is Still used. It becomes Vile's personal battle theme.
Why This change? Because it would make more sense for Vile to fight X directly...without waiting long.
I'd add in an additional cutscene after beating 4 mavericks, where X and Zero are talking to Dr, Cain about Dr, Doppler, where it is revealed that Doppler and Cain were once friends and colleagues before the Maverick Wars. He then laments that his old friend has become a maverick.
Anyway, the game goes on as Capcom intended....except, after fighting Mosquitus as Zero (if you kept him healthy and didn't sideline him), he just gives X his Saber, telling his friend that he may need it later. After that, Zero teleports to another part of the Lab.
During The final Doppler stage, Zero appears and tells X to handle Sigma, while he finds and destroys the Lab's generator (as he does in capcom's version....provided you kept him healthy, that is).
Anyway, the ending will be different. Dr. Doppler, regardless if Zero is active or not, arrives and uses his newly created vaccine to detain the Sigma Virus. As the Lab is about explode, Dr. Doppler repents and tells X to escape while he deals with Sigma. X tries to convince Doppler to come back to Maverick Hunter HQ. Doppler refuses, telling X that he needs to stay to delete the Sigma Virus and that he must atone for his crimes.
X and Zero escape, with X morning the loss of Dr. Doppler. The ending text will reflect this.
The above changes reflect Zero's friendship with X and Dr. Doppler's repentance and sacrifice. Character development.
On to X4 and the Biggest changes yet.
Change 1 - The Mysterious figure which talks with General in X's opening is a generic-looking evil hooded character. Yes, this character Is Sigma, but the audience isn't supposed to know that until later. The conversation is more detailed, but the end result is the same. Zero's opening needs no changes.
Change 2 - Both Hunters will be present and interact with each other thought the game, regardless on whoever you play as.
Change 3 - Iris will be present in Both X and Zero's scenarios. There she'll interact with Both Hunters.
Change 4 - Eregion, the Giant Dragon, will have a Repliforce Emblem on it, signifying that it Does belong to Repliforce.
Change 5 - During the conversation with Colonel, Magma Dragoon and Rookie Hunter Double intervene and accuse Repliforce of Mass destruction and the Death of Tens of Thousands. Colonel rightfully gets test and declares the Maverick Hunters as enemies. After, X and Zero scold the 2 for escalating things. Dragoon leaves to take care of other things, while X, Zero, and Double head back to MHHQ.
Change 6 - In the Post-Intro Stage cutscene, It's the evil cloaked figure instead of Sigma.
Change 7 - X accompanies Zero in during his cutscene with Colonel and has a part in pleading.for peace and battling Colonel along side Zero. After Zero tells Iris that "Repliforce Must Be Stopped", X promises Iris that they'll try their best not to kill Colonel.
Change 8 - X doesn't fight Colonel mid-game. Instead, a brand new cutscene plays, where Dr. Cain is talking with X and Zero about the origins of Repliforce, where it is revealed that Repliforce was created by Cain Labs and 7 of the Greatest World Governments as a Global Military Force that would handle the jobs that the Hunters can't do or are just too busy too do.
The 7 Countries are - The United States, Japan, The United Kingdom, Canada, Brazil, China, and Australia
I figure, We should learn more about Repliforce.
Also, Zero reveals that he met Iris during the Hunters first meeting with the Repliforce, and since grown fond of her. He also reveals that his Busters were burned out during a previous mission, so so he only uses his Saber. Another plot hole filled.
Change 9 - When Iris and Double go missing, X and Zero are informed that they have left for the Final Weapon. Once there, X and Zero decide to take separate paths to widen their search. Which path of the Final Weapon you take will depend on who you're playing as.
Change 10 - After Zero's famous cutscene with Iris, He is confronted by the Evil Cloaked figure, who reveals himself to be Sigma. After the Evil Master of Mavericks reveals that Dr. Doppler's Vaccine was too weak to destroy him, he tells Zero about his origins. (which is that Maverick Zero v. Hunter Sigma FMV from the game).
After that, the battle begins. After the 1st form, Sigma battles Zero in his 4th Body, which he manipulated Repliforce Scientists to make for him...as he manipulated Doppler last time. After that battle, Sigma escapes, leaving Zero alone.
Zero, not feeling the fight right now, feeling that he needs to take care of Iris first. He contacts X and asks him to finish the fight, while he heads back to earth to lay Iris to rest. X accepts and wishes Zero a safe journey home.
Change 11 - Zero's ending. As he is traveling back to Earth, he has Iris in tow. He then laments about failing to save the Only girl that he loved and wonders if there was a better way to fight this War.
Change 12 - During the opening dialogue with Double, I'd add in a few things. Double reveals that he was the one who manipulated Magma Dragoon into not only destroying Sky Lagoon, but also escalating the war with Repliforce. As well as manipulated Iris, who's fighting against Zero. He then reveals his motivations - Money and Power, which was promised to him by his Boss (revealed to be sigma later).
Change 13 - After destroying Double, X gets contacted by Zero, telling him to finish the mission, while he takes care of Iris, who he was forced to kill.
Change 14 - During his confrontation with Sigma, X is surprised that Sigma is still alive. Sigma reveals that Dr. Doppler's vaccine was too weak to destroy him and that he hired Double to manipulate Dragoon and escalate the War, soley because he hates Repliforce and that he wanted them eliminated before they became a threat to him. He then reveals that he also did a bit of manipulating with General.
Then, to be an even bigger jerk, reveals Zero's origins to X. X, upon hearing about Zero's origins, tells Sigma that he doesn't care and that Zero isn't that person anymore. The fight begins soon after.
Change 15 - Sigma reveals that his battle bodies were made by Reploid Scientists that he manipulated...just like how he manipulated Doppler last time.
Change 16 - X's Ending is changed, X recalls the Repliforce War and wonders if it could've been prevented? He then contacts Zero, telling him mission accomplished. They then have a conversation about the Greater Maverick War, both are committed to end it as soon as possible. X never brings up Zero's past, feeling that it is irrelevant at this point.
I just thought I'd add some character development, while filling up some plot holes. Other than these changes, Mega Man X4 remains as Capcom intended. Now...on to X5..
For my X5 revision, everything remains the same except for the following things - For one, Alia mentions a hostage situation in each stage after explaining the missions. This refers to the Rescuable Reploids, which never get mentioned in Capcom's X5 (aside from the manual).
It'll also mentioned that Dr. Cain retired from the Maverick Hunters and created Signas to be the new Commander.
Next, Dynamo, who's motivation to help Sigma crash the Eurasia Space Colony to Earth, made no sense for a Merc like him. So, he's replaced by someone much more appropriate....Vile Mk. III!!!!
Vile is the kinda guy, who, loves carnage and death, Dynamo doesn't seem like the type to want the World destroyed. Don't worry, Dynamo fans, he'll play a role in X6.
The Hunters fight and defeat Vile Mk. III, who reappears later in Area Zero as Vile Mk. IV, replacing that God Awful Rangda Bangda Boss. Vile reveals that Sigma, though this Cyberspace, has granted him this powerful new form and has given him an awesome new Ride Armor, The Behemoth.
After destroying Vile Mk. IV, the hunters continue on as usual. And the Game continues as Capcom intended. However, when Sigma mentions the "Old Man that He was working with", he reveals that the Old Man also made his battle bodies.
From then on, everything stays the same. Oh, and the "Awakened Zero" Ending is Still the non-canon "Bad" Ending.
Not bad, huh? Not too many changes needed...unlike the Next Game.
Oh, and this was the Absolute Last Time Sigma appears in a Physical Form. You'll see what I mean soon.
In My revision of Mega Man X6, most things will remain the same, but the few that Are changed or altered are done in a big way.
Change 1 - There is more talk about Nightmare Zero, questioning whether he's friend or foe. And about who made him.
Change 2 - Alia will now tell X (and zero, later) that he must also rescue Reploids who are trapped within the Nightmare Investigator's areas.
Change 3 - Most of Gate's cutscenes now include him talking to a mysterious force about his plans to use DNA souls to make himself a God and to eradicate all humans and weak reploids. Then give the Scientific Community that shunned him and his Work, Total Hell. Also in these cutscenes, Isoc is alluded to being Dr. Wily in another Reploid body.
Change 4 - After defeating an Investigator, Alia will mention that Nightmare Zero has been spotted and is enhancing the power of the Nightmare Souls. Now X must not only confront Gate's Investigators, Rescue the Trapped Reploids, but now Stop the Nightmare Zero.
After defeating Nightmare Zero, the Real Zero appears.
Change 5 - Zero explains to X that he was revived while in Cyberspace, as well as granted a new Beam Saber. And that thanks to this Nightmare Phenomenon, it opened up a portal to Earth from the Cyber Realm, where he escaped. Now Both X and Zero have Sabers, with X having the one Zero used in X2 - X5. This little bit would be included in the cutscene.
Another plot hole filled. And this is Much better than "I Hid Myself, As I Repaired Myself!!"
I'd also add in a cutscene where Gate is talking about Nightmare Zero add his/its defeat. He then begins talking to a mysterious mercenary, whom he tells that he has a job for.
Change 6 - Sometime after defeating Nightmare Zero, The Hunters are alerted of an intruder, Dynamo. when confronted, Dynamo reveals that he is a Merc hired by Gate to keep the Hunters from getting in his way and that he will be rewarded with all of the DNA souls that he needs. Dynamo is fought twice, before he's like "screw this, I'm outta here!!"
Change 7 - After defeating the Investigators, I added to Gate's dialogue to include the reason he created Nightmare Zero - He created a copy Zero out of Zero's DNA for the soul purpose of being His personal enforcer, but that Nightmare Zero went wild and escaped, but he didn't mind, as Nightmare Zero also helped power up his Nightmare Souls, Beings he created using a combination of Zero's DNA and Sigma's Virus. All to mold the World in his image. He then thanks his "Mentor" for the idea. Alia tries to get her former colleague to listen to reason, but it fails.
Change 8 - After the defeat of the Nightmare Mother, Alia informs the hunters that the Nightmare Souls have been instantly vanquished. X and Zero deduce that the Nightmare Souls were destroyed when the Mother was.
Change 9 - Instead of Gate, X and Zero battle Isoc in his Isoc Machine. Isoc is very hostile to X, while he has nothing but pride for Zero. Again, alluding to Isoc being Dr. Wily. Isoc dies in rage and frustration if defeated by X, but pride and bliss if defeated by Zero.
Change 10 - After defeating Gate, Gate's Mentor appears.. and to everyone's shock.. It's Sigma!!!! Sigma reveals that thanks to his Viral Form evolving, he is able to travel between the cyber realm and the real one. He also reveals that he now has the ability to power up any one who "Believes" in him. He declares himself to be "Satan" and will not rest until Everyone Suffers. Sigma then "possesses" Gate and powers him up into a Giant Form.
Change 11 - If you fail to find and beat Nightmare Zero, a Bad Ending will play after you beat Gate. This ending has the Nightmare Zero multiply by Millions and cause an Apocalypse for Both the Cyber Realm and Earth. This Ending is Non-Canon.
Change 12 - X and Zero share an ending, The Good Ending. The Ending itself is the same as X's X6 Solo Ending, except with some added dialogue from Gate. A repenting.Gate reveals that after he was fully shunned by the scientific community, he wanted revenge. But then Sigma appeared to him and offered his "services", so he took it and his Nightmare Plan began. After that, Gate dies.
Lotsa changes to a convoluted story. Though some things remain the same, such as Alia and Gate's history as Researchers (and accompanying cutscnes).
I also removed Zero's X6 Ending, since according to a few people at Capcom Japan, that ending takes place near the end of the X Series. So, there's no reason to include it here.
As to why I made Sigma this "Satan-type" character? Well, it was to appease Both the Sigma fans And the Sigma haters. It gives new villains the spotlight, while allowing Sigma to be involved in a big way without stealing said spotlight.
Well, that was exhausting. But things should get a bit easier from here. Stay tuned for part 2, where I do revisions for X7, X8, Xtreme 1, Xtreme 2, and even my take on what an X9 should be.
See ya there.
To Be Continued!!!!!!